Kotlinify TouchTargetHelper (2nd attempt) (#50733)

Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/50733

Second attempt after the first diff (i.e. D72716749) was reverted (i.e. D72796716) due to input breakage (see [post](https://fb.workplace.com/groups/rn.panelapps/permalink/1176149354006489/)).

 groundhogday

Changelog: [Internal]

Reviewed By: cortinico

Differential Revision: D72968558

fbshipit-source-id: b0f3713d000e383d59816fcd777dbc14f571e72b
This commit is contained in:
Fabrizio Cucci
2025-04-15 08:32:26 -07:00
committed by Facebook GitHub Bot
parent 800b12406f
commit c74a2cfb36
3 changed files with 444 additions and 461 deletions
@@ -4424,18 +4424,18 @@ public class com/facebook/react/uimanager/ThemedReactContext : com/facebook/reac
public fun removeLifecycleEventListener (Lcom/facebook/react/bridge/LifecycleEventListener;)V
}
public class com/facebook/react/uimanager/TouchTargetHelper {
public fun <init> ()V
public static fun findTargetPathAndCoordinatesForTouch (FFLandroid/view/ViewGroup;[F)Ljava/util/List;
public static fun findTargetTagAndCoordinatesForTouch (FFLandroid/view/ViewGroup;[F[I)I
public static fun findTargetTagForTouch (FFLandroid/view/ViewGroup;)I
public static fun findTargetTagForTouch (FFLandroid/view/ViewGroup;[I)I
public final class com/facebook/react/uimanager/TouchTargetHelper {
public static final field INSTANCE Lcom/facebook/react/uimanager/TouchTargetHelper;
public static final fun findTargetPathAndCoordinatesForTouch (FFLandroid/view/ViewGroup;[F)Ljava/util/List;
public static final fun findTargetTagAndCoordinatesForTouch (FFLandroid/view/ViewGroup;[F[I)I
public static final fun findTargetTagForTouch (FFLandroid/view/ViewGroup;)I
public static final fun findTargetTagForTouch (FFLandroid/view/ViewGroup;[I)I
}
public class com/facebook/react/uimanager/TouchTargetHelper$ViewTarget {
public final class com/facebook/react/uimanager/TouchTargetHelper$ViewTarget {
public fun equals (Ljava/lang/Object;)Z
public fun getView ()Landroid/view/View;
public fun getViewId ()I
public final fun getView ()Landroid/view/View;
public final fun getViewId ()I
public fun hashCode ()I
}
@@ -1,452 +0,0 @@
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
package com.facebook.react.uimanager;
import static com.facebook.react.uimanager.common.UIManagerType.FABRIC;
import android.annotation.SuppressLint;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.graphics.Rect;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import androidx.annotation.Nullable;
import com.facebook.common.logging.FLog;
import com.facebook.infer.annotation.Nullsafe;
import com.facebook.react.bridge.UiThreadUtil;
import com.facebook.react.common.ReactConstants;
import com.facebook.react.touch.ReactHitSlopView;
import com.facebook.react.uimanager.common.ViewUtil;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.List;
import java.util.Objects;
/**
* Class responsible for identifying which react view should handle a given {@link MotionEvent}. It
* uses the event coordinates to traverse the view hierarchy and return a suitable view.
*/
@Nullsafe(Nullsafe.Mode.LOCAL)
public class TouchTargetHelper {
private static final float[] mEventCoords = new float[2];
private static final PointF mTempPoint = new PointF();
private static final float[] mMatrixTransformCoords = new float[2];
private static final Matrix mInverseMatrix = new Matrix();
/**
* Find touch event target view within the provided container given the coordinates provided via
* {@link MotionEvent}.
*
* @param eventX the X screen coordinate of the touch location
* @param eventY the Y screen coordinate of the touch location
* @param viewGroup the container view to traverse
* @return the react tag ID of the child view that should handle the event
*/
public static int findTargetTagForTouch(float eventX, float eventY, ViewGroup viewGroup) {
return findTargetTagAndCoordinatesForTouch(eventX, eventY, viewGroup, mEventCoords, null);
}
/**
* Find touch event target view within the provided container given the coordinates provided via
* {@link MotionEvent}.
