- Fix a `fatalError("Invalid state: idle")` crash in
`HTTP1ConnectionStateMachine.demandMoreResponseBodyParts()` that occurs
when a response completes before the request body finishes uploading
- The root cause is that `self.request` was only nilled out inside the
write-completion callback for `.sendRequestEnd`, creating a window where
`demandResponseBodyStream` could still see the old request and call into
the state machine after it had already transitioned to .idle
- The fix nils out `self.request` synchronously when handling
`.sendRequestEnd` (before the write completes), and moves
`requestBodyStreamSent()` to fire after the final action rather than
before it
---------
Co-authored-by: George Barnett <gbarnett@apple.com>
> ## Note:
> This is a long LLM generated PR description. However it captures very
well, what has been changed and has already been reduced for brevity.
The PR is sadly quite complex but I think the description captures the
changes quite well.
This is foundational work needed to properly support HTTP trailers and
scenarios where the server sends a complete response before the client
finishes uploading (e.g., early rejection, 100-continue flows, or
bidirectional streaming protocols).
## Changes
### State Machine Improvements
- **Added `endForwarded` state** to
`Transaction.StateMachine.RequestStreamState`
- This new state distinguishes between "request data forwarded to the
channel" and "request data written to the network"
- Properly handles the race condition where response completes before
the request write completes
- **Renamed `succeedRequest` → `forwardResponseEnd`** in both
`HTTPRequestStateMachine.Action` and
`HTTP1ConnectionStateMachine.Action`
- Better reflects the semantic meaning: we're forwarding the end of the
response stream, not necessarily succeeding the entire request yet
- More accurate naming for bidirectional streaming scenarios
### Protocol Changes
- **Added `requestBodyStreamSent()` to `HTTPExecutableRequest`
protocol**
- Called by the channel handler when the request body stream has been
fully written to the network
- Allows proper coordination between request and response stream
completion
- Implemented in both `Transaction` and `RequestBag`
### Request State Machine Updates
- **Updated `FinalSuccessfulRequestAction`**
- Changed `.sendRequestEnd(EventLoopPromise<Void>?)` to simpler
`.requestDone`
- Added `.none` case for when response completes but request is still
in-flight
- Removed the need to pass promises around, simplifying the state
machine
- **`sendRequestEnd` action now includes
`FinalSuccessfulRequestAction`**
- Allows the state machine to signal what should happen after the
request completes
- Enables proper cleanup coordination (idle connection, close, or
continue)
### Channel Handler Updates
- **HTTP1ClientChannelHandler**
- `sendRequestEnd` now properly handles scenarios where response has
already completed
- Added future callback to coordinate request completion with final
actions
- Properly manages connection state (idle vs close) based on both
streams completing
- **HTTP2ClientRequestHandler**
- Updated to handle new `sendRequestEnd` signature
- Properly ignores HTTP/1-specific final actions (like `.requestDone`)
### RequestBag State Machine
- **Added `endReceived` state to `ResponseStreamState`**
- Tracks when the response has completed while request is still ongoing
- Enables proper sequencing: response end → request end → task
completion
- **Updated `FinishAction`**
- Added `.forwardStreamFinishedAndSucceedTask` for the case where both
streams complete simultaneously
- Ensures delegate methods are called in the correct order
### Error Handling
- **Improved failure handling in `Transaction.StateMachine`**
- Now properly handles errors that occur after response completes but
before request finishes
- Added `cancelExecutor` action to the fail path
- Executor is now passed to `failRequestStreamContinuation` for proper
cleanup
## Technical Details
### The Problem
Previously, when a server sent a complete response before the client
finished uploading the request body, AHC would:
1. Receive the full response (head, body, end)
2. But NOT inform the user that the response was complete if the request
was still streaming
3. Only succeed the request after both streams completed
This made it impossible to implement proper bidirectional streaming or
handle scenarios like:
- Server rejecting a large upload early (e.g., 413 Payload Too Large)
- 100-continue flows where the server responds before request completes
- HTTP trailers sent by the server
### The Solution
The new state machine properly tracks four completion states:
1. **Neither complete**: Normal request/response in flight
2. **Response complete, request ongoing**: New
`endForwarded`/`endReceived` states
3. **Request complete, response ongoing**: Existing logic
4. **Both complete**: Request succeeds
The key insight is the `endForwarded` state, which represents "we've
given all request data to the channel, but it hasn't been written to the
network yet". This allows us to:
- Immediately forward response completion to the user
- Wait for the write to complete before cleaning up resources
- Properly sequence connection state transitions
## Future Work
This PR lays the groundwork for:
- Proper internal HTTP trailer support (both sending and receiving)
---------
Co-authored-by: George Barnett <gbarnett@apple.com>
Motivation:
The connection pool holds much of the low level logic in AHC. We should
fix its sendability issues before moving to higher levels.
Modifications:
- Make HTTP1ConnectionDelegate and HTTP2Delegate sendable, this requires
passing IDs rather than connections to their methods
- Make HTTPConnectionRequester sendable and have its methods take
Sendable views of the HTTP1Connection and HTTP2Connection types
- Add sendable views to HTTP1Connection and HTTP2Connection
- Mark HTTP1Connection and HTTP2Connection as not sendable
- Make HTTPRequestExecutor and HTTPExecutableRequest sendable
- Update tests
Result:
Connection pool has stricter sendability requirements
### Motivation:
In some cases we can crash because of a precondition failure when the
write timeout fires and we aren't in the running state. This can happen
for example if the connection is closed whilst the write timer is
active.
### Modifications:
* Remove the precondition and instead take no action if the timeout
fires outside of the running state. Instead we take a new `Action`,
`.noAction` when the timer fires.
* Clear write timeouts upon request completion. When a request completes
we have no use for the idle write timer, we clear the read timer and we
should clear the write one too.
