Delete deprecated class FabricViewStateManager (#48057)

Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/48057

FabricViewStateManager has been deprecated for a long time and it's unused, let's delete it

changelog: [Android][Breaking] Delete deprecated class FabricViewStateManager

Reviewed By: javache, cortinico

Differential Revision: D66403219

fbshipit-source-id: e8f893b6a240ca09c0e86821c0a15fa345ffd221
This commit is contained in:
David Vacca
2024-12-02 18:45:27 -08:00
committed by Facebook GitHub Bot
parent a4849cb3d6
commit b25b65ba19
2 changed files with 0 additions and 114 deletions
@@ -4106,22 +4106,6 @@ public final class com/facebook/react/uimanager/DisplayMetricsHolder {
public static final fun setWindowDisplayMetrics (Landroid/util/DisplayMetrics;)V
}
public class com/facebook/react/uimanager/FabricViewStateManager {
public fun <init> ()V
public fun getStateData ()Lcom/facebook/react/bridge/ReadableMap;
public fun hasStateWrapper ()Z
public fun setState (Lcom/facebook/react/uimanager/FabricViewStateManager$StateUpdateCallback;)V
public fun setStateWrapper (Lcom/facebook/react/uimanager/StateWrapper;)V
}
public abstract interface class com/facebook/react/uimanager/FabricViewStateManager$HasFabricViewStateManager {
public abstract fun getFabricViewStateManager ()Lcom/facebook/react/uimanager/FabricViewStateManager;
}
public abstract interface class com/facebook/react/uimanager/FabricViewStateManager$StateUpdateCallback {
public abstract fun getStateUpdate ()Lcom/facebook/react/bridge/WritableMap;
}
public final class com/facebook/react/uimanager/FloatUtil {
public static final field INSTANCE Lcom/facebook/react/uimanager/FloatUtil;
public static final fun floatsEqual (FF)Z
@@ -1,98 +0,0 @@
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
package com.facebook.react.uimanager;
import androidx.annotation.Nullable;
import com.facebook.common.logging.FLog;
import com.facebook.infer.annotation.Nullsafe;
import com.facebook.react.bridge.ReadableMap;
import com.facebook.react.bridge.WritableMap;
/**
* This is a helper base class for ViewGroups that use Fabric State.
*
* <p>Reason to use this: UpdateState calls from the View layer to the Fabric core can fail, and
* optionally Fabric will call a "failure callback" if that happens. This class abstracts that and
* makes it easier ensure that State in Fabric is always up-to-date.
*
* <p>1. Whenever ViewManager.updateState is called, call View.setStateWrapper. 2. Instead of
* calling StateWrapper.updateState directly, call View.setState and it will automatically keep
* retrying the UpdateState call until it succeeds; or you call setState again; or the View layer is
* updated with a newer StateWrapper.
*/
@Nullsafe(Nullsafe.Mode.LOCAL)
@Deprecated(
since =
"Deprecated class since v0.73.0, please use com.facebook.react.uimanager.StateWrapper"
+ " instead.",
forRemoval = true)
public class FabricViewStateManager {
private static final String TAG = "FabricViewStateManager";
@Deprecated
public interface HasFabricViewStateManager {
FabricViewStateManager getFabricViewStateManager();
}
@Deprecated
public interface StateUpdateCallback {
WritableMap getStateUpdate();
}
@Nullable private StateWrapper mStateWrapper = null;
@Deprecated
public void setStateWrapper(StateWrapper stateWrapper) {
mStateWrapper = stateWrapper;
}
@Deprecated
public boolean hasStateWrapper() {
return mStateWrapper != null;
}
private void setState(
@Nullable final StateWrapper stateWrapper,
final StateUpdateCallback stateUpdateCallback,
final int numTries) {
// The StateWrapper will change, breaking the async loop, whenever the UpdateState MountItem
// is executed.
// The caller is responsible for detecting if data is up-to-date, and doing nothing, or
// detecting if state is stale and calling setState again.
if (stateWrapper == null) {
FLog.e(TAG, "setState called without a StateWrapper");
return;
}
if (stateWrapper != mStateWrapper) {
return;
}
// We bail out after an arbitrary number of tries. In practice this should never go higher
// than 2 or 3, but there's nothing guaranteeing that.
if (numTries > 60) {
return;
}
@Nullable WritableMap stateUpdate = stateUpdateCallback.getStateUpdate();
if (stateUpdate == null) {
return;
}
// TODO: State update cannot fail; remove `failureRunnable` and custom retrying logic.
stateWrapper.updateState(stateUpdate);
}
@Deprecated
public void setState(final StateUpdateCallback stateUpdateCallback) {
setState(mStateWrapper, stateUpdateCallback, 0);
}
@Deprecated
public @Nullable ReadableMap getStateData() {
return mStateWrapper != null ? mStateWrapper.getStateData() : null;
}
}