15 Commits

Author SHA1 Message Date
Fabian Fett e0cab21f95 Graceful connection close without sending a QUIT command first 2022-12-07 17:10:40 +01:00
Nathan Harris b88fac059d #115 -- Remove logging(to:) method 2022-12-01 13:06:35 -06:00
Fabian Fett c366a16fe8 Explicitly depend on NIO modules 2022-12-01 13:46:41 +01:00
Nathan Harris 820820d877 Significantly Improve the Configuration API for Pools and Connections
## Motivation

The API for establishing the configuration of a connection pool had a lot of jargon and properties that developers had issues keeping straight and understanding what each does.

This commit provides first-class API support for concepts such as retry strategies, and how the pool handles connection counts.

## Changes

- Add: New ConnectionCountBehavior for determining leaky / non-leaky behavior
- Add: New ConnectionRetryStrategy for allowing customization of retry behavior
- Change: RedisConnection.defaultPort to be a computed property
- Change: The logging keys of pool connection retry metadata
- Rename: Several configuration properties to drop prefixes or to be combined into new structures

## Result

Developers should have a much better experience exploring the available configuration options for pools and connections, being able to understand how each piece works with the underlying system.
2022-04-24 23:37:39 -05:00
Nathan Harris d5f38b7b92 Add basic DocC files for modules 2022-03-15 23:51:43 -05:00
Cory Benfield 338a6f4aa1 Delay connection attempts without addresses.
In some circumstances users may have connection pools configured without
any SocketAddresses ready to go. This is particularly likely in service
discovery configurations. Right now, the effect of attempting to use
such a pool is two fold. First, we'll emit a bunch of error level logs
telling users we have no addresses. Second, we'll fall into the
exponential backoff phase of connection establishment.

The first property is annoying, but the second one is actively harmful.
If your construction is timed incorrectly, we'll have the awkward
problem of burning a bunch of CPU trying to create connections we know
we cannot, and then a lengthy delay after the addresses are actually
configured before we start trying to use them. That's the worst of all
worlds.

This patch adds logic to detect the attempt to create connections when
we don't have any configured addresses and delays them. This path should
improve performance and ergonomics when in this mode.
2021-03-03 21:53:45 +00:00
Nathan Harris 5b05e26300 Remove 1.x deprecation support 2021-02-22 11:08:04 -08:00
Nathan Harris 3c6713038d Refactor RedisCommand into a general use object
Motivation:

RediStack today represents a command as a temporary object for the purpose of writing to the channel.

While it is useful to have an object for that purpose, commands handled in this way require immediate execution
and aren't available for other purposes.

Commands can serve a better purpose as a lightweight object to support delayed execution,
so that pipeling as described in issue #63 could be possible.

Modifications:

- Add: `get` overloads for JSON codable interaction on `RedisClient`
- Add: New `RedisZRangeResultOption` type for better interactions with zrange operations that can optionally return scores
- Add: New `RedisHashFieldKey` for type-safety when working with Hash field keys much like `RedisKey`
- Change: A few API types from enums to structs for library evolution
- Change: `RedisCommandHandler` to operate on a tuple of `RESPValue, EventLoopPromise<RESPValue>` rather than `RedisCommand`
- Change: `RedisCommand` to be a generic struct with the keyword, arguments, and a transform closure to defer execution
- Change: Almost all `RedisClient` command extensions to be factory methods on `RedisCommand` instead
- Change: Many response types to be optional to avoid developers having to do `isNull` checks on their own
- Change: `RedisClient.send(command:arguments:)` to be generic with `send(_:)` as the signature
- Rename: RedisClient extensions for scan methods to be more discoverable and legible as `scanHashField`, etc.

Result:

It should be easier to support a clean pipelining API with deferred command execution,
with extensions being easier for 2nd party developers, and the maintenance overhead of all of the command extensions
should be a little lighter when it comes to changing HOW commands are sent such as adding a context parameter
2020-12-02 08:41:59 +00:00
Nathan Harris b2367ac33e 81 -- Add Configuration types for initialization 2020-11-22 00:17:22 -08:00
Nathan Harris 42e8d4b127 Allow repeated commands to same connection in pool
Motivation:

Some Redis commands are very connection specific that have impacts on future access that makes it difficult in the current
checkout-use-return cycle that `RedisConnectionPool` uses.

Developers need a way to borrow a specific connection, chain several commands together, and then return the connection to the pool.

Modifications:

- Add: `leaseConnection` method to `RedisConnectionPool` which provides a connection from the pool and returns it after a provided closure's ELF resolves
- Add: `allowSubscriptions` property to `RedisConnection` for controlling the ability to make PubSub subscriptions
- Add: `RedisClientError.pubsubNotAllowed` case for when `RedisConnection.allowSubscriptions` is set to `false` and a subscription was still attempted

Result:

Developers should now have an "escape hatch" with `RedisConnectionPool` to do limited exclusive chains of operations on a specific connection.
2020-10-15 13:39:58 -07:00
Nathan Harris 56f0ab0bc0 Add test case for RedisConnectionPool connectionRetryTimeout 2020-10-06 20:19:26 -07:00
Nathan Harris e7b597fc65 Add support for PubSub
Motivation:

One of the great features of Redis is being able to subscribe and receive messages published to specific channels
as a way of acting as a message queue for processing jobs.

