mirror of
https://github.com/swift-server/async-http-client.git
synced 2026-05-03 07:32:29 +00:00
8e4d51908d
- The connection creation logic has been refactored into a number of smaller methods that can be combined - Connection creation now has a logical home. It is moved from `Utils.swift` into a `ConnectionFactory` - There are explicit `ChannelHandlers` that are used for connection creation: - `TLSEventsHandler` got its own file and unit tests - `HTTP1ProxyConnectHandler` got its own file and unit tests - `SOCKSEventsHandler` got its own file and unit tests - Some small things are already part of this pr that will get their context later. For example: - `HTTPConnectionPool` is added as a namespace to not cause major renames in follow up PRs - `HTTPConnectionPool.Connection.ID` and its generator were added now. (This will be used later to identify a connection during its lifetime) - the file `HTTPConnectionPool+Manager` was added to give `HTTPConnectionPool.Connection.ID.Generator` already its final destination.
491 lines
20 KiB
Swift
491 lines
20 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AsyncHTTPClient open source project
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//
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// Copyright (c) 2019-2020 Apple Inc. and the AsyncHTTPClient project authors
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// Licensed under Apache License v2.0
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//
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// See LICENSE.txt for license information
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// See CONTRIBUTORS.txt for the list of AsyncHTTPClient project authors
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//
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// SPDX-License-Identifier: Apache-2.0
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//
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//===----------------------------------------------------------------------===//
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import Foundation
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import Logging
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import NIO
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import NIOConcurrencyHelpers
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import NIOHTTP1
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import NIOSSL
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import NIOTLS
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import NIOTransportServices
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/// A connection pool that manages and creates new connections to hosts respecting the specified preferences
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///
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/// - Note: All `internal` methods of this class are thread safe
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final class ConnectionPool {
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/// The configuration used to bootstrap new HTTP connections
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private let configuration: HTTPClient.Configuration
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/// The main data structure used by the `ConnectionPool` to retreive and create connections associated
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/// to a given `Key` .
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///
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/// - Warning: This property should be accessed with proper synchronization, see `lock`
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private var providers: [Key: HTTP1ConnectionProvider] = [:]
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/// The lock used by the connection pool used to ensure correct synchronization of accesses to `providers`
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///
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/// - Warning: This lock should always be acquired *before* `HTTP1ConnectionProvider`s `lock` if used in combination with it.
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private let lock = Lock()
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private let backgroundActivityLogger: Logger
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let sslContextCache = SSLContextCache()
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init(configuration: HTTPClient.Configuration, backgroundActivityLogger: Logger) {
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self.configuration = configuration
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self.backgroundActivityLogger = backgroundActivityLogger
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}
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/// Gets the `EventLoop` associated with the given `Key` if it exists
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///
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/// This is part of an optimization used by the `.execute(...)` method when
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/// a request has its `EventLoopPreference` property set to `.indifferent`.
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/// Having a default `EventLoop` shared by the *channel* and the *delegate* avoids
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/// loss of performance due to `EventLoop` hopping
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func associatedEventLoop(for key: Key) -> EventLoop? {
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return self.lock.withLock {
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self.providers[key]?.eventLoop
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}
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}
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/// This method asks the pool for a connection usable by the specified `request`, respecting the specified options.
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///
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/// - parameter request: The request that needs a `Connection`
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/// - parameter preference: The `EventLoopPreference` the connection pool will respect to lease a new connection
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/// - parameter deadline: The connection timeout
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/// - Returns: A connection corresponding to the specified parameters
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///
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/// When the pool is asked for a new connection, it creates a `Key` from the url associated to the `request`. This key
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/// is used to determine if there already exists an associated `HTTP1ConnectionProvider` in `providers`.
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/// If there is, the connection provider then takes care of leasing a new connection. If a connection provider doesn't exist, it is created.