*
* @param eventX the X screen coordinate of the touch location
* @param eventY the Y screen coordinate of the touch location
* @param viewGroup the container view to traverse
* @param nativeViewId the native react view containing this touch target
* @return the react tag ID of the child view that should handle the event
*/
public static int findTargetTagForTouch(
float eventX, float eventY, ViewGroup viewGroup, @Nullable int[] nativeViewId) {
return findTargetTagAndCoordinatesForTouch(
eventX, eventY, viewGroup, mEventCoords, nativeViewId);
}
/**
* Find touch event target view within the provided container given the coordinates provided via
* {@link MotionEvent}.
*
* @param eventX the X screen coordinate of the touch location
* @param eventY the Y screen coordinate of the touch location
* @param viewGroup the container view to traverse
* @param viewCoords an out parameter that will return the X,Y value in the target view
* @param nativeViewTag an out parameter that will return the native view id
* @return the react tag ID of the child view that should handle the event
*/
public static int findTargetTagAndCoordinatesForTouch(
float eventX,
float eventY,
ViewGroup viewGroup,
float[] viewCoords,
@Nullable int[] nativeViewTag) {
UiThreadUtil.assertOnUiThread();
int targetTag = viewGroup.getId();
// Store eventCoords in array so that they are modified to be relative to the targetView found.
viewCoords[0] = eventX;
viewCoords[1] = eventY;
View nativeTargetView = findTouchTargetViewWithPointerEvents(viewCoords, viewGroup, null);
if (nativeTargetView != null) {
View reactTargetView = findClosestReactAncestor(nativeTargetView);
if (reactTargetView != null) {
if (nativeViewTag != null) {
nativeViewTag[0] = reactTargetView.getId();
}
targetTag = getTouchTargetForView(reactTargetView, viewCoords[0], viewCoords[1]);
}
}
return targetTag;
}
/**
* Find touch event target view within the provided container given the coordinates provided via
* {@link MotionEvent}.
*
* @param eventX the X screen coordinate of the touch location
* @param eventY the Y screen coordinate of the touch location
* @param viewGroup the container view to traverse
* @param viewCoords an out parameter that will return the X,Y value in the target view
* @return If a target was found, returns a {@link Lis<ViewTarget>} containing the path through
* the view tree of all react tags and views that are a container for the touch target,
* ordered from target to root (last element)
*/
@SuppressLint("ResourceType")
public static List<ViewTarget> findTargetPathAndCoordinatesForTouch(
float eventX, float eventY, ViewGroup viewGroup, float[] viewCoords) {
UiThreadUtil.assertOnUiThread();
// Store eventCoords in array so that they are modified to be relative to the targetView found.
viewCoords[0] = eventX;
viewCoords[1] = eventY;
List<ViewTarget> pathAccumulator = new ArrayList<>();
View targetView = findTouchTargetViewWithPointerEvents(viewCoords, viewGroup, pathAccumulator);
if (targetView != null) {
View reactTargetView = targetView;
int firstReactAncestor = 0;
// Same logic as findClosestReactAncestor but also track the index
while (reactTargetView != null && reactTargetView.getId() <= 0) {
reactTargetView = (View) reactTargetView.getParent();
firstReactAncestor++;
}
if (firstReactAncestor > 0 && firstReactAncestor <= pathAccumulator.size()) {
// Drop non-React views from the path trace
pathAccumulator = pathAccumulator.subList(firstReactAncestor, pathAccumulator.size());
}
if (reactTargetView != null) {
int targetTag = getTouchTargetForView(reactTargetView, viewCoords[0], viewCoords[1]);
if (targetTag != reactTargetView.getId()) {
pathAccumulator.add(0, new ViewTarget(targetTag, (View) null));
}
}
}
return pathAccumulator;
}
@SuppressLint("ResourceType")
private static @Nullable View findClosestReactAncestor(View view) {
while (view != null && view.getId() <= 0) {
view = (View) view.getParent();
}
return view;
}
/** Types of allowed return values from {@link #findTouchTargetView}. */
private enum TouchTargetReturnType {
/** Allow returning the view passed in through the parameters. */
SELF,
/** Allow returning children of the view passed in through parameters. */
CHILD,
}
/**
* Returns the touch target View that is either viewGroup or one if its descendants. This is a
* recursive DFS since view the entire tree must be parsed until the target is found. If the
* search does not backtrack, it is possible to follow a branch that cannot be a target (because
* of pointerEvents). For example, if both C and E can be the target of an event: A
* (pointerEvents: auto) - B (pointerEvents: box-none) - C (pointerEvents: none) \ D
* (pointerEvents: auto) - E (pointerEvents: auto) If the search goes down the first branch, it
* would return A as the target, which is incorrect. NB: This modifies the eventCoords to always
* be relative to the current viewGroup. When the method returns, it will contain the eventCoords
* relative to the targetView found.
