Motivation:
`RedisKeyLifetime` already has "RedisKey" as a prefix so it naturally fits as a nested type.
Modifications:
- Change: `RedisKeyLifetime` to be nested in `RedisKey` and named `Lifetime`
- Rename: `RedisKeyLifetime.Lifetime` to `Duration`
- Deprecate: `RedisKeyLifetime` and the nested type `Lifetime`
Result:
The global namespace is a little less cluttered with the types falling naturally where they already are.
Motivation:
When `RedisConnection.allowSubscriptions` is set to `false`, the connection could still be in a subscription state
leaving further commands to fail slowly from a full roundtrip to Redis, rather than succeeding as expected.
This changes the implementation so that it triggers a full unsubscribe from patterns and channels when set to `false`.
Modifications:
- Change: `RedisConnection.allowSubscriptions` to call `unsubscribe()` and `punsubscribe()` when set to `false`
- Change: `RedisPubSubHandler` to prefix storage of all dictionary keys to avoid name clashes between pattern and channel subscriptions
Result:
Developers should now have more deterministic and unsurprising behavior with PubSub
in regards to subscription management and connection state.
Motivation:
The methods of unsubscribing from all channels / patterns were not working as expected as they need to be special-case handled.
Modifications:
- Change: `RedisPubSubHandler` to be special-case unsubscribe when no arguments are provided
Result:
Developers should now properly be able to unsubscribe from all channels / patterns with a single method call.
Motivation:
Some Redis commands are very connection specific that have impacts on future access that makes it difficult in the current
checkout-use-return cycle that `RedisConnectionPool` uses.
Developers need a way to borrow a specific connection, chain several commands together, and then return the connection to the pool.
Modifications:
- Add: `leaseConnection` method to `RedisConnectionPool` which provides a connection from the pool and returns it after a provided closure's ELF resolves
- Add: `allowSubscriptions` property to `RedisConnection` for controlling the ability to make PubSub subscriptions
- Add: `RedisClientError.pubsubNotAllowed` case for when `RedisConnection.allowSubscriptions` is set to `false` and a subscription was still attempted
Result:
Developers should now have an "escape hatch" with `RedisConnectionPool` to do limited exclusive chains of operations on a specific connection.
Motivation:
When trying to allow users to configure the connection retry timeout offset,
not having a value provided (deadline of `now`) caused all attempts to use the pool to fail.
Modifications:
- Change: RedisConnectionPool to always have a timeout offset defined
Result:
If users don't specify any value, then the default of 60 seconds will be used.
If users specify "nil" (or `.none`) as the timeout, then a minimum of 10 milliseconds will be used to avoid immediate timeouts
Otherwise, use the user's specified `TimeAmount` as the offset of the timeout
Motivation:
With RedisConnectionPool a timeout is provided to prevent infinite loops of
retrying connections, but right now it is hardcoded to 60 seconds.
Users of downstream projects such as Vapor are noticing a "regression" of sorts, as previously
EventLoopFutures would fail immediately if a connection was not made available.
Modifications:
- Add: `connectionRetryTimeout` parameter to `RedisConnectionPool` initializer that still defaults to 60 seconds
- Change: RedisConnectionPool to use the new parameter if available to offset a deadline from "now"
Result:
Users can now configure the connection pool to fail immediately if connections are not available.
Motivation:
To ship PubSub faster, it was merged to the master branch without a peer review. This commit is to address the critical points of feedback given in a post-commit review.
Modifications:
- Add: New RedisClientError case where a "race condition" of removing a pubsub handler and subscription can happen
- Add: New state to RedisPubSubHandler for when it has been removed from a ChannelPipeline
- Change: RedisPubSubHandler to require an `eventLoop` in its initializer
- Change: The subscribe and unsubscribe methods on RedisPubSubHandler to handle the EventLoop hopping to be thread-safe
Result:
PubSub should have a more robust and thread-safe implementation.
Motivation:
One of the great features of Redis is being able to subscribe and receive messages published to specific channels
as a way of acting as a message queue for processing jobs.
