Commit Graph
36 Commits
Author SHA1 Message Date
Anders Jenbo b023104434 Remove u from values 2019-07-21 00:57:53 +02:00
Anders Jenbo 6ba57a2d10 Remove the last bit of garbage 2019-07-21 00:57:53 +02:00
Anders Jenbo 5ab9f4609a Clean up signedness 2019-07-21 00:57:53 +02:00
Joan KaradimovandAnders Jenbo f695061d05 Replace resolution-related hard-coded numbers with constants 2019-07-20 17:24:34 +02:00
Anders Jenbo 11b6b1f860 Remove more garbage 2019-06-03 02:20:42 +01:00
galaxyhaxz 777c517b8e Change ASM macro 2019-04-22 02:23:12 -05:00
galaxyhaxzandAnders Jenbo 540892ff9d Preliminary support for fixed header files 2019-04-21 17:20:38 +02:00
galaxyhaxzandAnders Jenbo 4e01e03711 Cleanup default calling conventions 2019-04-09 12:04:00 +02:00
Anders Jenbo d2174e3454 Apply code style 2019-04-05 21:54:45 +02:00
galaxyhaxzandGitHub d879a325e1 Fix dTransVal and pLightTbl (#825) 2019-04-02 14:19:28 -05:00
galaxyhaxzandGitHub b59754bd64 Render.cpp bin exact (#744) 2019-03-26 08:20:46 -05:00
galaxyhaxzandGitHub a29c75a3a2 Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
Robin EklindandAnders Jenbo 66dacd0967 render: clean up inlined asm functions (#553)
* render: clean up inlined asm functions

Now, these functions no longer use references. Instead they
use pointer to pointer.
2019-01-05 22:14:15 +01:00
galaxyhaxzandGitHub 1324082090 The big cheap fix (#446) 2018-11-05 21:47:14 -06:00
Anders Jenbo b1f6d3698f Update style to use tabs 2018-10-25 22:53:04 +02:00
galaxyhaxzandAnders Jenbo 84b041cf7d Fix angular trans tiles 2018-10-25 22:18:18 +02:00
Anders Jenbo 6723acc98f Format clean render bits 2018-10-22 00:47:21 +02:00
galaxyhaxzandGitHub 0f184f2b71 Move assembly to _asm.cpp (#388) 2018-10-07 00:32:36 -05:00
galaxyhaxzandGitHub 2f46409b64 Add inlining to render.cpp (btm) (#383) 2018-10-05 22:12:42 -05:00
galaxyhaxz 0d0f1bc5dc T2: add inlining to render.cpp 2018-09-25 15:47:55 -05:00
galaxyhaxz c9a6c21c5f Rename variables in render.cpp 2018-09-25 15:32:25 -05:00
galaxyhaxzandGitHub 4bdd50440d Fix lighting of some floor tiles
Devilution is now basically bug free!
2018-09-10 15:55:46 -05:00
galaxyhaxzandGitHub 9f206691b0 render.cpp -> undo memset/memcpy (#186) 2018-08-31 23:55:42 -05:00
galaxyhaxzandGitHub 5ed7a29e22 render.cpp -> implement memset/memcpy 2018-08-29 00:28:00 -05:00
galaxyhaxzandGitHub d991f63b16 Fix type of screen_buf_end (#184) 2018-08-27 22:16:26 -05:00
galaxyhaxzandGitHub 1ec606131c render.cpp -> add bug notes 2018-08-27 01:42:52 -05:00
galaxyhaxzandGitHub 8a4196fe76 render.cpp -> remove all garbage vars 2018-08-27 00:28:23 -05:00
galaxyhaxzandGitHub d2f109801c render.cpp -> remove last asm and cleanup 2018-08-26 22:08:45 -05:00
galaxyhaxzandGitHub 14a0241d4d render.cpp -> take out the trash 2018-08-26 19:04:35 -05:00
galaxyhaxzandGitHub 5abc4058a0 render.cpp -> add comments on cel type 2018-08-25 17:21:18 -05:00
galaxyhaxzandGitHub 60c065ca93 render.cpp -> i don't even remember 2018-08-25 03:37:15 -05:00
galaxyhaxzandGitHub 6713958b0d render.cpp -> fix left-shifting 2018-08-24 03:35:02 -05:00
galaxyhaxzandGitHub c255a70eac render.cpp -> fix right-bit macro 2018-08-24 01:46:50 -05:00
galaxyhaxzandGitHub bb3ab09f9a render.cpp -> OFSUB fix 2018-08-23 22:07:17 -05:00
galaxyhaxzandGitHub 0d5a7f6878 render.cpp -> fix switch/case 2018-08-23 19:56:41 -05:00
galaxyhaxzandGitHub 5ff8756116 Fix junk (#174) 2018-08-21 23:58:17 -05:00