*/
private static @Nullable View findTouchTargetView(
float[] eventCoords,
View view,
EnumSet<TouchTargetReturnType> allowReturnTouchTargetTypes,
@Nullable List<ViewTarget> pathAccumulator) {
// We prefer returning a child, so we check for a child that can handle the touch first
if (allowReturnTouchTargetTypes.contains(TouchTargetReturnType.CHILD)
&& view instanceof ViewGroup) {
ViewGroup viewGroup = (ViewGroup) view;
if (!isTouchPointInView(eventCoords[0], eventCoords[1], view)) {
// We don't allow touches on views that are outside the bounds of an `overflow: hidden` and
// `overflow: scroll` View.
if (view instanceof ReactOverflowViewWithInset) {
// If the touch point is outside of the overflowinset for the view, we can safely ignore
// it.
if (ViewUtil.getUIManagerType(view.getId()) == FABRIC
&& !isTouchPointInViewWithOverflowInset(eventCoords[0], eventCoords[1], view)) {
return null;
}
@Nullable String overflow = ((ReactOverflowViewWithInset) view).getOverflow();
if (ViewProps.HIDDEN.equals(overflow) || ViewProps.SCROLL.equals(overflow)) {
return null;
}
}
// We don't allow touches on views that are outside the bounds and has clipChildren set to
// true.
if (viewGroup.getClipChildren()) {
return null;
}
}
int childrenCount = viewGroup.getChildCount();
// Consider z-index when determining the touch target.
ReactZIndexedViewGroup zIndexedViewGroup =
viewGroup instanceof ReactZIndexedViewGroup ? (ReactZIndexedViewGroup) viewGroup : null;
for (int i = childrenCount - 1; i >= 0; i--) {
int childIndex =
zIndexedViewGroup != null ? zIndexedViewGroup.getZIndexMappedChildIndex(i) : i;
View child = viewGroup.getChildAt(childIndex);
PointF childPoint = mTempPoint;
getChildPoint(eventCoords[0], eventCoords[1], viewGroup, child, childPoint);
// The childPoint value will contain the view coordinates relative to the child.
// We need to store the existing X,Y for the viewGroup away as it is possible this child
// will not actually be the target and so we restore them if not
float restoreX = eventCoords[0];
float restoreY = eventCoords[1];
eventCoords[0] = childPoint.x;
eventCoords[1] = childPoint.y;
View targetView = findTouchTargetViewWithPointerEvents(eventCoords, child, pathAccumulator);
if (targetView != null) {
return targetView;
}
eventCoords[0] = restoreX;
eventCoords[1] = restoreY;
}
}
// Check if parent can handle the touch after the children
if (allowReturnTouchTargetTypes.contains(TouchTargetReturnType.SELF)
&& isTouchPointInView(eventCoords[0], eventCoords[1], view)) {
return view;
}
return null;
}
/**
* Checks whether a touch at {@code x} and {@code y} are within the bounds of the View. Both
* {@code x} and {@code y} must be relative to the top-left corner of the view.
