15 Commits
Author SHA1 Message Date
galaxyhaxzandGitHub 38b498ac4b Add 'const' to data to match original binary (#200) 2018-09-09 15:40:23 -05:00
galaxyhaxzandGitHub 503e5c1440 Names from DX SDK (#197) 2018-09-08 10:15:26 -05:00
galaxyhaxzandGitHub f49117c95a Update monster.cpp 2018-09-01 00:43:12 -05:00
galaxyhaxzandGitHub 5ed2336e90 Fix types of animation data (#176) 2018-08-22 23:15:16 -05:00
galaxyhaxzandGitHub fa64b2148d Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
galaxyhaxzandGitHub 775ae59e18 Fix function signatures and others (#158)
Fix InitObjects, themes.cpp, names
2018-08-12 18:32:48 -05:00
galaxyhaxzandGitHub a336c38226 Fix random(idx,v) calls (#157) 2018-08-10 22:45:32 -05:00
galaxyhaxzandGitHub 9f34a366a6 Fix decompilation of skeleton spawning (#152) 2018-08-03 08:40:45 -05:00
Dennis DudaandRobin Eklind 0200a2abba Refactored spells.cpp (#147)
Finished refactoring spells.cpp, modifying other files only as needed.
Some functions are 99% binary exact now, like PlacePlayer, for example.
Added notes/TODOs for places with remaining discrepancies.
2018-07-22 04:49:32 +00:00
galaxyhaxzandGitHub 57e19cf1c0 Fix zhar quest, monster squelching, golem (#75) 2018-06-25 02:58:05 -05:00
galaxyhaxzandGitHub 49a6f4f9fc Add include guards, prepare for XRef (#28)
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxzandGitHub bb01c6f084 Remove the "fear factor" (#21)
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxzandGitHub bf2b23fc71 Fixed golem, now works perfect 2018-06-10 21:02:50 -05:00
galaxyhaxzandGitHub ffc8c38801 Update monster.cpp 2018-06-10 18:10:21 -05:00
galaxyhaxzandGitHub dde68ff89e Add files via upload 2018-06-06 21:25:54 -05:00