Files
2020-11-09 03:37:02 +01:00

26 lines
574 B
C

/**
* @file render.h
*
* Interface of functionality for rendering the level tiles.
*/
#ifndef __RENDER_H__
#define __RENDER_H__
void drawUpperScreen(BYTE *pBuff);
void drawLowerScreen(BYTE *pBuff);
void world_draw_black_tile(BYTE *pBuff);
/* rdata */
extern int WorldBoolFlag;
extern DWORD gdwCurrentMask;
extern BYTE *gpCelFrame;
extern DWORD *gpDrawMask;
extern DWORD RightMask[TILE_WIDTH];
extern DWORD LeftMask[TILE_WIDTH];
extern int WorldTbl3x16[48];
extern int WorldTbl17_1[17];
extern int WorldTbl17_2[17];
#endif /* __RENDER_H__ */