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func getConnection(_ request: HTTPClient.Request,
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preference: HTTPClient.EventLoopPreference,
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taskEventLoop: EventLoop,
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deadline: NIODeadline?,
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setupComplete: EventLoopFuture<Void>,
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logger: Logger) -> EventLoopFuture<Connection> {
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let key = Key(request)
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let provider: HTTP1ConnectionProvider = self.lock.withLock {
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if let existing = self.providers[key], existing.enqueue() {
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return existing
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} else {
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let provider = HTTP1ConnectionProvider(key: key,
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eventLoop: taskEventLoop,
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configuration: key.config(overriding: self.configuration),
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tlsConfiguration: request.tlsConfiguration,
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pool: self,
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sslContextCache: self.sslContextCache,
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backgroundActivityLogger: self.backgroundActivityLogger)
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let enqueued = provider.enqueue()
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assert(enqueued)
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self.providers[key] = provider
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return provider
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}
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}
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return provider.getConnection(preference: preference, setupComplete: setupComplete, logger: logger)
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}
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func delete(_ provider: HTTP1ConnectionProvider) {
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self.lock.withLockVoid {
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self.providers[provider.key] = nil
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}
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}
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func close(on eventLoop: EventLoop) -> EventLoopFuture<Bool> {
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let providers = self.lock.withLock {
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self.providers.values
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}
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return EventLoopFuture.reduce(true, providers.map { $0.close() }, on: eventLoop) { $0 && $1 }
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}
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var count: Int {
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return self.lock.withLock {
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return self.providers.count
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}
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}
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/// Used by the `ConnectionPool` to index its `HTTP1ConnectionProvider`s
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///
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/// A key is initialized from a `URL`, it uses the components to derive a hashed value
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/// used by the `providers` dictionary to allow retrieving and creating
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/// connection providers associated to a certain request in constant time.
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struct Key: Hashable {
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init(_ request: HTTPClient.Request) {
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switch request.scheme {
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case "http":
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self.scheme = .http
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case "https":
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self.scheme = .https
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case "unix":
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self.scheme = .unix
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case "http+unix":
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self.scheme = .http_unix
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case "https+unix":
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self.scheme = .https_unix
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default:
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fatalError("HTTPClient.Request scheme should already be a valid one")
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}
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self.port = request.port
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self.host = request.host
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self.unixPath = request.socketPath
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if let tls = request.tlsConfiguration {
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self.tlsConfiguration = BestEffortHashableTLSConfiguration(wrapping: tls)
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}
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}
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var scheme: Scheme
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var host: String
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var port: Int
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var unixPath: String
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private var tlsConfiguration: BestEffortHashableTLSConfiguration?
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enum Scheme: Hashable {
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case http
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case https
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case unix
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case http_unix
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case https_unix
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var requiresTLS: Bool {
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switch self {
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case .https, .https_unix:
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return true
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default:
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return false
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}
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}
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}
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/// Returns a key-specific `HTTPClient.Configuration` by overriding the properties of `base`
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func config(overriding base: HTTPClient.Configuration) -> HTTPClient.Configuration {
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var config = base
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if let tlsConfiguration = self.tlsConfiguration {
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config.tlsConfiguration = tlsConfiguration.base
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}
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return config
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}
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}
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}
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/// A connection provider of `HTTP/1.1` connections with a given `Key` (host, scheme, port)
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///
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/// On top of enabling connection reuse this provider it also facilitates the creation
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/// of concurrent requests as it has built-in politeness regarding the maximum number
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/// of concurrent requests to the server.
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class HTTP1ConnectionProvider {
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/// The client configuration used to bootstrap new requests
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private let configuration: HTTPClient.Configuration
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/// The pool this provider belongs to
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private let pool: ConnectionPool
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/// The key associated with this provider
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let key: ConnectionPool.Key
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/// The default `EventLoop` for this provider
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///
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/// The default event loop is used to create futures and is used when creating `Channel`s for requests
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/// for which the `EventLoopPreference` is set to `.indifferent`
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let eventLoop: EventLoop
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/// The lock used to access and modify the provider state - `availableConnections`, `waiters` and `openedConnectionsCount`.
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///
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/// - Warning: This lock should always be acquired *after* `ConnectionPool`s `lock` if used in combination with it.
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private let lock = Lock()
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var closePromise: EventLoopPromise<Void>
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var state: ConnectionsState<Connection>
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private let backgroundActivityLogger: Logger
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private let factory: HTTPConnectionPool.ConnectionFactory
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/// Creates a new `HTTP1ConnectionProvider`
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///
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/// - parameters:
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/// - key: The `Key` (host, scheme, port) this provider is associated to
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/// - configuration: The client configuration used globally by all requests
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/// - initialConnection: The initial connection the pool initializes this provider with
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/// - pool: The pool this provider belongs to
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/// - backgroundActivityLogger: The logger used to log activity in the background, ie. not associated with a
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/// request.
