cda22e3bef
Real-world testing shows that the previous max buffer length of ~1GB was too high, and messages of the size of roughly 300MB could still cause the process to crash from running out of memory. 64MB seems like a reasonably conservative maximum.
127 lines
2.9 KiB
JavaScript
127 lines
2.9 KiB
JavaScript
var Emitter = require('events').EventEmitter,
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util = require('util'),
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streams = require('../streams'),
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Headers = require('./headers');
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var Base = function(request, url, options) {
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Emitter.call(this);
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this._request = request;
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this._options = options || {};
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this._maxLength = this._options.maxLength || this.MAX_LENGTH;
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this.__headers = new Headers();
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this.__queue = [];
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this.readyState = 0;
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this.url = url;
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this.io = new streams.IO(this);
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this.messages = new streams.Messages(this);
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this._bindEventListeners();
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};
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util.inherits(Base, Emitter);
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var instance = {
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// This is 64MB, small enough for an average VPS to handle without
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// crashing from process out of memory
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MAX_LENGTH: 0x3ffffff,
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STATES: ['connecting', 'open', 'closing', 'closed'],
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_bindEventListeners: function() {
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var self = this;
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// Protocol errors are informational and do not have to be handled
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this.messages.on('error', function() {});
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this.on('message', function(event) {
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var messages = self.messages;
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if (messages.readable) messages.emit('data', event.data);
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});
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this.on('error', function(error) {
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var messages = self.messages;
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if (messages.readable) messages.emit('error', error);
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});
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this.on('close', function() {
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var messages = self.messages;
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if (!messages.readable) return;
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messages.readable = messages.writable = false;
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messages.emit('end');
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});
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},
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getState: function() {
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return this.STATES[this.readyState] || null;
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},
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setHeader: function(name, value) {
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if (this.readyState > 0) return false;
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this.__headers.set(name, value);
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return true;
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},
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start: function() {
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if (this.readyState !== 0) return false;
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this._write(this._handshakeResponse());
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if (this._stage !== -1) this._open();
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return true;
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},
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text: function(message) {
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return this.frame(message);
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},
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binary: function(message) {
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return false;
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},
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ping: function() {
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return false;
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},
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close: function(reason, code) {
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if (this.readyState !== 1) return false;
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this.readyState = 3;
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this.emit('close', new Base.CloseEvent(null, null));
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return true;
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},
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_open: function() {
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this.readyState = 1;
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this.__queue.forEach(function(args) { this.frame.apply(this, args) }, this);
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this.__queue = [];
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this.emit('open', new Base.OpenEvent());
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},
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_queue: function(message) {
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this.__queue.push(message);
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return true;
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},
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_write: function(chunk) {
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var io = this.io;
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if (io.readable) io.emit('data', chunk);
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}
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};
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for (var key in instance)
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Base.prototype[key] = instance[key];
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Base.ConnectEvent = function() {};
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Base.OpenEvent = function() {};
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Base.CloseEvent = function(code, reason) {
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this.code = code;
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this.reason = reason;
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};
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Base.MessageEvent = function(data) {
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this.data = data;
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};
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module.exports = Base;
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