Back out "Wire up native box shadow parsing" (#49345)

Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/49345

This diff is causing an error to be logged for every user. Even if it's noise, its more trouble than its worth. Let's revert until feature flags check fixed.

Changelog: [Internal]

Reviewed By: makovkastar

Differential Revision: D69504966

fbshipit-source-id: 13caf715cef9a4cc6c9b7c68d3003fbced870d34
This commit is contained in:
Nick Gerleman
2025-02-12 00:11:32 -08:00
committed by Facebook GitHub Bot
parent 578e99a013
commit d08f9accf0
5 changed files with 99 additions and 319 deletions
@@ -10,7 +10,6 @@
import type {PartialViewConfigWithoutName} from './PlatformBaseViewConfig';
import * as ReactNativeFeatureFlags from '../../src/private/featureflags/ReactNativeFeatureFlags';
import ReactNativeStyleAttributes from '../Components/View/ReactNativeStyleAttributes';
import {DynamicallyInjectedByGestureHandler} from './ViewConfigIgnore';
@@ -171,9 +170,7 @@ const validAttributesForNonEventProps = {
process: require('../StyleSheet/processBackgroundImage').default,
},
boxShadow: {
process: ReactNativeFeatureFlags.enableNativeCSSParsing()
? undefined
: require('../StyleSheet/processBoxShadow').default,
process: require('../StyleSheet/processBoxShadow').default,
},
filter: {
process: require('../StyleSheet/processFilter').default,
@@ -10,7 +10,6 @@
import type {PartialViewConfigWithoutName} from './PlatformBaseViewConfig';
import * as ReactNativeFeatureFlags from '../../src/private/featureflags/ReactNativeFeatureFlags';
import ReactNativeStyleAttributes from '../Components/View/ReactNativeStyleAttributes';
import {
ConditionallyIgnoredEventHandlers,
@@ -230,9 +229,7 @@ const validAttributesForNonEventProps = {
process: require('../StyleSheet/processFilter').default,
},
boxShadow: {
process: ReactNativeFeatureFlags.enableNativeCSSParsing()
? undefined
: require('../StyleSheet/processBoxShadow').default,
process: require('../StyleSheet/processBoxShadow').default,
},
mixBlendMode: true,
isolation: true,
@@ -10,7 +10,6 @@
#include <algorithm>
#include <react/featureflags/ReactNativeFeatureFlags.h>
#include <react/renderer/components/view/BoxShadowPropsConversions.h>
#include <react/renderer/components/view/conversions.h>
#include <react/renderer/components/view/primitives.h>
#include <react/renderer/components/view/propsConversions.h>
@@ -1,310 +0,0 @@
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <glog/logging.h>
#include <react/debug/react_native_expect.h>
#include <react/featureflags/ReactNativeFeatureFlags.h>
#include <react/renderer/components/view/primitives.h>
#include <react/renderer/core/PropsParserContext.h>
#include <react/renderer/core/RawProps.h>
#include <react/renderer/core/graphicsConversions.h>
#include <react/renderer/css/CSSShadow.h>
#include <react/renderer/css/CSSValueParser.h>
#include <react/renderer/graphics/BoxShadow.h>
#include <react/renderer/graphics/PlatformColorParser.h>
#include <optional>
#include <string>
#include <unordered_map>
namespace facebook::react {
inline void parseProcessedBoxShadow(
const PropsParserContext& context,
const RawValue& value,
std::vector<BoxShadow>& result) {
react_native_expect(value.hasType<std::vector<RawValue>>());
if (!value.hasType<std::vector<RawValue>>()) {
result = {};
return;
}
std::vector<BoxShadow> boxShadows{};
auto rawBoxShadows = static_cast<std::vector<RawValue>>(value);
for (const auto& rawBoxShadow : rawBoxShadows) {
bool isMap =
rawBoxShadow.hasType<std::unordered_map<std::string, RawValue>>();
react_native_expect(isMap);
if (!isMap) {
// If any box shadow is malformed then we should not apply any of them
// which is the web behavior.
result = {};
return;
}
auto rawBoxShadowMap =
static_cast<std::unordered_map<std::string, RawValue>>(rawBoxShadow);
BoxShadow boxShadow{};
auto offsetX = rawBoxShadowMap.find("offsetX");
react_native_expect(offsetX != rawBoxShadowMap.end());
if (offsetX == rawBoxShadowMap.end()) {
result = {};
return;
}
react_native_expect(offsetX->second.hasType<Float>());
if (!offsetX->second.hasType<Float>()) {
result = {};
return;
}
boxShadow.offsetX = (Float)offsetX->second;
auto offsetY = rawBoxShadowMap.find("offsetY");
react_native_expect(offsetY != rawBoxShadowMap.end());
if (offsetY == rawBoxShadowMap.end()) {
result = {};
return;
}
