> ## Note:
> This is a long LLM generated PR description. However it captures very
well, what has been changed and has already been reduced for brevity.
The PR is sadly quite complex but I think the description captures the
changes quite well.
This is foundational work needed to properly support HTTP trailers and
scenarios where the server sends a complete response before the client
finishes uploading (e.g., early rejection, 100-continue flows, or
bidirectional streaming protocols).
## Changes
### State Machine Improvements
- **Added `endForwarded` state** to
`Transaction.StateMachine.RequestStreamState`
- This new state distinguishes between "request data forwarded to the
channel" and "request data written to the network"
- Properly handles the race condition where response completes before
the request write completes
- **Renamed `succeedRequest` → `forwardResponseEnd`** in both
`HTTPRequestStateMachine.Action` and
`HTTP1ConnectionStateMachine.Action`
- Better reflects the semantic meaning: we're forwarding the end of the
response stream, not necessarily succeeding the entire request yet
- More accurate naming for bidirectional streaming scenarios
### Protocol Changes
- **Added `requestBodyStreamSent()` to `HTTPExecutableRequest`
protocol**
- Called by the channel handler when the request body stream has been
fully written to the network
- Allows proper coordination between request and response stream
completion
- Implemented in both `Transaction` and `RequestBag`
### Request State Machine Updates
- **Updated `FinalSuccessfulRequestAction`**
- Changed `.sendRequestEnd(EventLoopPromise<Void>?)` to simpler
`.requestDone`
- Added `.none` case for when response completes but request is still
in-flight
- Removed the need to pass promises around, simplifying the state
machine
- **`sendRequestEnd` action now includes
`FinalSuccessfulRequestAction`**
- Allows the state machine to signal what should happen after the
request completes
- Enables proper cleanup coordination (idle connection, close, or
continue)
### Channel Handler Updates
- **HTTP1ClientChannelHandler**
- `sendRequestEnd` now properly handles scenarios where response has
already completed
- Added future callback to coordinate request completion with final
actions
- Properly manages connection state (idle vs close) based on both
streams completing
- **HTTP2ClientRequestHandler**
- Updated to handle new `sendRequestEnd` signature
- Properly ignores HTTP/1-specific final actions (like `.requestDone`)
### RequestBag State Machine
- **Added `endReceived` state to `ResponseStreamState`**
- Tracks when the response has completed while request is still ongoing
- Enables proper sequencing: response end → request end → task
completion
- **Updated `FinishAction`**
- Added `.forwardStreamFinishedAndSucceedTask` for the case where both
streams complete simultaneously
- Ensures delegate methods are called in the correct order
### Error Handling
- **Improved failure handling in `Transaction.StateMachine`**
- Now properly handles errors that occur after response completes but
before request finishes
- Added `cancelExecutor` action to the fail path
- Executor is now passed to `failRequestStreamContinuation` for proper
cleanup
## Technical Details
### The Problem
Previously, when a server sent a complete response before the client
finished uploading the request body, AHC would:
1. Receive the full response (head, body, end)
2. But NOT inform the user that the response was complete if the request
was still streaming
3. Only succeed the request after both streams completed
This made it impossible to implement proper bidirectional streaming or
handle scenarios like:
- Server rejecting a large upload early (e.g., 413 Payload Too Large)
- 100-continue flows where the server responds before request completes
- HTTP trailers sent by the server
### The Solution
The new state machine properly tracks four completion states:
1. **Neither complete**: Normal request/response in flight
2. **Response complete, request ongoing**: New
`endForwarded`/`endReceived` states
3. **Request complete, response ongoing**: Existing logic
4. **Both complete**: Request succeeds
The key insight is the `endForwarded` state, which represents "we've
given all request data to the channel, but it hasn't been written to the
network yet". This allows us to:
- Immediately forward response completion to the user
- Wait for the write to complete before cleaning up resources
- Properly sequence connection state transitions
## Future Work
This PR lays the groundwork for:
- Proper internal HTTP trailer support (both sending and receiving)
---------
Co-authored-by: George Barnett <gbarnett@apple.com>
Motivation
This patch adds support for HTTP/1 connection pre-warming. This allows
the user to request that the HTTP/1 connection pool create and maintain
extra connections, above-and-beyond those strictly needed to run the
pool. This pool can be used to absorb small spikes in request traffic
without increasing latency to account for connection creation.
