mirror of
https://github.com/swift-server/async-http-client.git
synced 2026-05-03 07:32:29 +00:00
e531961906
Swift tools version 5.3 and higher (the version that is specified at very top of a Package.swift file) excludes folders with a dot in the name by default. It luckily produces a warning "found 1 file(s) which are unhandled; explicitly declare them as resources or exclude from the target". However, this issue is buried under a lot of missing types Errors because of the 3 excluded files. I run into this issue and it took me some time to figure out what the actual problem was. As we will eventually move from 5.2 to 5.3 we can already save the next person some time by resolving this issue now.
440 lines
16 KiB
Swift
440 lines
16 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AsyncHTTPClient open source project
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//
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// Copyright (c) 2021 Apple Inc. and the AsyncHTTPClient project authors
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// Licensed under Apache License v2.0
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//
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// See LICENSE.txt for license information
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// See CONTRIBUTORS.txt for the list of AsyncHTTPClient project authors
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//
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// SPDX-License-Identifier: Apache-2.0
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//
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//===----------------------------------------------------------------------===//
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import NIOCore
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import NIOHTTP1
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struct HTTP1ConnectionStateMachine {
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fileprivate enum State {
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case initialized
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case idle
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case inRequest(HTTPRequestStateMachine, close: Bool)
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case closing
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case closed
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case modifying
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}
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enum Action {
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/// A action to execute, when we consider a request "done".
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enum FinalStreamAction {
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/// Close the connection
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case close
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/// If the server has replied, with a status of 200...300 before all data was sent, a request is considered succeeded,
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/// as soon as we wrote the request end onto the wire.
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case sendRequestEnd
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/// Inform an observer that the connection has become idle
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case informConnectionIsIdle
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/// Do nothing.
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case none
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}
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case sendRequestHead(HTTPRequestHead, startBody: Bool)
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case sendBodyPart(IOData)
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case sendRequestEnd
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case pauseRequestBodyStream
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case resumeRequestBodyStream
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case forwardResponseHead(HTTPResponseHead, pauseRequestBodyStream: Bool)
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case forwardResponseBodyParts(CircularBuffer<ByteBuffer>)
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case failRequest(Error, FinalStreamAction)
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case succeedRequest(FinalStreamAction, CircularBuffer<ByteBuffer>)
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case read
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case close
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case wait
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case fireChannelActive
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case fireChannelInactive
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case fireChannelError(Error, closeConnection: Bool)
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}
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private var state: State
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private var isChannelWritable: Bool = true
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init() {
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self.state = .initialized
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}
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mutating func channelActive(isWritable: Bool) -> Action {
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switch self.state {
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case .initialized:
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self.isChannelWritable = isWritable
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self.state = .idle
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return .fireChannelActive
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case .idle, .inRequest, .closing, .closed:
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// Since NIO triggers promise before pipeline, the handler might have been added to the
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// pipeline, before the channelActive callback was triggered. For this reason, we might
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// get the channelActive call twice
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return .wait
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case .modifying:
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preconditionFailure("Invalid state: \(self.state)")
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}
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}
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mutating func channelInactive() -> Action {
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switch self.state {
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case .initialized:
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preconditionFailure("A channel that isn't active, must not become inactive")
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case .inRequest(var requestStateMachine, close: _):
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.channelInactive()
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state = .closed
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return state.modify(with: action)
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}
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case .idle, .closing:
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self.state = .closed
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return .fireChannelInactive
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case .closed:
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return .wait
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case .modifying:
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preconditionFailure("Invalid state: \(self.state)")
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}
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}
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mutating func errorHappened(_ error: Error) -> Action {
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switch self.state {
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case .initialized:
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self.state = .closed
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return .fireChannelError(error, closeConnection: false)
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case .inRequest(var requestStateMachine, close: let close):
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.errorHappened(error)
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state = .inRequest(requestStateMachine, close: close)
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return state.modify(with: action)
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}
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case .idle:
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self.state = .closing
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return .fireChannelError(error, closeConnection: true)
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case .closing, .closed:
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return .fireChannelError(error, closeConnection: false)
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case .modifying:
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preconditionFailure("Invalid state: \(self.state)")
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}
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}
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mutating func writabilityChanged(writable: Bool) -> Action {
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self.isChannelWritable = writable
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switch self.state {
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case .initialized, .idle, .closing, .closed:
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return .wait
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case .inRequest(var requestStateMachine, let close):
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.writabilityChanged(writable: writable)
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state = .inRequest(requestStateMachine, close: close)
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return state.modify(with: action)
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}
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case .modifying:
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preconditionFailure("Invalid state: \(self.state)")
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}
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}
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mutating func runNewRequest(
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head: HTTPRequestHead,
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metadata: RequestFramingMetadata
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) -> Action {
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guard case .idle = self.state else {
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preconditionFailure("Invalid state")
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}
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var requestStateMachine = HTTPRequestStateMachine(isChannelWritable: self.isChannelWritable)
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let action = requestStateMachine.startRequest(head: head, metadata: metadata)
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// by default we assume a persistent connection. however in `requestVerified`, we read the
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// "connection" header.