react_native_expect(offsetY->second.hasType<Float>());
if (!offsetY->second.hasType<Float>()) {
result = {};
return;
}
boxShadow.offsetY = (Float)offsetY->second;
auto blurRadius = rawBoxShadowMap.find("blurRadius");
if (blurRadius != rawBoxShadowMap.end()) {
react_native_expect(blurRadius->second.hasType<Float>());
if (!blurRadius->second.hasType<Float>()) {
result = {};
return;
}
boxShadow.blurRadius = (Float)blurRadius->second;
}
auto spreadDistance = rawBoxShadowMap.find("spreadDistance");
if (spreadDistance != rawBoxShadowMap.end()) {
react_native_expect(spreadDistance->second.hasType<Float>());
if (!spreadDistance->second.hasType<Float>()) {
result = {};
return;
}
boxShadow.spreadDistance = (Float)spreadDistance->second;
}
auto inset = rawBoxShadowMap.find("inset");
if (inset != rawBoxShadowMap.end()) {
react_native_expect(inset->second.hasType<bool>());
if (!inset->second.hasType<bool>()) {
result = {};
return;
}
boxShadow.inset = (bool)inset->second;
}
auto color = rawBoxShadowMap.find("color");
if (color != rawBoxShadowMap.end()) {
fromRawValue(
context.contextContainer,
context.surfaceId,
color->second,
boxShadow.color);
}
boxShadows.push_back(boxShadow);
}
result = boxShadows;
}
inline SharedColor fromCSSColor(const CSSColor& cssColor) {
return hostPlatformColorFromRGBA(
cssColor.r, cssColor.g, cssColor.b, cssColor.a);
}
inline std::optional<BoxShadow> fromCSSShadow(const CSSShadow& cssShadow) {
// TODO: handle non-px values
if (cssShadow.offsetX.unit != CSSLengthUnit::Px ||
cssShadow.offsetY.unit != CSSLengthUnit::Px ||
cssShadow.blurRadius.unit != CSSLengthUnit::Px ||
cssShadow.spreadDistance.unit != CSSLengthUnit::Px) {
return {};
}
return BoxShadow{
.offsetX = cssShadow.offsetX.value,
.offsetY = cssShadow.offsetY.value,
.blurRadius = cssShadow.blurRadius.value,
.spreadDistance = cssShadow.spreadDistance.value,
.color = fromCSSColor(cssShadow.color),
};
}
inline void parseUnprocessedBoxShadowString(
std::string&& value,
std::vector<BoxShadow>& result) {
auto boxShadowList = parseCSSProperty<CSSShadowList>((std::string)value);
if (!std::holds_alternative<CSSShadowList>(boxShadowList)) {
result = {};
return;
}
for (const auto& cssShadow : std::get<CSSShadowList>(boxShadowList)) {
if (auto boxShadow = fromCSSShadow(cssShadow)) {
result.push_back(*boxShadow);
} else {
result = {};
return;
}
}
}
inline std::optional<Float> coerceLength(const RawValue& value) {
if (value.hasType<Float>()) {
return (Float)value;
}
if (value.hasType<std::string>()) {
auto len = parseCSSProperty<CSSLength>((std::string)value);
if (!std::holds_alternative<CSSLength>(len)) {
return {};
}
auto cssLen = std::get<CSSLength>(len);
if (cssLen.unit != CSSLengthUnit::Px) {
return {};
}
return cssLen.value;
}
return {};
}
inline std::optional<BoxShadow> parseBoxShadowRawValue(
const PropsParserContext& context,
const RawValue& value) {
if (!value.hasType<std::unordered_map<std::string, RawValue>>()) {
return {};
}
auto boxShadow = std::unordered_map<std::string, RawValue>(value);
auto rawOffsetX = boxShadow.find("offsetX");
if (rawOffsetX == boxShadow.end()) {
return {};
}
auto offsetX = coerceLength(rawOffsetX->second);
if (!offsetX.has_value()) {
return {};
}
auto rawOffsetY = boxShadow.find("offsetY");
if (rawOffsetY == boxShadow.end()) {
return {};
}
auto offsetY = coerceLength(rawOffsetY->second);
if (!offsetY.has_value()) {
return {};
}
Float blurRadius = 0;
auto rawBlurRadius = boxShadow.find("blurRadius");
if (rawBlurRadius != boxShadow.end()) {
if (auto blurRadiusValue = coerceLength(rawBlurRadius->second)) {
blurRadius = *blurRadiusValue;
} else {
return {};
}
}
Float spreadDistance = 0;
auto rawSpreadDistance = boxShadow.find("spreadDistance");
if (rawSpreadDistance != boxShadow.end()) {
if (auto spreadDistanceValue = coerceLength(rawSpreadDistance->second)) {
spreadDistance = *spreadDistanceValue;
} else {
return {};
}
}
bool inset = false;
auto rawInset = boxShadow.find("inset");
if (rawInset != boxShadow.end()) {
if (rawInset->second.hasType<bool>()) {
inset = (bool)rawInset->second;
} else {
return {};
}
}
SharedColor color;
auto rawColor = boxShadow.find("color");
if (rawColor != boxShadow.end()) {
const auto& rawColorValue = rawColor->second;
if (rawColorValue.hasType<std::string>()) {
auto cssColor = parseCSSProperty<CSSColor>((std::string)rawColorValue);
if (!std::holds_alternative<CSSColor>(cssColor)) {
