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Allow out-of-tree platforms to extend Touch fields (#38681)
Summary: Pull Request resolved: https://github.com/facebook/react-native/pull/38681 Desktop platforms send additional information with onTouch(Start|Move|End|Cancel) events, including modifier keys and mouse button information. This information has not historically been available for mobile platforms, so rather than blindly adding the fields, this change adds a hook for out-of-tree platforms to extend the data in nativeEvent payload for Fabric Touch events. ## Changelog: [General] [Added] - Support customization of underlying Touch event representation in out-of-tree platforms Reviewed By: christophpurrer Differential Revision: D47896016 fbshipit-source-id: 02e3fce854302412381b0bd9254474c6bb5c63ac
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Facebook GitHub Bot
parent
2b688f6031
commit
4884322781
+18
-2
@@ -9,14 +9,30 @@
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namespace facebook::react {
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void setTouchPayloadOnObject(
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jsi::Object &object,
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jsi::Runtime &runtime,
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BaseTouch const &touch) {
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object.setProperty(runtime, "locationX", touch.offsetPoint.x);
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object.setProperty(runtime, "locationY", touch.offsetPoint.y);
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object.setProperty(runtime, "pageX", touch.pagePoint.x);
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object.setProperty(runtime, "pageY", touch.pagePoint.y);
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object.setProperty(runtime, "screenX", touch.screenPoint.x);
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object.setProperty(runtime, "screenY", touch.screenPoint.y);
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object.setProperty(runtime, "identifier", touch.identifier);
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object.setProperty(runtime, "target", touch.target);
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object.setProperty(runtime, "timestamp", touch.timestamp * 1000);
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object.setProperty(runtime, "force", touch.force);
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}
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#if RN_DEBUG_STRING_CONVERTIBLE
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std::string getDebugName(Touch const & /*touch*/) {
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std::string getDebugName(BaseTouch const & /*touch*/) {
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return "Touch";
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}
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std::vector<DebugStringConvertibleObject> getDebugProps(
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Touch const &touch,
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BaseTouch const &touch,
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DebugStringConvertibleOptions options) {
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return {
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{"pagePoint", getDebugDescription(touch.pagePoint, options)},
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@@ -0,0 +1,91 @@
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <jsi/jsi.h>
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#include <react/renderer/core/ReactPrimitives.h>
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#include <react/renderer/debug/DebugStringConvertible.h>
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#include <react/renderer/graphics/Point.h>
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namespace facebook::react {
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/*
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* Describes an individual touch point for a touch event.
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* See https://www.w3.org/TR/touch-events/ for more details.
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*/
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struct BaseTouch {
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/*
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* The coordinate of point relative to the root component in points.
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*/
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Point pagePoint;
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/*
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* The coordinate of point relative to the target component in points.
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*/
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Point offsetPoint;
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/*
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* The coordinate of point relative to the screen component in points.
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*/
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Point screenPoint;
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/*
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* An identification number for each touch point.
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*/
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int identifier;
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/*
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* The tag of a component on which the touch point started when it was first
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* placed on the surface, even if the touch point has since moved outside the
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* interactive area of that element.
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*/
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Tag target;
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/*
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* The force of the touch.
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*/
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Float force;
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/*
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* The time in seconds when the touch occurred or when it was last mutated.
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*/
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Float timestamp;
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/*
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* The particular implementation of `Hasher` and (especially) `Comparator`
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* make sense only when `Touch` object is used as a *key* in indexed
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* collections. Because of that they are expressed as separate classes.
