Create base MapBuffer class and tests

Summary: This diff creates the base classes for MapBuffer and its tests

Reviewed By: shergin

Differential Revision: D15550730

fbshipit-source-id: a5a47edebd7c3e1b8b2c3ad2006aee0f8bdb7866
This commit is contained in:
David Vacca
2019-06-02 16:04:18 -07:00
committed by Facebook Github Bot
parent bc6dd6b48a
commit 9a053fc4db
3 changed files with 69 additions and 0 deletions
@@ -0,0 +1,18 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "MapBuffer.h"
namespace facebook {
namespace react {
MapBuffer::MapBuffer() {}
MapBuffer::~MapBuffer() {}
} // namespace react
} // namespace facebook
+37
View File
@@ -0,0 +1,37 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
namespace facebook {
namespace react {
/**
* MapBuffer is an optimized map format for transferring data like props between
* C++ and other platforms The implemenation of this map is optimized to:
* - be compact to optimize space when sparse (sparse is the common case).
* - be accessible through JNI with zero/minimal copying via ByteBuffer.
* - be Have excellent C++ single-write and many-read performance by maximizing
* CPU cache performance through compactness, data locality, and fixed offsets
* where possible.
* - be optimized for iteration and intersection against other maps, but with
* reasonably good random access as well.
* - Work recursively for nested maps/arrays.
* - Supports dynamic types that map to JSON.
* - Don't require mutability - single-write on creation.
* - have minimal APK size and build time impact.
*/
class MapBuffer {
public:
MapBuffer();
virtual ~MapBuffer();
};
} // namespace react
} // namespace facebook
@@ -0,0 +1,14 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <memory>
#include <gtest/gtest.h>
TEST(MapBufferTest, testSomething) {
// TODO
}