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self.state = .inRequest(requestStateMachine, close: metadata.connectionClose)
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return self.state.modify(with: action)
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}
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mutating func requestStreamPartReceived(_ part: IOData) -> Action {
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guard case .inRequest(var requestStateMachine, let close) = self.state else {
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preconditionFailure("Invalid state")
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}
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.requestStreamPartReceived(part)
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state = .inRequest(requestStateMachine, close: close)
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return state.modify(with: action)
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}
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}
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mutating func requestStreamFinished() -> Action {
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guard case .inRequest(var requestStateMachine, let close) = self.state else {
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preconditionFailure("Invalid state")
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}
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.requestStreamFinished()
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state = .inRequest(requestStateMachine, close: close)
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return state.modify(with: action)
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}
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}
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mutating func requestCancelled(closeConnection: Bool) -> Action {
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switch self.state {
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case .initialized:
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preconditionFailure("This event must only happen, if the connection is leased. During startup this is impossible")
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case .idle:
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if closeConnection {
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self.state = .closing
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return .close
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} else {
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return .wait
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}
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case .inRequest(var requestStateMachine, close: let close):
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.requestCancelled()
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state = .inRequest(requestStateMachine, close: close || closeConnection)
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return state.modify(with: action)
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}
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case .closing, .closed:
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return .wait
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case .modifying:
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preconditionFailure("Invalid state: \(self.state)")
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}
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}
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// MARK: - Response
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mutating func read() -> Action {
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switch self.state {
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case .initialized:
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preconditionFailure("Why should we read something, if we are not connected yet")
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case .idle:
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return .read
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case .inRequest(var requestStateMachine, let close):
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.read()
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state = .inRequest(requestStateMachine, close: close)
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return state.modify(with: action)
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}
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case .closing, .closed:
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// there might be a race in us closing the connection and receiving another read event
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return .read
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case .modifying:
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preconditionFailure("Invalid state: \(self.state)")
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}
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}
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mutating func channelRead(_ part: HTTPClientResponsePart) -> Action {
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switch self.state {
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case .initialized, .idle:
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preconditionFailure("Invalid state")
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case .inRequest(var requestStateMachine, var close):
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.channelRead(part)
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if case .head(let head) = part, close == false {
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// since the HTTPClient does not support protocol switching, we must close any
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// connection that has received a status `.switchingProtocols`
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close = !head.isKeepAlive || head.status == .switchingProtocols
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}
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state = .inRequest(requestStateMachine, close: close)
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return state.modify(with: action)
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}
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case .closing, .closed:
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return .wait
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case .modifying:
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preconditionFailure("Invalid state: \(self.state)")
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}
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}
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mutating func channelReadComplete() -> Action {
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switch self.state {
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case .initialized, .idle, .closing, .closed:
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return .wait
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case .inRequest(var requestStateMachine, let close):
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.channelReadComplete()
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state = .inRequest(requestStateMachine, close: close)
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return state.modify(with: action)
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}
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case .modifying:
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preconditionFailure("Invalid state: \(self.state)")
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}
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}
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mutating func demandMoreResponseBodyParts() -> Action {
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guard case .inRequest(var requestStateMachine, let close) = self.state else {
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preconditionFailure("Invalid state: \(self.state)")
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}
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.demandMoreResponseBodyParts()
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state = .inRequest(requestStateMachine, close: close)
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return state.modify(with: action)
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}
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}
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mutating func idleReadTimeoutTriggered() -> Action {
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guard case .inRequest(var requestStateMachine, let close) = self.state else {
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preconditionFailure("Invalid state: \(self.state)")
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}
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return self.avoidingStateMachineCoW { state -> Action in
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let action = requestStateMachine.idleReadTimeoutTriggered()
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state = .inRequest(requestStateMachine, close: close)
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return state.modify(with: action)
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}
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}
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}
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extension HTTP1ConnectionStateMachine {
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/// So, uh...this function needs some explaining.
