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server-save-sync
grout/cache
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Brandon T. Kowalski 86d120b538 More greptile issue fixing...
2026-03-05 22:09:31 -05:00
..
artwork.go
feat(artwork): Choice for artwork kind
2026-02-07 23:45:42 +01:00
background_sync.go
Make caching more robust when options are changed. Refreshing collections now based on which types are shown. Initial cache building is smarter and background caching can have new jobs added mid sync or can be flat out canceled if a rebuild is requested.
2026-01-18 23:13:22 -05:00
collections.go
Purge deleted items from local cache with help of new identifier endpoints #83
2026-02-12 17:21:22 -05:00
config.go
Caching work and fixing save sync
2026-01-06 18:53:43 -05:00
errors.go
Cleanup unused code after refactor
2026-01-21 00:10:11 -05:00
games.go
Add save sync data layer and API changes
2026-02-22 12:16:11 -05:00
manager.go
Fix code smells
2026-03-04 21:54:09 -05:00
platforms.go
Purge deleted items from local cache with help of new identifier endpoints #83
2026-02-12 17:21:22 -05:00
populate.go
Nuke all existing save functionality. I don't want to retrofit this
2026-02-14 21:35:00 -05:00
save_sync.go
More greptile issue fixing...
2026-03-05 22:09:31 -05:00
schema.go
More greptile issue fixing...
2026-03-05 22:09:31 -05:00
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