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init(key: ConnectionPool.Key,
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eventLoop: EventLoop,
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configuration: HTTPClient.Configuration,
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tlsConfiguration: TLSConfiguration?,
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pool: ConnectionPool,
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sslContextCache: SSLContextCache,
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backgroundActivityLogger: Logger) {
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self.eventLoop = eventLoop
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self.configuration = configuration
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self.key = key
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self.pool = pool
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self.closePromise = eventLoop.makePromise()
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self.state = .init(eventLoop: eventLoop)
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self.backgroundActivityLogger = backgroundActivityLogger
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self.factory = HTTPConnectionPool.ConnectionFactory(
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key: self.key,
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tlsConfiguration: tlsConfiguration,
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clientConfiguration: self.configuration,
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sslContextCache: sslContextCache
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)
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}
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deinit {
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self.state.assertInvariants()
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}
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func execute(_ action: Action<Connection>, logger: Logger) {
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switch action {
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case .lease(let connection, let waiter):
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// if connection is became inactive, we create a new one.
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connection.cancelIdleTimeout().whenComplete { _ in
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if connection.isActiveEstimation {
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logger.trace("leasing existing connection",
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metadata: ["ahc-connection": "\(connection)"])
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waiter.promise.succeed(connection)
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} else {
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logger.trace("opening fresh connection (found matching but inactive connection)",
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metadata: ["ahc-dead-connection": "\(connection)"])
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self.makeChannel(preference: waiter.preference,
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logger: logger).whenComplete { result in
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self.connect(result, waiter: waiter, logger: logger)
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}
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}
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}
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case .create(let waiter):
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logger.trace("opening fresh connection (no connections to reuse available)")
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self.makeChannel(preference: waiter.preference, logger: logger).whenComplete { result in
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self.connect(result, waiter: waiter, logger: logger)
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}
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case .replace(let connection, let waiter):
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connection.cancelIdleTimeout().flatMap {
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connection.close()
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}.whenComplete { _ in
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logger.trace("opening fresh connection (replacing exising connection)",
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metadata: ["ahc-old-connection": "\(connection)",
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"ahc-waiter": "\(waiter)"])
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self.makeChannel(preference: waiter.preference, logger: logger).whenComplete { result in
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self.connect(result, waiter: waiter, logger: logger)
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}
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}
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case .park(let connection):
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logger.trace("parking connection",
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metadata: ["ahc-connection": "\(connection)"])
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connection.setIdleTimeout(timeout: self.configuration.connectionPool.idleTimeout,
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logger: self.backgroundActivityLogger)
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case .closeProvider:
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logger.debug("closing provider",
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metadata: ["ahc-provider": "\(self)"])
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self.closeAndDelete()
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case .none:
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break
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case .parkAnd(let connection, let action):
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logger.trace("parking connection & doing further action",
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metadata: ["ahc-connection": "\(connection)",
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"ahc-action": "\(action)"])
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connection.setIdleTimeout(timeout: self.configuration.connectionPool.idleTimeout,
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logger: self.backgroundActivityLogger)
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self.execute(action, logger: logger)
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case .closeAnd(let connection, let action):
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logger.trace("closing connection & doing further action",
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metadata: ["ahc-connection": "\(connection)",
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"ahc-action": "\(action)"])
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connection.channel.close(promise: nil)
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self.execute(action, logger: logger)
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case .fail(let waiter, let error):
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logger.debug("failing connection for waiter",
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metadata: ["ahc-waiter": "\(waiter)",
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"ahc-error": "\(error)"])
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waiter.promise.fail(error)
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}
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}
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/// This function is needed to ensure that there is no race between getting a provider from map, and shutting it down when there are no requests processed by it.