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///
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/// While the state machine logic above is great, there is a downside to having all of the state machine data in
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/// associated data on enumerations: any modification of that data will trigger copy on write for heap-allocated
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/// data. That means that for _every operation on the state machine_ we will CoW our underlying state, which is
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/// not good.
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///
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/// The way we can avoid this is by using this helper function. It will temporarily set state to a value with no
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/// associated data, before attempting the body of the function. It will also verify that the state machine never
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/// remains in this bad state.
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///
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/// A key note here is that all callers must ensure that they return to a good state before they exit.
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///
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/// Sadly, because it's generic and has a closure, we need to force it to be inlined at all call sites, which is
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/// not ideal.
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@inline(__always)
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private mutating func avoidingStateMachineCoW<ReturnType>(_ body: (inout State) -> ReturnType) -> ReturnType {
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self.state = .modifying
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defer {
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assert(!self.isModifying)
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}
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return body(&self.state)
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}
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private var isModifying: Bool {
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if case .modifying = self.state {
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return true
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} else {
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return false
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}
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}
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}
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extension HTTP1ConnectionStateMachine.State {
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fileprivate mutating func modify(with action: HTTPRequestStateMachine.Action) -> HTTP1ConnectionStateMachine.Action {
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switch action {
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case .sendRequestHead(let head, let startBody):
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return .sendRequestHead(head, startBody: startBody)
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case .pauseRequestBodyStream:
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return .pauseRequestBodyStream
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case .resumeRequestBodyStream:
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return .resumeRequestBodyStream
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case .sendBodyPart(let part):
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return .sendBodyPart(part)
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case .sendRequestEnd:
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return .sendRequestEnd
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case .forwardResponseHead(let head, let pauseRequestBodyStream):
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return .forwardResponseHead(head, pauseRequestBodyStream: pauseRequestBodyStream)
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case .forwardResponseBodyParts(let parts):
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return .forwardResponseBodyParts(parts)
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case .succeedRequest(let finalAction, let finalParts):
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guard case .inRequest(_, close: let close) = self else {
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preconditionFailure("Invalid state")
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}
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let newFinalAction: HTTP1ConnectionStateMachine.Action.FinalStreamAction
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switch finalAction {
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case .close:
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self = .closing
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newFinalAction = .close
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case .sendRequestEnd:
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newFinalAction = .sendRequestEnd
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case .none:
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self = .idle
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newFinalAction = close ? .close : .informConnectionIsIdle
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}
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return .succeedRequest(newFinalAction, finalParts)
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case .failRequest(let error, let finalAction):
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switch self {
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case .initialized:
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preconditionFailure("Invalid state")
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case .idle:
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preconditionFailure("How can we fail a task, if we are idle")
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case .inRequest(_, close: let close):
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if close || finalAction == .close {
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self = .closing
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return .failRequest(error, .close)
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} else {
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self = .idle
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return .failRequest(error, .informConnectionIsIdle)
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}
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case .closing:
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return .failRequest(error, .none)
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case .closed:
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// this state can be reached, if the connection was unexpectedly closed by remote
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return .failRequest(error, .none)
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case .modifying:
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preconditionFailure("Invalid state: \(self)")
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}
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case .read:
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return .read
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case .wait:
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return .wait
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}
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}
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}
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extension HTTP1ConnectionStateMachine: CustomStringConvertible {
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var description: String {
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switch self.state {
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case .initialized:
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return ".initialized"
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case .idle:
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return ".idle"
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case .inRequest(let request, close: let close):
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return ".inRequest(\(request), closeAfterRequest: \(close))"
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case .closing:
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return ".closing"
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case .closed:
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return ".closed"
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case .modifying:
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preconditionFailure(".modifying")
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}
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}
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}
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