PubSub requires a specific understanding of the connection model that can only be implemented directly in this library.
Modifications:
- Add: `RedisPubSubHandler` to sit in front of `RedisCommandHandler` to manage subscription callbacks and Redis registration
- Add: `publish` and the `pubsub` commands
- Add: `addPubSubHandler` extension to `NIO.Channel`
- Add: Type-safe String wrapper of `RedisChannelName` for PubSub methods
- Add: `pubsubSubscriptionNotFound` error case
- Add: `isSubscribed` property to `RedisConnection`
- Add: `availableConnectionCount` and `leasedConnectionCount` properties to `RedisConnectionPool`
- Add: Metrics for PubSub
- Add: `makeNewPool` factory method to `RedisConnectionPoolIntegrationTestCase`
- Change: `RedisClient` to require methods for PubSub management, as they are intrinsicly tied to the client's connection model
- Change: Parsing of `PING` response for handling special case in PubSub mode
- Rename: `ActiveConnectionGauge` to `RedisMetrics.IncrementalGauge`
Result:
Developers will now be able to use Redis in PubSub mode with both connections and pools.
This resolves#6
Motivation:
The original implementation of Logging was done in more haste than should have been, without proper attention given to the semantic requirements.
As the Swift ecosystem has matured a bit, lessons have been learned on handling metadata and passing of external context into internal subcomponents.
A mixture of the "protocol-based context passing" and "explicit context passing" patterns have been adopted.
Both patterns are more fully described in the Swift forum discussion: https://forums.swift.org/t/the-context-passing-problem/39162
Modifications:
- Add: `RedisLogging` namespace with references to static keys and labels that are used for Logging throughout the library
- Add: `Logger` static computed properties to access the Logger prototypes used in connection and connection pools
- Add: `RedisClientWithUserContext` protocol and `UserContextRedisClient` types to assist with wrapping client types for custom logger contexts
- Remove: `logger` property from `RedisClient` requirements
- Change: Many log statements to have higher or lower log levels for their appropriate context
- Change: `RedisConnection` and `RedisConnectionPool` to conform to `RedisClientWithUserContext`
- Change: `logging(to:)` protocol requirement to return a `RedisClient` existential
- Change: ConnectionPool to explicitly pass a logger instance around for pooling methods
Result:
Logging in RediStack will now have a stronger contract of where and how logs will be generated and which context will be used.
Fixes#79 and #74
Motivation:
Redis is written in C, so even though it has concepts of "types" such as SortedSet or List
its commands are all "free-floating" functions.
This can make it unfamiliar for those new to Redis to work within its systems and understand the relation of all of the commands.
RediStack can improve this by giving a way of having a consistent reference to a Redis type and all of its associated methods.
Modifications:
- Add: New library product called "RedisTypes"
- Add: First type to "RedisTypes", `RedisSet`
Result:
Newcomers to Redis will have an easier time getting familiar with the APIs and working with its types by having wrappers that
provide a familiar Swift Standard Library API tailored to Redis APIs.
Motivation:
The actual process for closing a connection pool involves closing each individual connection, which is all asynchronous.
There is currently no way to work off of the event when all of the connections have completed their close process.
Modifications:
- Add: `poolHasActiveConnections` error value to `RedisConnectionPoolError`
- Add: `promise` parameter to the `RedisConnectionPool.close` method
- Add: Documentation comments for the close method
Result:
Developers should now have a way of chaining callbacks when all connections in a pool have been closed.
Motivation:
As originally pointed out in #48, the `map` prefix alone is not enough context into what the method actually does.
Since it fails the future, and isn't a mapping function, the name should reflect this.
But, this method as-is currently provides little value outside of the client context, so it should not be `public`.
If users provide an adequate use case for having it outside of the package, then it can be made public again.
Modifications:
- Rename: ELF where Value == RESPValue extension `map` to `tryConverting`
- Change: `tryConverting` from public to internal
Result:
A "problematic" method should no longer be available for API users to hurt themselves with.