PubSub requires a specific understanding of the connection model that can only be implemented directly in this library.

Modifications:

- Add: `RedisPubSubHandler` to sit in front of `RedisCommandHandler` to manage subscription callbacks and Redis registration
- Add: `publish` and the `pubsub` commands
- Add: `addPubSubHandler` extension to `NIO.Channel`
- Add: Type-safe String wrapper of `RedisChannelName` for PubSub methods
- Add: `pubsubSubscriptionNotFound` error case
- Add: `isSubscribed` property to `RedisConnection`
- Add: `availableConnectionCount` and `leasedConnectionCount` properties to `RedisConnectionPool`
- Add: Metrics for PubSub
- Add: `makeNewPool` factory method to `RedisConnectionPoolIntegrationTestCase`
- Change: `RedisClient` to require methods for PubSub management, as they are intrinsicly tied to the client's connection model
- Change: Parsing of `PING` response for handling special case in PubSub mode
- Rename: `ActiveConnectionGauge` to `RedisMetrics.IncrementalGauge`

Result:

Developers will now be able to use Redis in PubSub mode with both connections and pools.

This resolves #6
2020-09-29 22:23:44 -07:00
Lukasa 5dbd716acf Implement a simple Redis Connection Pool.
Motivation:

Users of Redis will frequently want to be able to run queries in
parallel, while bounding the number of connections they use. They will
also often want to be able to reuse connections, without having to
arrange to manage those connections themselves. These are jobs usually
done by a Connection Pool.

This new connection pool will conform to `RedisClient` so a pool of clients and a single connection are interchangeable.

Connection Pools come in a wide range of shapes and sizes. In NIO
applications and frameworks, there are a number of questions that have
to be answered by any pool implementation:

1. Is the pool safe to share across EventLoops: that is, is its
   interface thread-safe?
2. Is the pool _tied_ to an EventLoop: that is, can the pool return
   connections that belong on lots of event loops, or just one?
3. If the pool is not tied to an EventLoop, is it possible to influence
   its choice about what event loop it uses for a given connection?

Question 1 is straightforward: it is almost always a trivial win to
ensure that the public interface to a connection pool is thread-safe.
NIO makes it possible to do this fairly cheaply in the case when the
pool is only used on a single loop.

Question 2 is a lot harder. Pools that are not tied to a specific
EventLoop have two advantages. The first is that it is easier to bound
maximum concurrency by simply configuring the pool, instead of needing
to do math on the number of pools and the number of event loops. The
second is that non-tied pools can arrange to keep busy applications
close to this maximum concurrency regardless of how the application
spreads its load across loops.

However, pools that are tied to a specific EventLoop have advantages
too. The first is one of implementation simplicity. As they always serve
connections on a single EventLoop, they can arrange to have all of their
state on that event loop too. This avoids the need to acquire locks on
that loop, making internal state management easier and more obviously
correct without having to worry about how long locks are held for.

The second advantage is that they can be used for latency sensitive
use-cases without needing to go to the work of (3). In cases where
latency is very important, it can be valuable to ensure that any Channel
that needs a connection can get one on the same event loop as itself.
This avoids the need to thread-hop in order to communicate between the
pooled connection and the user connection, reducing the latency of
operations.

Given the simplicity and latency benefits (which we deem particularly
important for Redis use-cases), we concluded that a good initial
implementation will be a pool that has a thread-safe interface, but is
tied to a single EventLoop. This allows a compact, easy-to-verify
implementation of the pool with great low-latency performance and simple
implementation logic, that can still be accessed from any EventLoop in
cases when latency is not a concern.

Modifications:

- Add new internal `ConnectionPool` object
- Add new `RedisConnectionPool` object
- Add new `RedisConnectionPoolError` type
- Add tests for new types

Results:

Users will have access to a pooled Redis client.
2020-06-03 16:43:10 +00:00
Nathan Harris a09c434612 Change test utils RedisConnection process to be less opinionated.
Motivation:

After working with RedisKit with RediStackTestUtils as a dependency, it was realized how opinionated the module is in how RedisConnections can be created in test environments.

Modifications:

Require more information, with reasonable defaults for `RedisConnection.init()`. Provide subclass hooks for `RedisIntegrationTestCase` for implementors to make decisions for themselves at how to connect to Redis.

Result:

Users should have more freedom in how they connect to Redis in their units tests.
2019-07-28 00:21:07 -07:00
Nathan Harris 7e7e354697 61 -- Rebrand from RedisNIO to RediStack 2019-07-08 19:45:33 -07:00