return {};
}
color = fromCSSColor(std::get<CSSColor>(cssColor));
} else {
fromRawValue(
context.contextContainer, context.surfaceId, rawColor->second, color);
if (!color) {
return {};
}
}
}
return BoxShadow{
.offsetX = *offsetX,
.offsetY = *offsetY,
.blurRadius = blurRadius,
.spreadDistance = spreadDistance,
.color = color,
.inset = inset};
}
inline void parseUnprocessedBoxShadowList(
const PropsParserContext& context,
std::vector<RawValue>&& value,
std::vector<BoxShadow>& result) {
for (const auto& rawValue : value) {
if (auto boxShadow = parseBoxShadowRawValue(context, rawValue)) {
result.push_back(*boxShadow);
} else {
result = {};
return;
}
}
}
inline void parseUnprocessedBoxShadow(
const PropsParserContext& context,
const RawValue& value,
std::vector<BoxShadow>& result) {
if (value.hasType<std::string>()) {
parseUnprocessedBoxShadowString((std::string)value, result);
} else if (value.hasType<std::vector<RawValue>>()) {
parseUnprocessedBoxShadowList(
context, (std::vector<RawValue>)value, result);
} else {
result = {};
}
}
inline void fromRawValue(
const PropsParserContext& context,
const RawValue& value,
std::vector<BoxShadow>& result) {
if (ReactNativeFeatureFlags::enableNativeCSSParsing()) {
parseUnprocessedBoxShadow(context, value, result);
} else {
parseProcessedBoxShadow(context, value, result);
}
}
} // namespace facebook::react
@@ -16,6 +16,7 @@
#include <react/renderer/core/graphicsConversions.h>
#include <react/renderer/graphics/BackgroundImage.h>
#include <react/renderer/graphics/BlendMode.h>
#include <react/renderer/graphics/BoxShadow.h>
#include <react/renderer/graphics/Filter.h>
#include <react/renderer/graphics/Isolation.h>
#include <react/renderer/graphics/LinearGradient.h>
@@ -1052,6 +1053,102 @@ inline void fromRawValue(
}
}
inline void fromRawValue(
const PropsParserContext& context,
const RawValue& value,
std::vector<BoxShadow>& result) {
react_native_expect(value.hasType<std::vector<RawValue>>());
if (!value.hasType<std::vector<RawValue>>()) {
result = {};
return;
}
std::vector<BoxShadow> boxShadows{};
auto rawBoxShadows = static_cast<std::vector<RawValue>>(value);
for (const auto& rawBoxShadow : rawBoxShadows) {
bool isMap =
rawBoxShadow.hasType<std::unordered_map<std::string, RawValue>>();
react_native_expect(isMap);
if (!isMap) {
// If any box shadow is malformed then we should not apply any of them
// which is the web behavior.
result = {};
return;
}
auto rawBoxShadowMap =
static_cast<std::unordered_map<std::string, RawValue>>(rawBoxShadow);
BoxShadow boxShadow{};
auto offsetX = rawBoxShadowMap.find("offsetX");
react_native_expect(offsetX != rawBoxShadowMap.end());
if (offsetX == rawBoxShadowMap.end()) {
result = {};
return;
}
react_native_expect(offsetX->second.hasType<Float>());
if (!offsetX->second.hasType<Float>()) {
result = {};
return;
}
boxShadow.offsetX = (Float)offsetX->second;
auto offsetY = rawBoxShadowMap.find("offsetY");
react_native_expect(offsetY != rawBoxShadowMap.end());
if (offsetY == rawBoxShadowMap.end()) {
result = {};
return;
}
react_native_expect(offsetY->second.hasType<Float>());
if (!offsetY->second.hasType<Float>()) {
result = {};
return;
}
boxShadow.offsetY = (Float)offsetY->second;
auto blurRadius = rawBoxShadowMap.find("blurRadius");
if (blurRadius != rawBoxShadowMap.end()) {
react_native_expect(blurRadius->second.hasType<Float>());
if (!blurRadius->second.hasType<Float>()) {
result = {};
return;
}
boxShadow.blurRadius = (Float)blurRadius->second;
}
auto spreadDistance = rawBoxShadowMap.find("spreadDistance");
if (spreadDistance != rawBoxShadowMap.end()) {
react_native_expect(spreadDistance->second.hasType<Float>());
if (!spreadDistance->second.hasType<Float>()) {
result = {};
return;
}
boxShadow.spreadDistance = (Float)spreadDistance->second;
}
auto inset = rawBoxShadowMap.find("inset");
if (inset != rawBoxShadowMap.end()) {
react_native_expect(inset->second.hasType<bool>());
if (!inset->second.hasType<bool>()) {
result = {};
return;
}
boxShadow.inset = (bool)inset->second;
}
auto color = rawBoxShadowMap.find("color");
if (color != rawBoxShadowMap.end()) {
fromRawValue(
context.contextContainer,
context.surfaceId,
color->second,
boxShadow.color);
}
boxShadows.push_back(boxShadow);
}
result = boxShadows;
}
inline void fromRawValue(
const PropsParserContext& context,
const RawValue& value,