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14 lines
303 B
C
14 lines
303 B
C
/**
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* @file sync.h
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*
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* Interface of functionality for syncing game state with other players.
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*/
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#ifndef __SYNC_H__
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#define __SYNC_H__
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DWORD sync_all_monsters(const BYTE *pbBuf, DWORD dwMaxLen);
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DWORD sync_update(int pnum, const BYTE *pbBuf);
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void sync_init();
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#endif /* __SYNC_H__ */
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