Modifications
- Added new configuration properties for pre-warmed connections.
- Amended the HTTP/1 state machine to create new connections where
necessary.
- Added state machine tests.
Results
Pre-warmed connections are available.
Motivation:
The tests shouldn't be making sendability violations.
Modifications:
Fix the warnings
Result:
- No warnings
- Strict concurrency is adopted!
Migrate CI to use GitHub Actions.
### Motivation:
To migrate to GitHub actions and centralised infrastructure.
### Modifications:
Changes of note:
* Adopt swift-format using rules from SwiftNIO.
* Remove scripts and docker files which are no longer needed.
* Disabled warnings-as-errors on Swift 6.0 CI pipelines for now.
### Result:
Feature parity with old CI.
Since most of the servers now conform to http2, the change here updates
the behaviour of assuming the connection to be http2 and not http1 by
default. It will migrate to http1 if the server only supports http1.
One can set the `httpVersion` in `ClientConfiguration` to `.http1Only`
which will start with http1 instead of http2.
Additional Changes:
- Fixed an off by one error in the maximum additional general purpose
connection check
- Updated tests
---------
Co-authored-by: Ayush Garg <ayushgarg@apple.com>
Co-authored-by: David Nadoba <d_nadoba@apple.com>
Co-authored-by: Fabian Fett <fabianfett@apple.com>
Motivation:
Sometimes it can be helpful to limit the number of times a connection
can be used before discarding it. AHC has no such support for this at
the moment.
Modifications:
- Add a `maximumUsesPerConnection` configuration option which defaults
to `nil` (i.e. no limit).
- For HTTP1 we count down uses in the state machine and close the
connection if it hits zero.
- For HTTP2, each use maps to a stream so we count down remaining uses
in the state machine which we combine with max concurrent streams to
limit how many streams are available per connection. We also count
remaining uses in the HTTP2 idle handler: we treat no remaining uses
as receiving a GOAWAY frame and notify the pool which then drains the
streams and replaces the connection.
Result:
Users can control how many times each connection can be used.
### Motivation
Today `didSendRequestPart` is called after a request body part has been passed to the executor. However, this does not mean that the write hit the socket. Users may depend on this behavior to implement back-pressure. For this reason, we should only call this `didSendRequestPart` once the write was successful.
### Modification
Pass a promise to the actual channel write and only call the delegate once that promise succeeds.
### Result
The delegate method `didSendRequestPart` is only called after the write was successful. Fixes#565.
Co-authored-by: Fabian Fett <fabianfett@apple.com>
In async tests, we need to wait for events that happen on the async executor. We can use ConditionLocks to wait for async events to happen while using a synchronous invocation model in the tests. In this pr we restructure `MockRequestExecutor` to use `ConditionLock`s where appropiate.
### Motivation
Our actual HTTPRequestExecutors send out an HTTPRequest as soon as they see it and they call `willExecuteRequest` and `requestHeadSent` in very fast succession on the `HTTPExecutableRequest`. We should have the same behavior in tests.
### Changes
- Call `requestHeadSent` from `MockRequestExecutor.runRequest`
- Tests that use `MockRequestExecutor` call `runRequest` on it first
### Result
Cleaner, more life like tests
### Motivation
To land support for async/await, we need test utilities. We already have a `MockRequestExecutor`. Let's improve this to better handle on and off `EventLoop` request processing.
### Changes
- Move `MockRequestExecutor` into its own file
- Add blocking APIs to `MockRequestExecutor` when called from another thread
- a new `RequestOptions` struct was created, that can be used to set request specific options. It is required by the `HTTPExecutableRequest`
- Added support for `ignoreUncleanSSLShutdown` in the `HTTPRequestStateMachine` and the `HTTP1ConnectionStateMachine`. In http/2 `ignoreUncleanSSLShutdown` is always off.