Motivation:
Much like the change for `RedisClientError` (6471a2) any error enum that we may want to change will necessitate a major SemVer.
To avoid this, we need to use the established struct-as-enum pattern.
Modifications:
- Change: `RESPTranslator.ParsingError` to be a struct backed by an enum
Result:
The library should be able to evolve to add more `RESPTranslator.ParsingError` cases without becoming a breaking change.
Motivation:
The SETEX and PSETEX commands are missing.
Modifications:
- Add SETEX command
- Add PSETEX command
- Add integration tests
Result:
Users can atomically set a key with an expire
Motivation:
SET has a range of options for setting expirations and conditionally
setting a value.
Modification:
- Add another `set` function with a range of options. Options are
modelled as `struct`s backed by private `enum`s to allow additional
options to be added without breaking API.
- Added tests
Result:
Options may be specified with `set`, and resolves#67
Motivation:
- Newer compilers warn that "'exported: true' has no effect in
'_specialize' attribute"
- Specialize is underscored so (probably) shouldn't be relied upon
outside of the stdlib
Modifications:
- Replace @_specialize with @inlinable
Result:
Fewer warnings on more recent compilers
Motivation:
Users of Redis will frequently want to be able to run queries in
parallel, while bounding the number of connections they use. They will
also often want to be able to reuse connections, without having to
arrange to manage those connections themselves. These are jobs usually
done by a Connection Pool.
This new connection pool will conform to `RedisClient` so a pool of clients and a single connection are interchangeable.
Connection Pools come in a wide range of shapes and sizes. In NIO
applications and frameworks, there are a number of questions that have
to be answered by any pool implementation:
1. Is the pool safe to share across EventLoops: that is, is its
interface thread-safe?
2. Is the pool _tied_ to an EventLoop: that is, can the pool return
connections that belong on lots of event loops, or just one?
3. If the pool is not tied to an EventLoop, is it possible to influence
its choice about what event loop it uses for a given connection?
Question 1 is straightforward: it is almost always a trivial win to
ensure that the public interface to a connection pool is thread-safe.
NIO makes it possible to do this fairly cheaply in the case when the
pool is only used on a single loop.
Question 2 is a lot harder. Pools that are not tied to a specific
EventLoop have two advantages. The first is that it is easier to bound
maximum concurrency by simply configuring the pool, instead of needing
to do math on the number of pools and the number of event loops. The
second is that non-tied pools can arrange to keep busy applications
close to this maximum concurrency regardless of how the application
spreads its load across loops.
However, pools that are tied to a specific EventLoop have advantages
too. The first is one of implementation simplicity. As they always serve
connections on a single EventLoop, they can arrange to have all of their
state on that event loop too. This avoids the need to acquire locks on
that loop, making internal state management easier and more obviously
correct without having to worry about how long locks are held for.
The second advantage is that they can be used for latency sensitive
use-cases without needing to go to the work of (3). In cases where
latency is very important, it can be valuable to ensure that any Channel
that needs a connection can get one on the same event loop as itself.
This avoids the need to thread-hop in order to communicate between the
pooled connection and the user connection, reducing the latency of
operations.
Given the simplicity and latency benefits (which we deem particularly
important for Redis use-cases), we concluded that a good initial
implementation will be a pool that has a thread-safe interface, but is
tied to a single EventLoop. This allows a compact, easy-to-verify
implementation of the pool with great low-latency performance and simple
implementation logic, that can still be accessed from any EventLoop in
cases when latency is not a concern.
Modifications:
- Add new internal `ConnectionPool` object
- Add new `RedisConnectionPool` object
- Add new `RedisConnectionPoolError` type
- Add tests for new types
Results:
Users will have access to a pooled Redis client.
Motivation:
`RedisKey` is `ExpressibleByStringLiteral` but not
`ExpressibleByStringInterpolation` which is often just as useful.
Modifications:
- Add `ExpressibleByStringInterpolation` conformance to `RedisKey`
Result:
Users can create `RedisKey`s using string interpolation
Motivation:
The SETNX command is missing.