*/
private static boolean isTouchPointInView(float x, float y, View view) {
if (view instanceof ReactHitSlopView && ((ReactHitSlopView) view).getHitSlopRect() != null) {
Rect hitSlopRect = ((ReactHitSlopView) view).getHitSlopRect();
if ((x >= -hitSlopRect.left && x < (view.getWidth()) + hitSlopRect.right)
&& (y >= -hitSlopRect.top && y < (view.getHeight()) + hitSlopRect.bottom)) {
return true;
}
return false;
} else {
if ((x >= 0 && x < (view.getWidth())) && (y >= 0 && y < (view.getHeight()))) {
return true;
}
return false;
}
}
private static boolean isTouchPointInViewWithOverflowInset(float x, float y, View view) {
if (!(view instanceof ReactOverflowViewWithInset)) {
return false;
}
final Rect overflowInset = ((ReactOverflowViewWithInset) view).getOverflowInset();
return (x >= overflowInset.left && x < view.getWidth() - overflowInset.right)
&& (y >= overflowInset.top && y < view.getHeight() - overflowInset.bottom);
}
/**
* Returns the coordinates of a touch in the child View. It is transform aware and will invert the
* transform Matrix to find the true local points This code is taken from {@link
* ViewGroup#isTransformedTouchPointInView()}
*/
private static void getChildPoint(
float x, float y, ViewGroup parent, View child, PointF outLocalPoint) {
float localX = x + parent.getScrollX() - child.getLeft();
float localY = y + parent.getScrollY() - child.getTop();
Matrix matrix = child.getMatrix();
if (!matrix.isIdentity()) {
float[] localXY = mMatrixTransformCoords;
localXY[0] = localX;
localXY[1] = localY;
Matrix inverseMatrix = mInverseMatrix;
matrix.invert(inverseMatrix);
inverseMatrix.mapPoints(localXY);
localX = localXY[0];
localY = localXY[1];
}
outLocalPoint.set(localX, localY);
}
/**
* Returns the touch target View of the event given, or null if neither the given View nor any of
* its descendants are the touch target.
*/
private static @Nullable View findTouchTargetViewWithPointerEvents(
float eventCoords[], View view, @Nullable List<ViewTarget> pathAccumulator) {
PointerEvents pointerEvents =
view instanceof ReactPointerEventsView
? ((ReactPointerEventsView) view).getPointerEvents()
: PointerEvents.AUTO;
// Views that are disabled should never be the target of pointer events. However, their children
// can be because some views (SwipeRefreshLayout) use enabled but still have children that can
// be valid targets.
if (!view.isEnabled()) {
if (pointerEvents == PointerEvents.AUTO) {
pointerEvents = PointerEvents.BOX_NONE;
} else if (pointerEvents == PointerEvents.BOX_ONLY) {
pointerEvents = PointerEvents.NONE;
}
}
if (pointerEvents == PointerEvents.NONE) {
// This view and its children can't be the target
return null;
} else if (pointerEvents == PointerEvents.BOX_ONLY) {
// This view may be the target, its children don't matter
View targetView =
findTouchTargetView(
eventCoords, view, EnumSet.of(TouchTargetReturnType.SELF), pathAccumulator);
if (targetView != null && pathAccumulator != null) {
pathAccumulator.add(new ViewTarget(view.getId(), view));
}
return targetView;
} else if (pointerEvents == PointerEvents.BOX_NONE) {
// This view can't be the target, but its children might.
View targetView =
findTouchTargetView(
eventCoords, view, EnumSet.of(TouchTargetReturnType.CHILD), pathAccumulator);
if (targetView != null) {
if (pathAccumulator != null) {
pathAccumulator.add(new ViewTarget(view.getId(), view));
}
return targetView;
}
// PointerEvents.BOX_NONE means that this react element cannot receive pointer events.
// However, there might be virtual children that can receive pointer events, in which case
// we still want to return this View and dispatch a pointer event to the virtual element.
// Note that this currently only applies to Nodes/FlatViewGroup as it's the only class that
// is both a ViewGroup and ReactCompoundView (ReactTextView is a ReactCompoundView but not a
// ViewGroup).
