Files
2020-12-12 08:11:57 +01:00

14 lines
303 B
C

/**
* @file sync.h
*
* Interface of functionality for syncing game state with other players.
*/
#ifndef __SYNC_H__
#define __SYNC_H__
DWORD sync_all_monsters(const BYTE *pbBuf, DWORD dwMaxLen);
DWORD sync_update(int pnum, const BYTE *pbBuf);
void sync_init();
#endif /* __SYNC_H__ */