Modifications:
- Add SETNX command
- Add integration test
Result:
Users can set a key only if it does not already exist
Motivation:
The current state of Swift does not leave room for library evolution of enum types used for `Error`.
To avoid having to increment Major SemVer to add a new error case that might be needed to fix a bug, the `enum-like struct` idiom should be used.
Ideally this idiom will disappear, when Swift provides a way for Swift Packages to have a "library evolution" capability.
See https://forums.swift.org/t/extensible-enumerations-for-non-resilient-libraries/35900
Modifications:
- Change: `RedisClientError` to be struct with private enum value
Result:
Should new error cases be necessary to add, they can be in Minor SemVer releases, rather than Major SemVer.
Motivation:
The TTL and PTTL commands are missing.
Modifications:
- Add TTL and PTTL commands
- Add integration tests
Result:
- Users can query the ttl in seconds or milliseconds of a key
Motivation:
The EXISTS command was missing.
Modifications:
- Add 'EXISTS' to basic commands
- Add integration tests
Result:
The existence of a key can be checked.
Motivation:
parseInteger did not distinguish between not having enough bytes for an
integer and not being able to parse the integer that was present. This
was a bit tricky for code internally, where some call sites had extra
code looking for spooky action at a distance in order to determine if
the integer failed to parse.
This is unnecessary: parseInteger is sufficiently aware of what's going
on to address this problem itself.
Modifications:
- Added a new parser error (acceptable as we haven't tagged 1.0 yet).
- Throw it from parseInteger if the integer is invalid.
Result:
parseInteger clearly communicates if the integer failed to parse.
Motivation:
ByteBufferView is not zero indexed, but parseSimpleString assumes it is.
Modifications:
- Correctly compute on the distance between two indices.
- New, somewhat contrived, test case.
Result:
No functional change: because RediStack assumes the remote peer will
always correctly terminate with /r/n, there is no point at which this
code could misbehave in the current implementation. However, with small
changes it is possible to trigger it, as the new test demonstrates.
Motivation:
When we only want the first byte, rather than create temporary
intermediate arrays we can just ask NIO to give us the first byte. This
avoids unnecessary allocations.
Modifications:
- Replace `readBytes(length: 1).first` with `readInteger(as:
UInt8.self)`
Results:
11% performance improvement in load testing due to reduced allocator
pressure on the hot path.
Motivation:
When attempting to locate a single byte, creating a transient
ByteBufferView is an excessively heavyweight operation compared to a
simple getInteger. In particular, a BBV requires retain/release
operations to enforce the CoW invariants, as well as requires jumps
through substantial amounts of generic Collection code. While this can
be specialized, so can getInteger, and getInteger has much less code in
the way to cause costs.
Modifications:
- Replace temporary view creation with getInteger.
Results:
5% performance improvement on raw throughput tests.
Motivation:
`RESPValue` exposes a fair amount of complexity on how to intialize a single instance with the various overloads.
This aims to simplify the complexity for developers by providing a single initializer and relying on `RESPValueConvertible` to handle the complexities.
In addition, the Swift complier synthesizes a lot of default conformances that `RedisKey` has manually written, which is just unnecessary code.
Modifications:
- Rename: `RESPValue.init(_:)` to `RESPValue.init(from:)`
- Change: `RESPValue.init` `String?` and `FixedWidthInteger` overloads from `public` to `internal`
- Remove: Unnecessary code for various protocol conformances for `RedisKey`
Result:
Developers should have a direct and guided way of making instances of `RESPValue`
Motivation:
It was noticed that many of the commands are cumbersome to use with boilerplate type casting for each use that can be simplified within the library
by doing type conversion before returning the value to an end user.
Modifications:
Many APIs that return a `RESPValue` now have overloads to provide a `RESPValueConvertible` type that the value will be turned into before being returned.
For a few APIs that returned `RESPValue`, they did so as an Optional. Those APIs have been changed to always provide a `RESPValue` and return `.null` in cases where `nil` was returned.