if (view instanceof ReactCompoundView
&& isTouchPointInView(eventCoords[0], eventCoords[1], view)) {
int reactTag = ((ReactCompoundView) view).reactTagForTouch(eventCoords[0], eventCoords[1]);
// make sure we exclude the View itself because of the PointerEvents.BOX_NONE
if (reactTag != view.getId()) {
if (pathAccumulator != null) {
pathAccumulator.add(new ViewTarget(view.getId(), view));
}
return view;
}
}
return null;
} else {
if (pointerEvents != PointerEvents.AUTO) {
FLog.w(ReactConstants.TAG, "Unknown pointer event type: " + pointerEvents.toString());
}
// Either this view or one of its children is the target
if (view instanceof ReactCompoundViewGroup
&& isTouchPointInView(eventCoords[0], eventCoords[1], view)
&& ((ReactCompoundViewGroup) view).interceptsTouchEvent(eventCoords[0], eventCoords[1])) {
if (pathAccumulator != null) {
pathAccumulator.add(new ViewTarget(view.getId(), view));
}
return view;
}
View result =
findTouchTargetView(
eventCoords,
view,
EnumSet.of(TouchTargetReturnType.SELF, TouchTargetReturnType.CHILD),
pathAccumulator);
if (result != null && pathAccumulator != null) {
pathAccumulator.add(new ViewTarget(view.getId(), view));
}
return result;
}
}
private static int getTouchTargetForView(View targetView, float viewX, float viewY) {
if (targetView instanceof ReactCompoundView) {
// Use coordinates relative to the view, which have been already computed by
// {@link #findTouchTargetView()}.
return ((ReactCompoundView) targetView).reactTagForTouch(viewX, viewY);
}
return targetView.getId();
}
public static class ViewTarget {
private final int mViewId;
private final @Nullable View mView;
private ViewTarget(int viewId, @Nullable View view) {
mViewId = viewId;
mView = view;
}
public int getViewId() {
return mViewId;
}
@Nullable
public View getView() {
return mView;
}
@Override
public boolean equals(@Nullable Object o) {
// If the object is compared with itself then return true
if (o == this) {
return true;
}
// Check if o is an instance of ViewTarget. Note that "null instanceof ViewTarget" also
// returns false.
if (!(o instanceof ViewTarget)) {
return false;
}
ViewTarget other = (ViewTarget) o;
// We only need to compare view id, as we assume the same view id will always map to the same
// view. TargetView is not mutable so this should be safe.
return other.getViewId() == mViewId;
}
@Override
public int hashCode() {
return Objects.hashCode(mViewId);
}
}
}
@@ -0,0 +1,435 @@
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
package com.facebook.react.uimanager
import android.annotation.SuppressLint
import android.graphics.Matrix
import android.graphics.PointF
import android.view.View
import android.view.ViewGroup
import com.facebook.common.logging.FLog
import com.facebook.react.bridge.UiThreadUtil
import com.facebook.react.common.ReactConstants
import com.facebook.react.touch.ReactHitSlopView
import com.facebook.react.uimanager.common.UIManagerType
import com.facebook.react.uimanager.common.ViewUtil
import java.util.EnumSet
/**
* Class responsible for identifying which react view should handle a given {@link MotionEvent}. It
* uses the event coordinates to traverse the view hierarchy and return a suitable view.
*/
public object TouchTargetHelper {
private val eventCoords = FloatArray(2)
private val tempPoint = PointF()
private val matrixTransformCoords = FloatArray(2)
private val inverseMatrix = Matrix()
/**
* Find touch event target view within the provided container given the coordinates provided via
* {@link MotionEvent}.
*
* @param eventX the X screen coordinate of the touch location
* @param eventY the Y screen coordinate of the touch location
* @param viewGroup the container view to traverse
* @return the react tag ID of the child view that should handle the event
*/
@JvmStatic
public fun findTargetTagForTouch(eventX: Float, eventY: Float, viewGroup: ViewGroup): Int =
findTargetTagAndCoordinatesForTouch(eventX, eventY, viewGroup, eventCoords, null)
/**
* Find touch event target view within the provided container given the coordinates provided via
* {@link MotionEvent}.
*
* @param eventX the X screen coordinate of the touch location
* @param eventY the Y screen coordinate of the touch location
* @param viewGroup the container view to traverse
* @param nativeViewId the native react view containing this touch target
* @return the react tag ID of the child view that should handle the event
*/
@JvmStatic
public fun findTargetTagForTouch(
eventX: Float,
eventY: Float,
viewGroup: ViewGroup,
nativeViewId: IntArray?
): Int = findTargetTagAndCoordinatesForTouch(eventX, eventY, viewGroup, eventCoords, nativeViewId)
/**
* Find touch event target view within the provided container given the coordinates provided via
* {@link MotionEvent}.
