mirror of
https://github.com/swift-server/RediStack.git
synced 2026-06-02 07:37:33 +00:00
Motivation:
The SSWG has identified a fast approaching reality of namespace clashes in SPM within the ecosystem and has proposed a rule on names that `NIORedis` no longer complies with.
Modifications:
All references to `NIORedis` have been switched to `RedisNIO` as this module name is unique (at least within GitHub's public repositories).
The goals for this name are as follows:
1. To indicate that this is a Redis client library that is built with SwiftNIO
2. That it is a lower level library, as it directly exposes SwiftNIO as an implementation detail
2a. The idea being that a higher level library (`Redis`) will be used, and to "go one level deeper" in the stack, you append the "deeper" `NIO` postfix
3. It follows a naming pattern adopted by Vapor who has expressed their desire to adopt this library as their Redis implementation
Result:
A repository, package name, and module name that are unique across GitHub's public repositories that achives the goals outlined above.
187 lines
7.1 KiB
Swift
187 lines
7.1 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the RedisNIO open source project
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//
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// Copyright (c) 2019 RedisNIO project authors
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// Licensed under Apache License v2.0
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//
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// See LICENSE.txt for license information
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// See CONTRIBUTORS.txt for the list of RedisNIO project authors
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//
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// SPDX-License-Identifier: Apache-2.0
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//
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//===----------------------------------------------------------------------===//
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import struct Foundation.UUID
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import struct Dispatch.DispatchTime
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import Logging
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import Metrics
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import NIO
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import NIOConcurrencyHelpers
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/// An object capable of sending commands and receiving responses.
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///
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/// let client = ...
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/// let result = client.send(command: "GET", arguments: ["my_key"])
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/// // result == EventLoopFuture<RESPValue>
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///
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/// See [https://redis.io/commands](https://redis.io/commands)
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public protocol RedisClient {
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/// The `EventLoop` that this client operates on.
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var eventLoop: EventLoop { get }
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/// Sends the desired command with the specified arguments.
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/// - Parameters:
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/// - command: The command to execute.
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/// - arguments: The arguments, if any, to be sent with the command.
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/// - Returns: An `EventLoopFuture` that will resolve with the Redis command response.
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func send(command: String, with arguments: [RESPValueConvertible]) -> EventLoopFuture<RESPValue>
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}
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extension RedisClient {
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/// Sends the desired command without arguments.
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/// - Parameter command: The command keyword to execute.
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/// - Returns: An `EventLoopFuture` that will resolve with the Redis command response.
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public func send(command: String) -> EventLoopFuture<RESPValue> {
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return self.send(command: command, with: [])
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}
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}
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private let loggingKeyID = "RedisConnection"
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/// A `RedisClient` implementation that represents an individual connection
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/// to a Redis database instance.
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///
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/// `RedisConnection` comes with logging by default.
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///
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/// See `RedisClient`
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public final class RedisConnection: RedisClient {
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private enum ConnectionState {
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case open
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case closed
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}
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/// See `RedisClient.eventLoop`
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public var eventLoop: EventLoop { return channel.eventLoop }
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/// Is the client still connected to Redis?
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public var isConnected: Bool { return state != .closed }
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/// Controls the timing behavior of sending commands over this connection. The default is `true`.
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///
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/// When set to `false`, the host will "queue" commands and determine when to send all at once,
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/// while `true` will force each command to be sent as soon as they are "queued".
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/// - Note: Setting this to `true` will trigger all "queued" commands to be sent.
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public var sendCommandsImmediately: Bool {
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get { return autoflush.load() }
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set(newValue) {
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if newValue { channel.flush() }
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autoflush.store(newValue)
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}
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}
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let channel: Channel
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private var logger: Logger
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private let autoflush = Atomic<Bool>(value: true)
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private let _stateLock = Lock()
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private var _state: ConnectionState
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private var state: ConnectionState {
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get { return _stateLock.withLock { self._state } }
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set(newValue) { _stateLock.withLockVoid { self._state = newValue } }
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}
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deinit {
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if isConnected {
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assertionFailure("close() was not called before deinit!")
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logger.warning("RedisConnection did not properly shutdown before deinit!")
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}
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}
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/// Creates a new connection on the provided `Channel`.
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/// - Important: Call `close()` before deinitializing to properly cleanup resources.
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/// - Note: This connection will take ownership of the channel.
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/// - Parameters:
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/// - channel: The `Channel` to read and write from.
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/// - logger: The `Logger` instance to use for all logging purposes.
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public init(channel: Channel, logger: Logger = Logger(label: "RedisNIO.RedisConnection")) {
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self.channel = channel
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self.logger = logger
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self.logger[metadataKey: loggingKeyID] = "\(UUID())"
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self.logger.debug("Connection created.")
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self._state = .open
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RedisMetrics.activeConnectionCount += 1
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RedisMetrics.totalConnectionCount.increment()
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}
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/// Sends a `QUIT` command, then closes the `Channel` this instance was initialized with.
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///
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/// See [https://redis.io/commands/quit](https://redis.io/commands/quit)
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/// - Returns: An `EventLoopFuture` that resolves when the connection has been closed.
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@discardableResult
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public func close() -> EventLoopFuture<Void> {
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guard isConnected else {
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logger.notice("Connection received more than one close() request.")
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return channel.eventLoop.makeSucceededFuture(())
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}
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let result = send(command: "QUIT")
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.flatMap { _ in
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let promise = self.channel.eventLoop.makePromise(of: Void.self)
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self.channel.close(promise: promise)
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return promise.futureResult
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}
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.map {
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self.logger.debug("Connection closed.")
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RedisMetrics.activeConnectionCount -= 1
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}
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.recover {
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self.logger.error("Encountered error during close(): \($0)")
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self.state = .open
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}
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// setting it to closed now prevents multiple close() chains, but doesn't stop the QUIT command
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// if the connection wasn't closed, it's reset in the callback chain
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state = .closed
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return result
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}
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/// Sends commands to the Redis instance this connection is tied to.
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///
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/// See `RedisClient.send(command:with:)`
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///
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/// - Note: The timing of when commands are actually sent to Redis are controlled by
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/// the `sendCommandsImmediately` property.
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public func send(
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command: String,
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with arguments: [RESPValueConvertible]
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) -> EventLoopFuture<RESPValue> {
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guard isConnected else {
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logger.error("\(RedisNIOError.connectionClosed.localizedDescription)")
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return channel.eventLoop.makeFailedFuture(RedisNIOError.connectionClosed)
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}
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let args = arguments.map { $0.convertedToRESPValue() }
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let promise = channel.eventLoop.makePromise(of: RESPValue.self)
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let context = RedisCommandContext(
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command: .array([RESPValue(bulk: command)] + args),
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promise: promise
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)
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let startTime = DispatchTime.now().uptimeNanoseconds
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promise.futureResult.whenComplete { result in
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let duration = DispatchTime.now().uptimeNanoseconds - startTime
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RedisMetrics.commandRoundTripTime.recordNanoseconds(duration)
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guard case let .failure(error) = result else { return }
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self.logger.error("\(error.localizedDescription)")
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}
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logger.debug("Sending command \"\(command)\" with \(arguments) encoded as \(args)")
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guard sendCommandsImmediately else {
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return channel.write(context).flatMap { promise.futureResult }
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}
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return channel.writeAndFlush(context).flatMap { promise.futureResult }
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}
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}
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