### Result:
Fewer crashes.
The supplied tests fails without these changes and passes with either of them.
Migrate CI to use GitHub Actions.
### Motivation:
To migrate to GitHub actions and centralised infrastructure.
### Modifications:
Changes of note:
* Adopt swift-format using rules from SwiftNIO.
* Remove scripts and docker files which are no longer needed.
* Disabled warnings-as-errors on Swift 6.0 CI pipelines for now.
### Result:
Feature parity with old CI.
### Motivation:
A performance test executing 100,000 sequential requests against a
simple
[`NIOHTTP1Server`](https://github.com/apple/swift-nio/blob/main/Sources/NIOHTTP1Server/README.md)
revealed that 7% of total run time is spent in the setter of the
`request` property in `HTTP1ClientChannelHandler` (GitHub Issue #754).
The poor performance comes from [processing the string interpolation
`"\(self.eventLoop)"`](https://github.com/swift-server/async-http-client/blob/6df8e1c17e68f0f93de2443b8c8cafca9ddcc89a/Sources/AsyncHTTPClient/ConnectionPool/HTTP1/HTTP1ClientChannelHandler.swift#L39C17-L39C75)
which under the hood calls a computed property.
This problem can entirely be avoided by storing `eventLoop.description`
when initializing `HTTP1ClientChannelHandler`, and using that stored
value in `request`'s setter, rather than computing the property each
time.
### Modifications:
- Created a new property `let eventLoopDescription:
Logger.MetadataValue` in `HTTP1ClientChannelHandler` that stores the
description of the `eventLoop` argument that is passed into the
initializer.
- Replaced the string interpolation `"\(self.eventLoop)"` in `request`'s
setter with `self.eventLoopDescription`.
### Result:
`HTTP1ClientChannelHandler.eventLoop`'s `description` property is cached
upon initialization rather than being computed each time in the
`request` property's setter.
---------
Co-authored-by: Cory Benfield <lukasa@apple.com>
### Motivation
If the channel's writability changed to false just before we finished a
request, we currently run into a precondition.
### Changes
- Remove the precondition and handle the case appropiatly
### Result
A crash less.
* Reproducer
* Refactor test case
* Refactor tests
* Remove debugging artefacts
* Fix typo
* Fix formatting
* Remove `promise?.succeed(())`
* Add test for HTTP2 request with large header
Motivation
We currently don't handle large headers well which trigger a channel writability change event.
Modification
Add failing (but currently skipped) tests which reproduces the issue
Result
We can reliably reproduce the large request header issue in an integration and unit test.
Note that the actual fix is not included to make reviewing easier and will come in a follow up PR.
* Remove logging
* Fix crash for large HTTP request headers
Fix crash for when sending HTTP request headers result in a channel writability change event
* Formatting and linux tests
* Formatting and linux tests
* Generate linux tests
* Use previous default max concurrent streams value of 10
* Fix crash if request is canceled after request header is send
* generate linux tests and run swift format
---------
Co-authored-by: Cory Benfield <lukasa@apple.com>
Motivation
If we receive an early HTTP response, the last action on a HTTP/1.1
connection is to send the .end message. While we had an error handling
path in the code, it wasn't tested, and when executed it would end up
leaking the connection by failing to close it _or_ return it to the
pool.
This patch fixes the issue by appropriately terminating the connection
and adding a test.
Modifications
Add a test
Terminate the connection if sendEnd fails
Result
Fewer connection leaks
Motivation
When users stream their bodies they may still want to send Connection:
close headers and terminate the connection early. This should work
properly.
Unfortunately it became clear that we didn't correctly pass the
information that the connection needed to be closed. As a result, we'd
inappropriately re-use the connection, potentially causing unnecessary
HTTP errors.
Modifications
Signal whether the connection needs to be closed when the final
connection action is to send .end.
Results
We behave better with streaming uploads.
Motivation
It's totally acceptable for a HTTP server to respond before a request
upload has completed. If the response is an error, we should abort the
upload (and we do), but if the response is a 2xx we should probably just
finish the upload.
In this case it turns out we'll actually hit a crash when we attempt to
deliver an empty body message. his is no good!
Once that bug was fixed it revealed another: while we'd attempted to
account for this case, we hadn't tested it, and so it turns out that
shutdown would hang. As a result, I've also cleaned that up.
Modifications
- Tolerate empty circular buffers of bytes when streaming an upload.
- Notify the connection that the task is complete when we're done.
Result
Fewer crashes and hangs.
### Motivation
Today `didSendRequestPart` is called after a request body part has been passed to the executor. However, this does not mean that the write hit the socket. Users may depend on this behavior to implement back-pressure. For this reason, we should only call this `didSendRequestPart` once the write was successful.
### Modification
Pass a promise to the actual channel write and only call the delegate once that promise succeeds.
### Result
The delegate method `didSendRequestPart` is only called after the write was successful. Fixes#565.
Co-authored-by: Fabian Fett <fabianfett@apple.com>
Same fix for HTTP/1 that landed for HTTP/2 in #558.
### Motivation
`HTTP1ClientChannelHandler` currently does not tolerate immediate write errors.
### Changes
Make `HTTP1ClientChannelHandler` resilient to failing writes.
### Result
Less crashes in AHC HTTP/1.
Swift tools version 5.3 and higher (the version that is specified at very top of a Package.swift file) excludes folders with a dot in the name by default. It luckily produces a warning "found 1 file(s) which are unhandled; explicitly declare them as resources or exclude from the target". However, this issue is buried under a lot of missing types Errors because of the 3 excluded files.
I run into this issue and it took me some time to figure out what the actual problem was. As we will eventually move from 5.2 to 5.3 we can already save the next person some time by resolving this issue now.