*
* @param eventX the X screen coordinate of the touch location
* @param eventY the Y screen coordinate of the touch location
* @param viewGroup the container view to traverse
* @param viewCoords an out parameter that will return the X,Y value in the target view
* @param nativeViewTag an out parameter that will return the native view id
* @return the react tag ID of the child view that should handle the event
*/
@JvmStatic
public fun findTargetTagAndCoordinatesForTouch(
eventX: Float,
eventY: Float,
viewGroup: ViewGroup,
viewCoords: FloatArray,
nativeViewTag: IntArray?
): Int {
UiThreadUtil.assertOnUiThread()
var targetTag = viewGroup.id
// Store eventCoords in array so that they are modified to be relative to the targetView found.
viewCoords[0] = eventX
viewCoords[1] = eventY
val nativeTargetView = findTouchTargetViewWithPointerEvents(viewCoords, viewGroup, null)
if (nativeTargetView != null) {
val reactTargetView = findClosestReactAncestor(nativeTargetView)
if (reactTargetView != null) {
nativeViewTag?.let { nativeViewTag[0] = reactTargetView.id }
targetTag = getTouchTargetForView(reactTargetView, viewCoords[0], viewCoords[1])
}
}
return targetTag
}
/**
* Find touch event target view within the provided container given the coordinates provided via
* {@link MotionEvent}.
*
* @param eventX the X screen coordinate of the touch location
* @param eventY the Y screen coordinate of the touch location
* @param viewGroup the container view to traverse
* @param viewCoords an out parameter that will return the X,Y value in the target view
* @return If a target was found, returns a {@link List<ViewTarget>} containing the path through
* the view tree of all react tags and views that are a container for the touch target, ordered
* from target to root (last element)
*/
@SuppressLint("ResourceType")
@JvmStatic
public fun findTargetPathAndCoordinatesForTouch(
eventX: Float,
eventY: Float,
viewGroup: ViewGroup,
viewCoords: FloatArray
): List<ViewTarget> {
UiThreadUtil.assertOnUiThread()
// Store eventCoords in array so that they are modified to be relative to the targetView found.
viewCoords[0] = eventX
viewCoords[1] = eventY
val pathAccumulator = mutableListOf<ViewTarget>()
val targetView = findTouchTargetViewWithPointerEvents(viewCoords, viewGroup, pathAccumulator)
if (targetView != null) {
var reactTargetView: View? = targetView
var firstReactAncestor = 0
// Same logic as findClosestReactAncestor but also track the index
while (reactTargetView != null && reactTargetView.id <= 0) {
reactTargetView = reactTargetView.parent as? View
firstReactAncestor++
}
if (firstReactAncestor > 0 && firstReactAncestor <= pathAccumulator.size) {
// Drop non-React views from the path trace
pathAccumulator.subList(firstReactAncestor, pathAccumulator.size)
}
if (reactTargetView != null) {
val targetTag = getTouchTargetForView(reactTargetView, viewCoords[0], viewCoords[1])
if (targetTag != reactTargetView.id) {
pathAccumulator.add(0, ViewTarget(targetTag, null))
}
}
}
return pathAccumulator
}
@SuppressLint("ResourceType")
private fun findClosestReactAncestor(view: View?): View? {
var currentView = view
while (currentView != null && currentView.id <= 0) {
currentView = currentView.parent as? View
}
return currentView
}
private enum class TouchTargetReturnType {
/** Allow returning the view passed in through the parameters. */
SELF,
/** Allow returning children of the view passed in through parameters. */
CHILD,
}
/**
* Returns the touch target View that is either viewGroup or one of its descendants. This is a
* recursive DFS since the entire tree must be parsed until the target is found. If the search
* does not backtrack, it is possible to follow a branch that cannot be a target (because of
* pointerEvents). For example, if both C and E can be the target of an event: A (pointerEvents:
* auto) - B (pointerEvents: box-none) - C (pointerEvents: none) \ D (pointerEvents: auto) - E
* (pointerEvents: auto) If the search goes down the first branch, it would return A as the
* target, which is incorrect. NB: This modifies the eventCoords to always be relative to the
* current viewGroup. When the method returns, it will contain the eventCoords relative to the
* targetView found.
