> ## Note:
> This is a long LLM generated PR description. However it captures very
well, what has been changed and has already been reduced for brevity.
The PR is sadly quite complex but I think the description captures the
changes quite well.
This is foundational work needed to properly support HTTP trailers and
scenarios where the server sends a complete response before the client
finishes uploading (e.g., early rejection, 100-continue flows, or
bidirectional streaming protocols).
## Changes
### State Machine Improvements
- **Added `endForwarded` state** to
`Transaction.StateMachine.RequestStreamState`
- This new state distinguishes between "request data forwarded to the
channel" and "request data written to the network"
- Properly handles the race condition where response completes before
the request write completes
- **Renamed `succeedRequest` → `forwardResponseEnd`** in both
`HTTPRequestStateMachine.Action` and
`HTTP1ConnectionStateMachine.Action`
- Better reflects the semantic meaning: we're forwarding the end of the
response stream, not necessarily succeeding the entire request yet
- More accurate naming for bidirectional streaming scenarios
### Protocol Changes
- **Added `requestBodyStreamSent()` to `HTTPExecutableRequest`
protocol**
- Called by the channel handler when the request body stream has been
fully written to the network
- Allows proper coordination between request and response stream
completion
- Implemented in both `Transaction` and `RequestBag`
### Request State Machine Updates
- **Updated `FinalSuccessfulRequestAction`**
- Changed `.sendRequestEnd(EventLoopPromise<Void>?)` to simpler
`.requestDone`
- Added `.none` case for when response completes but request is still
in-flight
- Removed the need to pass promises around, simplifying the state
machine
- **`sendRequestEnd` action now includes
`FinalSuccessfulRequestAction`**
- Allows the state machine to signal what should happen after the
request completes
- Enables proper cleanup coordination (idle connection, close, or
continue)
### Channel Handler Updates
- **HTTP1ClientChannelHandler**
- `sendRequestEnd` now properly handles scenarios where response has
already completed
- Added future callback to coordinate request completion with final
actions
- Properly manages connection state (idle vs close) based on both
streams completing
- **HTTP2ClientRequestHandler**
- Updated to handle new `sendRequestEnd` signature
- Properly ignores HTTP/1-specific final actions (like `.requestDone`)
### RequestBag State Machine
- **Added `endReceived` state to `ResponseStreamState`**
- Tracks when the response has completed while request is still ongoing
- Enables proper sequencing: response end → request end → task
completion
- **Updated `FinishAction`**
- Added `.forwardStreamFinishedAndSucceedTask` for the case where both
streams complete simultaneously
- Ensures delegate methods are called in the correct order
### Error Handling
- **Improved failure handling in `Transaction.StateMachine`**
- Now properly handles errors that occur after response completes but
before request finishes
- Added `cancelExecutor` action to the fail path
- Executor is now passed to `failRequestStreamContinuation` for proper
cleanup
## Technical Details
### The Problem
Previously, when a server sent a complete response before the client
finished uploading the request body, AHC would:
1. Receive the full response (head, body, end)
2. But NOT inform the user that the response was complete if the request
was still streaming
3. Only succeed the request after both streams completed
This made it impossible to implement proper bidirectional streaming or
handle scenarios like:
- Server rejecting a large upload early (e.g., 413 Payload Too Large)
- 100-continue flows where the server responds before request completes
- HTTP trailers sent by the server
### The Solution
The new state machine properly tracks four completion states:
1. **Neither complete**: Normal request/response in flight
2. **Response complete, request ongoing**: New
`endForwarded`/`endReceived` states
3. **Request complete, response ongoing**: Existing logic
4. **Both complete**: Request succeeds
The key insight is the `endForwarded` state, which represents "we've
given all request data to the channel, but it hasn't been written to the
network yet". This allows us to:
- Immediately forward response completion to the user
- Wait for the write to complete before cleaning up resources
- Properly sequence connection state transitions
## Future Work
This PR lays the groundwork for:
- Proper internal HTTP trailer support (both sending and receiving)
---------
Co-authored-by: George Barnett <gbarnett@apple.com>
Motivation:
The connection pool holds much of the low level logic in AHC. We should
fix its sendability issues before moving to higher levels.
Modifications:
- Make HTTP1ConnectionDelegate and HTTP2Delegate sendable, this requires
passing IDs rather than connections to their methods
- Make HTTPConnectionRequester sendable and have its methods take
Sendable views of the HTTP1Connection and HTTP2Connection types
- Add sendable views to HTTP1Connection and HTTP2Connection
- Mark HTTP1Connection and HTTP2Connection as not sendable
- Make HTTPRequestExecutor and HTTPExecutableRequest sendable
- Update tests
Result:
Connection pool has stricter sendability requirements
Motivation:
As requested in #596, it can be handy to have a lower-level access to
channels (HTTP/1 connection, HTTP/2 connection, or HTTP/2 stream) to
enable a more fine-grained interaction for, say, observability, testing,
etc.
Modifications:
- Add 3 new properties (`http1_1ConnectionDebugInitializer`,
`http2ConnectionDebugInitializer` and
`http2StreamChannelDebugInitializer`) to `HTTPClient.Configuration` with
access to the respective channels. These properties are of `Optional`
type `@Sendable (Channel) -> EventLoopFuture<Void>` and are called when
creating a connection/stream.
