Motivation
This patch adds support for HTTP/1 connection pre-warming. This allows
the user to request that the HTTP/1 connection pool create and maintain
extra connections, above-and-beyond those strictly needed to run the
pool. This pool can be used to absorb small spikes in request traffic
without increasing latency to account for connection creation.
Modifications
- Added new configuration properties for pre-warmed connections.
- Amended the HTTP/1 state machine to create new connections where
necessary.
- Added state machine tests.
Results
Pre-warmed connections are available.
Motivation:
The connection pool holds much of the low level logic in AHC. We should
fix its sendability issues before moving to higher levels.
Modifications:
- Make HTTP1ConnectionDelegate and HTTP2Delegate sendable, this requires
passing IDs rather than connections to their methods
- Make HTTPConnectionRequester sendable and have its methods take
Sendable views of the HTTP1Connection and HTTP2Connection types
- Add sendable views to HTTP1Connection and HTTP2Connection
- Mark HTTP1Connection and HTTP2Connection as not sendable
- Make HTTPRequestExecutor and HTTPExecutableRequest sendable
- Update tests
Result:
Connection pool has stricter sendability requirements
Motivation:
As requested in #596, it can be handy to have a lower-level access to
channels (HTTP/1 connection, HTTP/2 connection, or HTTP/2 stream) to
enable a more fine-grained interaction for, say, observability, testing,
etc.
Modifications:
- Add 3 new properties (`http1_1ConnectionDebugInitializer`,
`http2ConnectionDebugInitializer` and
`http2StreamChannelDebugInitializer`) to `HTTPClient.Configuration` with
access to the respective channels. These properties are of `Optional`
type `@Sendable (Channel) -> EventLoopFuture<Void>` and are called when
creating a connection/stream.
Result:
Provides APIs for a lower-level access to channels.
---------
Co-authored-by: Cory Benfield <lukasa@apple.com>
Co-authored-by: David Nadoba <d_nadoba@apple.com>
Co-authored-by: George Barnett <gbarnett@apple.com>
fixes#784
`writeChunks` had 3 bugs:
1. An actually wrong `UnsafeMutableTransferBox` -> removed that type
which should never be created
2. A loooong future chain (instead of one final promise) -> implemented
3. Potentially infinite recursion which lead to the crash in #784) ->
fixed too
Migrate CI to use GitHub Actions.
### Motivation:
To migrate to GitHub actions and centralised infrastructure.
### Modifications:
Changes of note:
* Adopt swift-format using rules from SwiftNIO.
* Remove scripts and docker files which are no longer needed.
* Disabled warnings-as-errors on Swift 6.0 CI pipelines for now.
### Result:
Feature parity with old CI.
Since most of the servers now conform to http2, the change here updates
the behaviour of assuming the connection to be http2 and not http1 by
default. It will migrate to http1 if the server only supports http1.
One can set the `httpVersion` in `ClientConfiguration` to `.http1Only`
which will start with http1 instead of http2.
Additional Changes:
- Fixed an off by one error in the maximum additional general purpose
connection check
- Updated tests
---------
Co-authored-by: Ayush Garg <ayushgarg@apple.com>
Co-authored-by: David Nadoba <d_nadoba@apple.com>
Co-authored-by: Fabian Fett <fabianfett@apple.com>
Motivation:
Sometimes it can be helpful to limit the number of times a connection
can be used before discarding it. AHC has no such support for this at
the moment.
Modifications:
- Add a `maximumUsesPerConnection` configuration option which defaults
to `nil` (i.e. no limit).
- For HTTP1 we count down uses in the state machine and close the
connection if it hits zero.
- For HTTP2, each use maps to a stream so we count down remaining uses
in the state machine which we combine with max concurrent streams to
limit how many streams are available per connection. We also count
remaining uses in the HTTP2 idle handler: we treat no remaining uses
as receiving a GOAWAY frame and notify the pool which then drains the
streams and replaces the connection.
Result:
Users can control how many times each connection can be used.
SwiftNIO 2.42.0 has deprecated Lock and replaced it with a new NIOLock. This commit removes all uses of Lock and replaces them with NIOLock. Further, now, we must require SwiftNIO 2.42.0
Motivation
Currently error reporting with NIO Transport Services is often sub-par.
This occurs because the Network.framework connections may enter the
waiting state until the network connectivity state changes. We were not
watching for the user event that contains the error in that state, so if
we timed out in that state we'd just give a generic timeout error,
instead of telling the user anything more detailed.
Additionally, several of our tests assume that failure will be fast, but
in NIO Transport Services we will enter that .waiting state. This is
reasonable, as changed network connections may make a connection that
was not succeeding suddenly viable. However, it's inconvenient for
testing, where we're mostly interested in confirming that the error path
works as expected.
Modifications
- Add an observer of the WaitingForConnectivity event that records it
into our state machine for later reporting.
- Add support for disabling waiting for connectivity for testing
purposes.
- Add annotations to several tests to stop them waiting for
connectivity.
Results
Faster tests, better coverage, better errors for our users.
Co-authored-by: David Nadoba <dnadoba@gmail.com>
- `_idleTimer` and `_backoffTimer` are protected by `stateLock`
- Added a new `struct Actions` that splits up actions from the state machine into actions that need to be executed inside the `stateLock` and outside in `stateLock`
- Add HTTP/1.1 connection pool stress test
Add a `HTTPConnectionPool.Connection` type that is a box around an actual connection. The purpose of the box is to ensure no actions are invoked on the connection within the state machine. Further the box can be used for testing the state machine without creating actual connections.
- The connection creation logic has been refactored into a number of smaller methods that can be combined
- Connection creation now has a logical home. It is moved from `Utils.swift` into a `ConnectionFactory`
- There are explicit `ChannelHandlers` that are used for connection creation:
- `TLSEventsHandler` got its own file and unit tests
- `HTTP1ProxyConnectHandler` got its own file and unit tests
- `SOCKSEventsHandler` got its own file and unit tests
- Some small things are already part of this pr that will get their context later. For example:
- `HTTPConnectionPool` is added as a namespace to not cause major renames in follow up PRs
- `HTTPConnectionPool.Connection.ID` and its generator were added now. (This will be used later to identify a connection during its lifetime)
- the file `HTTPConnectionPool+Manager` was added to give `HTTPConnectionPool.Connection.ID.Generator` already its final destination.