diff --git a/docs/Platforms-and-Players/EmulatorJS-Player.md b/docs/Platforms-and-Players/EmulatorJS-Player.md index d2d6848..00999b3 100644 --- a/docs/Platforms-and-Players/EmulatorJS-Player.md +++ b/docs/Platforms-and-Players/EmulatorJS-Player.md @@ -4,15 +4,12 @@ !!! warning - Due to a [change by Apple in iOS 18.2](https://bugs.webkit.org/show_bug.cgi?id=284752), emulation is severely limited, and likely non-functional, on iOS 18.2-18.3 devices. This was fixed in iOS 18.4 + - Emulation is a complex and resource-intensive process. As such, it may not work well in all browser, especially older or less powerful ones. If you're having trouble running a game, try using a different browser or device. + - PSP emulation with the `ppsspp` core and MS-DOS with the `dosbox-pure` core are not currently supported when using the Console mode. -!!! warning - PSP emulation with the `ppsspp` core and MS-DOS with the `dosbox-pure` core are not currently supported when using the Console mode. - - -!!! warning - Emulation is a complex and resource-intensive process. As such, it may not work well in all browser, especially older or less powerful ones. If you're having trouble running a game, try using a different browser or device. +!!! note + Some platforms may require multiple BIOS/firmware files to be loaded at the same time. To do this, create a **ZIP archive** containing all the firmware files for the emulator you've selected and upload it to the **firmware** section of the platform. This ZIP file will be recognized by EmulatorJS as the firmware bundle for the platform. Refer to the [EmulatorJS documentation](https://emulatorjs.org/docs/systems/) for the required list of files for each platform. ### Loading saves and states