In addition, the `@inlinable` attribute has been removed from any non-generic command API.
Result:
Developers should have less code boilerplate for turning values from `RESPValue` to their desired type with many commands.
Motivation:
The SortedSet and List range commands (LTRIM, LRANGE, ZRANGE, etc.) are stringly-based and not flexible with Swift syntax.
Modifications:
- Add overloads of LTRIM that support the gambit of Range Standard Library types
- Rework LRANGE to mirror LTRIM method signatures
- Rework ZScore Range based commands to be more type-safe with `RedisZScoreBound` enum
- Rework ZLex Range based commands to be more type-safe with `RedisZLexBound` enum
- Rework ZCOUNT, ZLEXCOUNT, ZRANGE, ZREVRANGE, ZREMRANGEBYLEX, ZREMRANGEBYRANK, ZREMRANGEBYSCORE methods to be more type-safe and support Swift Range syntax
Result:
Working with SortedSet ranges should be much more type safe, and expressive with Swift's Range syntax.
Motivation:
While reviewing the API, the current design does not read well, and still has room for misunderstanding the actual end result of a ZADD operation.
Modifications:
- Rename `RedisSortedSetAddOption` to `RedisZaddInsertBehavior` and update cases to match desired use site syntax.
- Add `RedisZaddReturnBehavior` enum to define how `zadd` should calculate the return value.
- Update `zadd` and its overloads to support the two new enums in the form of `zadd(_:to:inserting:returning:)`
Result:
The more "Swifty" API will make it much more clear to developers at the call site what the actual behavior of the ZADD command will be.
Motivation:
The goal is to have a strong-typed API for type-safety in arbitrary values, such as trying to use
Int to represent time - as '3' could mean any unit of time, leaving many places for errors and bugs.
Modifications:
Switch all current APIs that accept a `timeout` argument to use `NIO.TimeAmount` instead of a plain `Int`.
Result:
Developers will have an easier time reasoning about their own code as to what values might mean when working with
timeouts in Redis APIs.
Motivation:
It it pretty common as a developer when working with connections and "database" clients to want to know
if the connection is currently open before doing any work.
Modifications:
Add `var isConnected: Bool { get }` requirement to the `RedisClient` protocol
Result:
Developers should now have access to the connectivity state of any `RedisClient`
Motivation:
Inspired by Swift by Sundell's article on type-safe identifers, the goal of this commit is to have the compiler
assist in preventing incorrect Redis key values from being used in API calls.
See https://www.swiftbysundell.com/articles/type-safe-identifiers-in-swift/ for the inspiration.
Modifications:
- Add new `RedisKey` struct that wraps around a single `String` value that conforms to several expected protocols
(Hashable, Comparable, Codable, etc.)
- Change all command APIs to require `RedisKey` rather than plain strings
Result:
When encountering an API requiring a RedisKey, it should be much more apparant at the use site what form a value should take.
Motivation:
The library provides command implementations for almost every single Redis command, authorize is no different.
Modifications:
Add `authorize(with:)` command method on `RedisClient`
Replace the implementation in `RedisConnection.connect(...)`
Result:
Developers should now have independent access to the `AUTH` Redis command on `RedisClient` implementations.
Motivation:
Logging is more dynamic in real world usage than the current static heavy API allows.
Users generally want to be capable of updating connection logger metadata to attach dynamic properties such as an HTTP request ID for log tracing.
Modifications:
- Move all logs to `RedisConnection`
- Add `id: UUID` property to `RedisConnection`
- Add `logging` property and `setLogging(to:)` method requirements to `RedisClient`
- Add chainable `logging(to:)` method extension to `RedisClient`
- Add additional `trace` log statements to `RedisConnection`
- Change when `RedisConnection.init` logging and metric calls are made
- Change some `debug` log statements to `trace in `RedisConnection`
Result:
Users should have infinitely more flexibility in how RedisConnection, and RedisClient implementations in general, behave in regards to logging.