*/
private fun findTouchTargetView(
eventCoords: FloatArray,
view: View,
allowReturnTouchTargetTypes: EnumSet<TouchTargetReturnType>,
pathAccumulator: MutableList<ViewTarget>?
): View? {
// We prefer returning a child, so we check for a child that can handle the touch first
if (allowReturnTouchTargetTypes.contains(TouchTargetReturnType.CHILD) && view is ViewGroup) {
val viewGroup = view
if (!isTouchPointInView(eventCoords[0], eventCoords[1], view)) {
// We don't allow touches on views that are outside the bounds of an `overflow: hidden` and
// `overflow: scroll` View.
if (view is ReactOverflowViewWithInset) {
// If the touch point is outside of the overflow inset for the view, we can safely ignore
// it.
if (ViewUtil.getUIManagerType(view.id) == UIManagerType.FABRIC &&
!isTouchPointInViewWithOverflowInset(eventCoords[0], eventCoords[1], view)) {
return null
}
val overflow = view.overflow
if (ViewProps.HIDDEN == overflow || ViewProps.SCROLL == overflow) {
return null
}
}
// We don't allow touches on views that are outside the bounds and has clipChildren set to
// true.
if (viewGroup.clipChildren) {
return null
}
}
val childrenCount = viewGroup.childCount
// Consider z-index when determining the touch target.
val zIndexedViewGroup = viewGroup as? ReactZIndexedViewGroup
for (i in childrenCount - 1 downTo 0) {
val childIndex = zIndexedViewGroup?.getZIndexMappedChildIndex(i) ?: i
val child = viewGroup.getChildAt(childIndex)
val childPoint = tempPoint
getChildPoint(eventCoords[0], eventCoords[1], viewGroup, child, childPoint)
// The childPoint value will contain the view coordinates relative to the child.
// We need to store the existing X,Y for the viewGroup away as it is possible this child
// will not actually be the target and so we restore them if not
val restoreX = eventCoords[0]
val restoreY = eventCoords[1]
eventCoords[0] = childPoint.x
eventCoords[1] = childPoint.y
val target = findTouchTargetViewWithPointerEvents(eventCoords, child, pathAccumulator)
if (target != null) {
return target
}
eventCoords[0] = restoreX
eventCoords[1] = restoreY
}
}
// Check if parent can handle the touch after the children
if (allowReturnTouchTargetTypes.contains(TouchTargetReturnType.SELF) &&
isTouchPointInView(eventCoords[0], eventCoords[1], view)) {
return view
}
return null
}
/**
* Checks whether a touch at {@code x} and {@code y} are within the bounds of the View. Both
* {@code x} and {@code y} must be relative to the top-left corner of the view.
*/
private fun isTouchPointInView(x: Float, y: Float, view: View): Boolean {
val hitSlopRect = (view as? ReactHitSlopView)?.hitSlopRect
if (hitSlopRect != null) {
if (x >= -hitSlopRect.left &&
x < view.width + hitSlopRect.right &&
y >= -hitSlopRect.top &&
y < view.height + hitSlopRect.bottom) {
return true
}
return false
} else {
if (x >= 0 && x < view.width && y >= 0 && y < view.height) {
return true
}
return false
}
}
private fun isTouchPointInViewWithOverflowInset(x: Float, y: Float, view: View): Boolean {
if (view !is ReactOverflowViewWithInset) {
return false
}
val overflowInset = view.overflowInset
return (x >= overflowInset.left && x < view.width - overflowInset.right) &&
(y >= overflowInset.top && y < view.height - overflowInset.bottom)
}
/**
* Returns the coordinates of a touch in the child View. It is transform-aware and will invert the
* transform Matrix to find the true local points. This code is taken from {@link
* ViewGroup#isTransformedTouchPointInView()}
*/
private fun getChildPoint(
x: Float,
y: Float,
parent: ViewGroup,
child: View,
outLocalPoint: PointF
) {
var localX = x + parent.scrollX - child.left
var localY = y + parent.scrollY - child.top
val matrix = child.matrix
if (!matrix.isIdentity) {
val localXY = matrixTransformCoords
localXY[0] = localX
localXY[1] = localY
val inverseMatrix = inverseMatrix
matrix.invert(inverseMatrix)
inverseMatrix.mapPoints(localXY)
localX = localXY[0]
localY = localXY[1]
}
outLocalPoint.set(localX, localY)
}
/**
* Returns the touch target View of the event given, or null if neither the given View nor any of
* its descendants are the touch target.
