Commit Graph

18 Commits

Author SHA1 Message Date
Anders Jenbo 507d12082f Use MAXDUR* in most instances 2018-11-04 22:27:26 +01:00
Anders Jenbo c0fd7b65fe Correct some BOOL types 2018-11-04 20:13:51 +01:00
Anders Jenbo b1f6d3698f Update style to use tabs 2018-10-25 22:53:04 +02:00
Anders Jenbo 6576954831 Clean up types used in gamemenu.cpp 2018-10-21 03:50:52 +02:00
Anders Jenbo 837119d581 Merge branch 'master' of github.com:diasurgical/devilution into nightly 2018-09-28 23:16:16 +02:00
nomdenom 4bb6bde99b Use sizeof() for memset()
I checked that the sizes do match. (+1 squashed commits)
2018-09-27 19:23:21 -07:00
Anders Jenbo 7da6f4d08a Clean up PM_DoDeath (#317)
* Clean up PM_DoDeath

* Add enum for dFlags
2018-09-24 08:13:48 +02:00
Robin Eklind f1f032b4f4 Use BOOL for lightflag and light4flag 2018-09-17 21:49:53 +02:00
Anders Jenbo 3a0e40597b Clean up InitPlayer 2018-09-13 00:28:57 +02:00
galaxyhaxz 2a377ea876 Fix some struct names and lighting (#190) 2018-09-04 12:31:58 -05:00
galaxyhaxz 13126a90d6 Fix garbage structs, data in setmaps (#189) 2018-09-04 11:16:14 -05:00
galaxyhaxz fa64b2148d Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
Stephan Unverwerth c8af0523ac refactor leveltype to use macros (#103) 2018-06-29 10:40:22 -05:00
galaxyhaxz d03c56e844 Add debug lighting, add cmd line note (#61) 2018-06-23 12:19:49 -05:00
galaxyhaxz 49a6f4f9fc Add include guards, prepare for XRef (#28)
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz bb01c6f084 Remove the "fear factor" (#21)
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz f98ee885ce Fix white pixel glitch in light radius
How funny, just a simple signage issue :P
2018-06-15 20:48:12 -05:00
galaxyhaxz dde68ff89e Add files via upload 2018-06-06 21:25:54 -05:00