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fix: fallback alert controller to UIScreen size (#53500)
Summary: This PR falls back to UIScreen when windowScene is not available. <img width="500" alt="CleanShot 2025-08-28 at 14 30 59@2x" src="https://github.com/user-attachments/assets/9dda3153-dfe7-48a5-9d0e-5416c2e34c64" /> ## Changelog: [IOS] [FIXED] - Simplify RCTAlertController, don't create additional UIWindow Pull Request resolved: https://github.com/facebook/react-native/pull/53500 Test Plan: Open the alert multiple times to check if everything works as expected. Rollback Plan: Reviewed By: javache Differential Revision: D81410450 Pulled By: cipolleschi fbshipit-source-id: c27ea98d9e811c2f259f0ff3c6689482d116c418
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@@ -20,7 +20,12 @@
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- (UIWindow *)alertWindow
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{
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if (_alertWindow == nil) {
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_alertWindow = [[UIWindow alloc] initWithWindowScene:RCTKeyWindow().windowScene];
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UIWindowScene *scene = RCTKeyWindow().windowScene;
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if (scene != nil) {
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_alertWindow = [[UIWindow alloc] initWithWindowScene:scene];
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} else {
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_alertWindow = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
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}
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if (_alertWindow) {
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_alertWindow.rootViewController = [UIViewController new];
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