Anders Jenbo and GitHub
187a021b30
More documentation from sanctuary/notes ( #2026 )
2020-03-30 11:31:36 +02:00
galaxyhaxz
f89204e7dd
Fix function/var names (effects/sound)
2020-03-24 00:22:36 -05:00
Anders Jenbo
0383f9abcd
Add documentation to more files
2020-03-02 02:29:28 +01:00
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
galaxyhaxz
81ff8e6287
Metallic hydrogen neural array
2020-02-28 16:35:57 -06:00
Anders Jenbo and GitHub
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
cee06d07a7
Correct spelling of color
2020-01-10 11:13:47 +01:00
qndel and Anders Jenbo
6dd9e0dffd
gamemenu_gamma cleanup
2020-01-02 15:31:18 +01:00
galaxyhaxz and Anders Jenbo
67fedd9e99
Fix unknown struct field and drawpanflag
2019-10-31 22:57:15 +01:00
Robin Eklind and Anders Jenbo
2c18133c3d
s/sp/sg/
2019-08-18 07:46:30 +02:00
Robin Eklind and Anders Jenbo
bc93e9523a
use names from assert for sgSingleMenu and sgMultiMenu
...
Infer name of spOptionsMenu from PSX debug data:
struct OMENUITEM MemcardLoadOptionsMenu[4]
struct OMENUITEM MemcardSaveOptionsMenu[4]
Use "sp" prefix for spOptionsMenu to conform with assert
information.
2019-08-18 07:46:30 +02:00
Robin Eklind and Anders Jenbo
7ff591bd18
s/OptionMenu/OptionsMenu
...
As per the PSX debug info:
struct OMENUITEM MemcardLoadOptionsMenu[4]
struct OMENUITEM MemcardSaveOptionsMenu[4]
2019-08-18 07:46:30 +02:00
Robin Eklind and Anders Jenbo
5e7abe4239
gamemenu: rename sgFooMenu to FooMenu
...
Rationale described in sanctuary/notes@c316cef7b7
as included below:
Note, the names of SingleMenu, MultiMenu and OptionsMenu
are inferred from the PSX debug names:
struct OMENUITEM GameMenu[8]
struct OMENUITEM GameOverMenu[3]
struct OMENUITEM GameSpeedMenu[4]
struct OMENUITEM InfoMenu[2]
struct OMENUITEM MainMenu[9]
struct OMENUITEM MemcardGameMenu[6]
struct OMENUITEM MemcardLoadGameMenu[4]
struct OMENUITEM MemcardLoadGameOverMenu[4]
struct OMENUITEM MemcardLoadOptionsMenu[4]
struct OMENUITEM MemcardSaveGameMenu[4]
struct OMENUITEM MemcardSaveOptionsMenu[4]
struct OMENUITEM MonstViewMenu[3]
struct OMENUITEM QuitMenu[4]
struct OMENUITEM SoundMenu[6]
2019-08-18 07:46:30 +02:00
Anders Jenbo
457b9186da
Clean up gmenu_draw_menu_item
2019-06-22 14:28:13 +02:00
Anders Jenbo
daec57bc38
More descriptive names for the menu slider functions
2019-05-13 20:47:39 +02:00
Anders Jenbo
7b2607c9f8
Clean up gamemenu.cpp
2019-05-02 00:16:46 +01:00
galaxyhaxz and Anders Jenbo
540892ff9d
Preliminary support for fixed header files
2019-04-21 17:20:38 +02:00
Robin Eklind and Anders Jenbo
5a82f6eb02
gamemenu_color_cycling bin exact ( #900 )
2019-04-10 16:30:56 +02:00
galaxyhaxz and Anders Jenbo
4e01e03711
Cleanup default calling conventions
2019-04-09 12:04:00 +02:00
galaxyhaxz and Anders Jenbo
eb1758f86a
Fix broken game menu
2019-04-09 03:30:22 +02:00
Anders Jenbo and Robin Eklind
d0e3835ea1
Clean up gamemenu_enable_single ( #526 )
2018-12-30 13:17:08 +01:00
Robin Eklind and Anders Jenbo
e915623726
rename SetCursor to SetCursor_ to avoid collision with windows.h
...
Translation done automatically using:
$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
2018-12-30 03:19:10 +01:00
Anders Jenbo and Robin Eklind
b5f69dccdc
C compatability from d-p ( #519 )
2018-12-29 17:54:22 +01:00
Anders Jenbo
ab3a6208d2
Use "BOOLEAN" instead of "bool"
...
bool is not defined in C
2018-11-26 12:35:03 +01:00
Anders Jenbo
0fb5c0bf9c
Additional tab indentation
2018-10-27 17:38:40 +02:00
Anders Jenbo
b1f6d3698f
Update style to use tabs
2018-10-25 22:53:04 +02:00
Anders Jenbo
596f244f50
Align structured data tables
2018-10-23 19:28:22 +02:00
Anders Jenbo
bde33d8fef
Clean up gamemenu.cpp
2018-10-21 03:51:00 +02:00
Anders Jenbo
1806b0ff93
Format gamemenu.cpp
2018-10-21 03:50:57 +02:00
Anders Jenbo
456d651f55
Clean up more bools related to sound.cpp
2018-10-18 20:32:44 +02:00
Anders Jenbo
8e2d0df643
Clean up some bools
2018-10-18 20:32:44 +02:00
Anders Jenbo and Robin Eklind
4d8ceea32d
Types ( #395 )
...
* Apply plr_class
* Apply attribute_id
* NetSendCmd*(BOOL)
2018-10-08 14:17:05 +02:00
Anders Jenbo and Robin Eklind
744e225618
Clean up player.cpp ( #387 )
2018-10-06 00:33:58 +02:00
Anders Jenbo and Robin Eklind
f269f4561b
PlaySFX_priv, stream_play ( #371 )
...
* PlaySFX_priv, stream_play
* Fix build warnings in player.cpp
* Clean up FreeMonsterSnd
* Added more enums and defines for sound and effects.
2018-10-02 00:02:12 +02:00
Anders Jenbo and Dennis Duda
3a0e40597b
Clean up InitPlayer
2018-09-13 00:28:57 +02:00
galaxyhaxz and GitHub
5ff8756116
Fix junk ( #174 )
2018-08-21 23:58:17 -05:00
galaxyhaxz and GitHub
775ae59e18
Fix function signatures and others ( #158 )
...
Fix InitObjects, themes.cpp, names
2018-08-12 18:32:48 -05:00
galaxyhaxz and GitHub
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
...
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz and GitHub
bb01c6f084
Remove the "fear factor" ( #21 )
...
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz and GitHub
dde68ff89e
Add files via upload
2018-06-06 21:25:54 -05:00