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func enqueue() -> Bool {
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return self.lock.withLock {
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self.state.enqueue()
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}
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}
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func getConnection(preference: HTTPClient.EventLoopPreference,
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setupComplete: EventLoopFuture<Void>,
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logger: Logger) -> EventLoopFuture<Connection> {
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let waiter = Waiter<Connection>(promise: self.eventLoop.makePromise(), setupComplete: setupComplete, preference: preference)
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let action: Action = self.lock.withLock {
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self.state.acquire(waiter: waiter)
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}
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self.execute(action, logger: logger)
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return waiter.promise.futureResult
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}
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func connect(_ result: Result<Channel, Error>, waiter: Waiter<Connection>, logger: Logger) {
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let action: Action<Connection>
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switch result {
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case .success(let channel):
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logger.trace("successfully created connection",
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metadata: ["ahc-connection": "\(channel)"])
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let connection = Connection(channel: channel, provider: self)
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action = self.lock.withLock {
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self.state.offer(connection: connection)
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}
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switch action {
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case .closeAnd:
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// This happens when client was shut down during connect
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logger.trace("connection cancelled due to client shutdown",
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metadata: ["ahc-connection": "\(channel)"])
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connection.channel.close(promise: nil)
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waiter.promise.fail(HTTPClientError.cancelled)
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default:
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waiter.promise.succeed(connection)
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}
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case .failure(let error):
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logger.debug("connection attempt failed",
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metadata: ["ahc-error": "\(error)"])
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action = self.lock.withLock {
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self.state.connectFailed()
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}
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waiter.promise.fail(error)
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}
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waiter.setupComplete.whenComplete { _ in
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self.execute(action, logger: logger)
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}
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}
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func release(connection: Connection, closing: Bool, logger: Logger) {
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logger.debug("releasing connection, request complete",
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metadata: ["ahc-closing": "\(closing)"])
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let action: Action = self.lock.withLock {
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self.state.release(connection: connection, closing: closing)
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}
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// We close defensively here: we may have failed to actually close on other codepaths,
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// or we may be expecting the server to close. In either case, we want our FD back, so
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// we close now to cover our backs. We don't care about the result: if the channel is
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// _already_ closed, that's fine by us.
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if closing {
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connection.close(promise: nil)
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}
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switch action {
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case .none:
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break
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case .park, .closeProvider:
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// Since both `.park` and `.deleteProvider` are terminal in terms of execution,
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// we can execute them immediately
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self.execute(action, logger: logger)
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case .closeAnd, .create, .fail, .lease, .parkAnd, .replace:
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// This is needed to start a new stack, otherwise, since this is called on a previous
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// future completion handler chain, it will be growing indefinitely until the connection is closed.
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// We might revisit this when https://github.com/apple/swift-nio/issues/970 is resolved.
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connection.eventLoop.execute {
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self.execute(action, logger: logger)
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}
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}
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}
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func remoteClosed(connection: Connection, logger: Logger) {
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let action: Action = self.lock.withLock {
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self.state.remoteClosed(connection: connection)
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}
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self.execute(action, logger: logger)
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}
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func timeout(connection: Connection, logger: Logger) {
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let action: Action = self.lock.withLock {
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self.state.timeout(connection: connection)
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}
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self.execute(action, logger: logger)
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}
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private func closeAndDelete() {
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self.pool.delete(self)
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self.closePromise.succeed(())
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}
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func close() -> EventLoopFuture<Bool> {
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if let (waiters, available, leased, clean) = self.lock.withLock({ self.state.close() }) {
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waiters.forEach {
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$0.promise.fail(HTTPClientError.cancelled)
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}
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if available.isEmpty, leased.isEmpty, clean {
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self.closePromise.succeed(())
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return self.closePromise.futureResult.map { clean }
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}
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EventLoopFuture.andAllComplete(leased.map { $0.cancel() }, on: self.eventLoop).flatMap { _ in
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EventLoopFuture.andAllComplete(available.map { $0.close() }, on: self.eventLoop)
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}.whenFailure { error in
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self.closePromise.fail(error)
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}
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return self.closePromise.futureResult.map { clean }
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}
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return self.closePromise.futureResult.map { true }
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}
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private func makeChannel(preference: HTTPClient.EventLoopPreference,
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logger: Logger) -> EventLoopFuture<Channel> {
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let connectionID = HTTPConnectionPool.Connection.ID.globalGenerator.next()
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let eventLoop = preference.bestEventLoop ?? self.eventLoop
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let deadline = .now() + self.configuration.timeout.connectionCreationTimeout
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return self.factory.makeHTTP1Channel(
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connectionID: connectionID,
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deadline: deadline,
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eventLoop: eventLoop,
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logger: logger
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)
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}
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/// A `Waiter` represents a request that waits for a connection when none is
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/// currently available
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///
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/// `Waiter`s are created when `maximumConcurrentConnections` is reached
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/// and we cannot create new connections anymore.
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struct Waiter<ConnectionType: PoolManageableConnection> {
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/// The promise to complete once a connection is available
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let promise: EventLoopPromise<ConnectionType>
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/// Future that will be succeeded when request timeout handler and `TaskHandler` are added to the pipeline.
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let setupComplete: EventLoopFuture<Void>
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/// The event loop preference associated to this particular request
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/// that the provider should respect
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let preference: HTTPClient.EventLoopPreference
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}
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}
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extension CircularBuffer {
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mutating func swap(at index: Index, with value: Element) -> Element {
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let tmp = self[index]
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self[index] = value
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return tmp
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}
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}
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