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Share TextInputEventEmitter between C++ platforms (#46198)
Summary: Pull Request resolved: https://github.com/facebook/react-native/pull/46198 Extending on https://github.com/facebook/react-native/pull/43431 this change allows to share the TextInputEventEmitter with our C++ based platforms such as RN Windows > https://github.com/microsoft/react-native-windows/blob/main/vnext/Microsoft.ReactNative/Fabric/Composition/TextInput/WindowsTextInputEventEmitter.h ## Changelog: [Internal] - Share TextInputEventEmitter between C++ platforms Reviewed By: NickGerleman Differential Revision: D61749959 fbshipit-source-id: 2526bf29200cd6a3dc6d5eaef5edbaf4b1df5751
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@@ -153,7 +153,8 @@ Pod::Spec.new do |s|
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ss.subspec "iostextinput" do |sss|
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sss.dependency folly_dep_name, folly_version
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sss.compiler_flags = folly_compiler_flags
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sss.source_files = "react/renderer/components/textinput/platform/ios/**/*.{m,mm,cpp,h}"
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sss.source_files = "react/renderer/components/textinput/**/*.{m,mm,cpp,h}"
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sss.exclude_files = "react/renderer/components/textinput/platform/android"
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sss.header_dir = "react/renderer/components/iostextinput"
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end
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+3
-1
@@ -19,6 +19,8 @@ static jsi::Value textInputMetricsPayload(
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"text",
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jsi::String::createFromUtf8(runtime, textInputMetrics.text));
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payload.setProperty(runtime, "target", textInputMetrics.target);
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payload.setProperty(runtime, "eventCount", textInputMetrics.eventCount);
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{
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@@ -81,7 +83,7 @@ static jsi::Value textInputMetricsScrollPayload(
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payload.setProperty(
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runtime,
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"zoomScale",
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textInputMetrics.zoomScale ? textInputMetrics.zoomScale : 1);
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textInputMetrics.zoomScale != 0.0f ? textInputMetrics.zoomScale : 1);
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return payload;
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};
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+1
@@ -27,6 +27,7 @@ class TextInputEventEmitter : public ViewEventEmitter {
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int eventCount;
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Size layoutMeasurement;
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Float zoomScale;
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Tag target;
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};
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struct KeyPressMetrics {
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+1
-1
@@ -8,10 +8,10 @@
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#pragma once
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#include <react/renderer/attributedstring/AttributedString.h>
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#include <react/renderer/components/iostextinput/TextInputEventEmitter.h>
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#include <react/renderer/components/iostextinput/TextInputProps.h>
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#include <react/renderer/components/iostextinput/TextInputState.h>
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#include <react/renderer/components/text/BaseTextShadowNode.h>
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#include <react/renderer/components/textinput/TextInputEventEmitter.h>
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#include <react/renderer/components/view/ConcreteViewShadowNode.h>
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#include <react/renderer/textlayoutmanager/TextLayoutManager.h>
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#include <react/utils/ContextContainer.h>
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