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*/
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struct Hasher {
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size_t operator()(BaseTouch const &touch) const {
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return std::hash<decltype(touch.identifier)>()(touch.identifier);
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}
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};
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struct Comparator {
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bool operator()(BaseTouch const &lhs, BaseTouch const &rhs) const {
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return lhs.identifier == rhs.identifier;
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}
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};
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};
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void setTouchPayloadOnObject(
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jsi::Object &object,
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jsi::Runtime &runtime,
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BaseTouch const &touch);
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#if RN_DEBUG_STRING_CONVERTIBLE
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std::string getDebugName(BaseTouch const &touch);
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std::vector<DebugStringConvertibleObject> getDebugProps(
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BaseTouch const &touch,
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DebugStringConvertibleOptions options);
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#endif
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} // namespace facebook::react
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@@ -7,81 +7,9 @@
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#pragma once
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#include <react/renderer/core/ReactPrimitives.h>
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#include <react/renderer/debug/DebugStringConvertible.h>
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#include <react/renderer/graphics/Point.h>
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#include <react/renderer/components/view/HostPlatformTouch.h>
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namespace facebook::react {
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/*
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* Describes an individual touch point for a touch event.
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* See https://www.w3.org/TR/touch-events/ for more details.
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*/
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struct Touch {
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/*
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* The coordinate of point relative to the root component in points.
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*/
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Point pagePoint;
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/*
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* The coordinate of point relative to the target component in points.
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*/
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Point offsetPoint;
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/*
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* The coordinate of point relative to the screen component in points.
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*/
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Point screenPoint;
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/*
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* An identification number for each touch point.
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*/
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int identifier;
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/*
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* The tag of a component on which the touch point started when it was first
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* placed on the surface, even if the touch point has since moved outside the
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* interactive area of that element.
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*/
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Tag target;
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/*
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* The force of the touch.
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*/
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Float force;
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/*
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* The time in seconds when the touch occurred or when it was last mutated.
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*/
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Float timestamp;
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/*
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* The particular implementation of `Hasher` and (especially) `Comparator`
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* make sense only when `Touch` object is used as a *key* in indexed
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* collections. Because of that they are expressed as separate classes.
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*/
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struct Hasher {
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size_t operator()(Touch const &touch) const {
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return std::hash<decltype(touch.identifier)>()(touch.identifier);
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}
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};
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struct Comparator {
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bool operator()(Touch const &lhs, Touch const &rhs) const {
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return lhs.identifier == rhs.identifier;
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}
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};
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};
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using Touch = HostPlatformTouch;
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using Touches = std::unordered_set<Touch, Touch::Hasher, Touch::Comparator>;
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#if RN_DEBUG_STRING_CONVERTIBLE
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std::string getDebugName(Touch const &touch);
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std::vector<DebugStringConvertibleObject> getDebugProps(
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Touch const &touch,
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DebugStringConvertibleOptions options);
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#endif
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} // namespace facebook::react
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-16
@@ -11,22 +11,6 @@ namespace facebook::react {
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#pragma mark - Touches
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static void setTouchPayloadOnObject(
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jsi::Object &object,
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jsi::Runtime &runtime,
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Touch const &touch) {
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object.setProperty(runtime, "locationX", touch.offsetPoint.x);
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object.setProperty(runtime, "locationY", touch.offsetPoint.y);
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object.setProperty(runtime, "pageX", touch.pagePoint.x);
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object.setProperty(runtime, "pageY", touch.pagePoint.y);
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object.setProperty(runtime, "screenX", touch.screenPoint.x);
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object.setProperty(runtime, "screenY", touch.screenPoint.y);
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object.setProperty(runtime, "identifier", touch.identifier);
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object.setProperty(runtime, "target", touch.target);
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object.setProperty(runtime, "timestamp", touch.timestamp * 1000);
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object.setProperty(runtime, "force", touch.force);
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}
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static jsi::Value touchesPayload(
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jsi::Runtime &runtime,
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Touches const &touches) {
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+14
@@ -0,0 +1,14 @@
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/components/view/BaseTouch.h>
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namespace facebook::react {
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using HostPlatformTouch = BaseTouch;
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} // namespace facebook::react
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+14
@@ -0,0 +1,14 @@
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/components/view/BaseTouch.h>
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namespace facebook::react {
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using HostPlatformTouch = BaseTouch;
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} // namespace facebook::react
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