Result:
Provides APIs for a lower-level access to channels.
---------
Co-authored-by: Cory Benfield <lukasa@apple.com>
Co-authored-by: David Nadoba <d_nadoba@apple.com>
Co-authored-by: George Barnett <gbarnett@apple.com>
### Motivation:
In some cases we can crash because of a precondition failure when the
write timeout fires and we aren't in the running state. This can happen
for example if the connection is closed whilst the write timer is
active.
### Modifications:
* Remove the precondition and instead take no action if the timeout
fires outside of the running state. Instead we take a new `Action`,
`.noAction` when the timer fires.
* Clear write timeouts upon request completion. When a request completes
we have no use for the idle write timer, we clear the read timer and we
should clear the write one too.
### Result:
Fewer crashes.
The supplied tests fails without these changes and passes with either of them.
fixes#784
`writeChunks` had 3 bugs:
1. An actually wrong `UnsafeMutableTransferBox` -> removed that type
which should never be created
2. A loooong future chain (instead of one final promise) -> implemented
3. Potentially infinite recursion which lead to the crash in #784) ->
fixed too
Migrate CI to use GitHub Actions.
### Motivation:
To migrate to GitHub actions and centralised infrastructure.
### Modifications:
Changes of note:
* Adopt swift-format using rules from SwiftNIO.
* Remove scripts and docker files which are no longer needed.
* Disabled warnings-as-errors on Swift 6.0 CI pipelines for now.
### Result:
Feature parity with old CI.
Motivation:
Sometimes it can be helpful to limit the number of times a connection
can be used before discarding it. AHC has no such support for this at
the moment.
Modifications:
- Add a `maximumUsesPerConnection` configuration option which defaults
to `nil` (i.e. no limit).
- For HTTP1 we count down uses in the state machine and close the
connection if it hits zero.
- For HTTP2, each use maps to a stream so we count down remaining uses
in the state machine which we combine with max concurrent streams to
limit how many streams are available per connection. We also count
remaining uses in the HTTP2 idle handler: we treat no remaining uses
as receiving a GOAWAY frame and notify the pool which then drains the
streams and replaces the connection.
Result:
Users can control how many times each connection can be used.
* Reproducer
* Refactor test case
* Refactor tests
* Remove debugging artefacts
* Fix typo
* Fix formatting
* Remove `promise?.succeed(())`
* Add test for HTTP2 request with large header
Motivation
We currently don't handle large headers well which trigger a channel writability change event.
Modification
Add failing (but currently skipped) tests which reproduces the issue
Result
We can reliably reproduce the large request header issue in an integration and unit test.
Note that the actual fix is not included to make reviewing easier and will come in a follow up PR.
* Remove logging
* Fix crash for large HTTP request headers
Fix crash for when sending HTTP request headers result in a channel writability change event
* Formatting and linux tests
* Formatting and linux tests
* Generate linux tests
* Use previous default max concurrent streams value of 10
* Fix crash if request is canceled after request header is send
* generate linux tests and run swift format
---------
Co-authored-by: Cory Benfield <lukasa@apple.com>
* Tolerate shutdown message after channel is closed
### Motivation
A channel can close unexpectedly if something goes wrong. We may in the meantime have scheduled the connection for graceful shutdown but the connection has not yet seen the message. We need to still accept the shutdown message and just ignore it if we are already closed.
### Modification
- ignore calls to shutdown if the channel is already closed
- add a test which would previously crash because we have transition from the closed state to the closing state and we hit the deinit precondition
- include the current state in preconditions if we are in the wrong state
### Result
We don’t hit the precondition in the deinit in the scenario described above and have more descriptive crashes if something still goes wrong.
### Motivation
Today `didSendRequestPart` is called after a request body part has been passed to the executor. However, this does not mean that the write hit the socket. Users may depend on this behavior to implement back-pressure. For this reason, we should only call this `didSendRequestPart` once the write was successful.
### Modification
Pass a promise to the actual channel write and only call the delegate once that promise succeeds.
### Result
The delegate method `didSendRequestPart` is only called after the write was successful. Fixes#565.
Co-authored-by: Fabian Fett <fabianfett@apple.com>
### Motivation
Our current swiftformat version does not support async/await. Since we want to add support for async/await we must update swiftformat or disable it. I tried my very best to keep the number of changes as small as possible. I assume we want to stick with the new 0.48.8 for some time.
### Changes
- Update swiftformat to 0.48.8
### Result
We can land async/await code.
### Motivation
Fixes#238 and #231.
### Changes
- Extracted the unclean shutdown test from `HTTPClientTests` into their own file `HTTPClientUncleanSSLConnectionShutdownTests`
- Copy and pasted @weissi great explanation from #238 into the test file
- Removed property `ignoreUncleanSSLShutdown` everywhere
### Result
`ignoreUncleanSSLShutdown` on `HTTPClient.Configuration` is deprecated and ignored.
Co-authored-by: Johannes Weiss <johannesweiss@apple.com>
- a new `RequestOptions` struct was created, that can be used to set request specific options. It is required by the `HTTPExecutableRequest`
- Added support for `ignoreUncleanSSLShutdown` in the `HTTPRequestStateMachine` and the `HTTP1ConnectionStateMachine`. In http/2 `ignoreUncleanSSLShutdown` is always off.