*/
private fun findTouchTargetViewWithPointerEvents(
eventCoords: FloatArray,
view: View,
pathAccumulator: MutableList<ViewTarget>? = null
): View? {
var pointerEvents =
if (view is ReactPointerEventsView) {
view.pointerEvents
} else {
PointerEvents.AUTO
}
// Views that are disabled should never be the target of pointer events. However, their children
// can be because some views (SwipeRefreshLayout) use enabled but still have children that can
// be valid targets.
if (!view.isEnabled) {
pointerEvents =
when (pointerEvents) {
PointerEvents.AUTO -> PointerEvents.BOX_NONE
PointerEvents.BOX_ONLY -> PointerEvents.NONE
else -> pointerEvents
}
}
return when (pointerEvents) {
PointerEvents.NONE -> {
// This view and its children can't be the target
null
}
PointerEvents.BOX_ONLY -> {
// This view may be the target, its children don't matter
val targetView =
findTouchTargetView(
eventCoords, view, EnumSet.of(TouchTargetReturnType.SELF), pathAccumulator)
targetView?.let { pathAccumulator?.add(ViewTarget(view.id, view)) }
targetView
}
PointerEvents.BOX_NONE -> {
// This view can't be the target, but its children might.
val targetView =
findTouchTargetView(
eventCoords, view, EnumSet.of(TouchTargetReturnType.CHILD), pathAccumulator)
if (targetView != null) {
pathAccumulator?.add(ViewTarget(view.id, view))
return targetView
}
// PointerEvents.BOX_NONE means that this react element cannot receive pointer events.
// However, there might be virtual children that can receive pointer events, in which case
// we still want to return this View and dispatch a pointer event to the virtual element.
// Note that this currently only applies to Nodes/FlatViewGroup as it's the only class that
// is both a ViewGroup and ReactCompoundView (ReactTextView is a ReactCompoundView but not a
// ViewGroup).
if (view is ReactCompoundView && isTouchPointInView(eventCoords[0], eventCoords[1], view)) {
val reactTag =
(view as ReactCompoundView).reactTagForTouch(eventCoords[0], eventCoords[1])
// make sure we exclude the View itself because of the PointerEvents.BOX_NONE
if (reactTag != view.id) {
pathAccumulator?.add(ViewTarget(view.id, view))
return view
}
}
null
}
else -> {
if (pointerEvents != PointerEvents.AUTO) {
FLog.w(ReactConstants.TAG, "Unknown pointer event type: $pointerEvents")
}
// Either this view or one of its children is the target
if (view is ReactCompoundViewGroup &&
isTouchPointInView(eventCoords[0], eventCoords[1], view) &&
view.interceptsTouchEvent(eventCoords[0], eventCoords[1])) {
pathAccumulator?.add(ViewTarget(view.id, view))
return view
}
val result =
findTouchTargetView(
eventCoords,
view,
EnumSet.of(TouchTargetReturnType.SELF, TouchTargetReturnType.CHILD),
pathAccumulator)
result?.let { pathAccumulator?.add(ViewTarget(view.id, view)) }
result
}
}
}
private fun getTouchTargetForView(targetView: View, viewX: Float, viewY: Float): Int =
if (targetView is ReactCompoundView) {
// Use coordinates relative to the view, which have been already computed by
// [findTouchTargetView].
targetView.reactTagForTouch(viewX, viewY)
} else {
targetView.id
}
// ViewTarget class as a nested class in TouchTargetHelper
public class ViewTarget internal constructor(private val viewId: Int, private val view: View?) {
public fun getViewId(): Int = viewId
public fun getView(): View? = view
public override fun equals(other: Any?): Boolean {
// If the object is compared with itself then return true
if (this === other) {
return true
}
// Check if other is an instance of ViewTarget.
if (other !is ViewTarget) {
return false
}
// We only need to compare view id, as we assume the same view id will always map to the
// same view.
return other.getViewId() == viewId
}
public override fun hashCode(): Int = viewId.hashCode()
}
}