Commit Graph

187 Commits

Author SHA1 Message Date
Manuel K 896933f55e Replace magic number 352 with VIEWPORT_HEIGHT (#1232) 2019-06-02 17:51:33 +01:00
Anders Jenbo 56dcdd669b Clean up DrawChr 2019-05-31 16:03:03 +01:00
Anders Jenbo 565bb5aa7d Adust dFlag enums 2019-05-29 16:23:08 +01:00
Sergey Semushin 47aee25195 Make Do_Death bin exact. 2019-05-06 23:03:54 +01:00
Anders Jenbo 9f5af2e6df Clean up player.cpp 2019-05-02 00:16:46 +01:00
Anders Jenbo 66438890aa Clean up spells.cpp 2019-05-02 00:16:46 +01:00
Robin Eklind bfe060f173 Merge pull request #1037 from AJenbo/count
Correct count
2019-04-26 18:55:59 +09:00
galaxyhaxz 029b15f298 Fix type for Dungeon Micros 2019-04-26 03:17:06 +02:00
Anders Jenbo 512f858e67 Correct count 2019-04-26 02:34:19 +02:00
Anders Jenbo 55a0396f8f Clean up mem_free_dbg style 2019-04-22 13:22:57 +02:00
galaxyhaxz 540892ff9d Preliminary support for fixed header files 2019-04-21 17:20:38 +02:00
galaxyhaxz 4e01e03711 Cleanup default calling conventions 2019-04-09 12:04:00 +02:00
galaxyhaxz 7b687413b2 Rename InitPlayerLoc 2019-04-07 23:24:08 +02:00
galaxyhaxz d879a325e1 Fix dTransVal and pLightTbl (#825) 2019-04-02 14:19:28 -05:00
galaxyhaxz 5238265702 Implement assert support (#791) 2019-03-29 21:26:37 -05:00
galaxyhaxz a29c75a3a2 Fix a few func/var names (#731) 2019-03-24 05:54:44 -05:00
Anders Jenbo 9358465bb5 AddMissile bin exact (#621)
* AddMissile bin exact

* Clean up bools
2019-03-11 23:59:26 +01:00
Max Desiatov 269aa345bd Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
Anders Jenbo bc015e9af1 Make _miDelFlag bool 2019-03-02 16:12:03 +01:00
Anders Jenbo b5c7026b15 Not all animation combinations exists for player animations
This issue causes the game to look for 126 non existing animations
- Player always drops weapons when dying
- Player can only block if using a shield
2019-02-20 22:40:03 +01:00
Anders Jenbo 9b7da61dcf Auto format src 2019-01-13 18:55:59 +01:00
Anders Jenbo 6d5c9619a7 Clean up town_draw_town_all (#544)
* Clean up town_draw_town_all

* Clean up town_draw_e_flag

* Clean up InitPlayerLoc

* Fix VS 2015 builds

* Clean up gendung_get_dpiece_num_from_coord

* Clean up town_draw_clipped_e_flag

* Clean up town_draw_clipped_e_flag_2

* Remove HIDWORD() as it is now unused
2019-01-06 01:36:59 +01:00
Anders Jenbo fd2a45ff9a Engine.cpp (#548)
* Clean up DiabloAllocPtr

* Clean up mem_free_dbg

* Clean up GetDirection

* Clean up PlayInGameMovie

* 18 directions
2019-01-03 02:29:31 +01:00
Anders Jenbo efec32bcd5 Compile files as C (#527)
* Compile files as C

* Provide fallback for qmemcpy

Enable C compilation for:
Source/gendung.cpp
Source/inv.cpp
Source/minitext.cpp
Source/pack.cpp
2018-12-30 13:16:11 +01:00
Robin Eklind e915623726 rename SetCursor to SetCursor_ to avoid collision with windows.h
Translation done automatically using:
	$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
	$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
2018-12-30 03:19:10 +01:00
Anders Jenbo b5f69dccdc C compatability from d-p (#519) 2018-12-29 17:54:22 +01:00
Anders Jenbo f1c2d3ddb6 Clean up PlrDeadItem 2018-12-20 18:13:37 +01:00
Anders Jenbo 7dee72d446 C declaration (#498)
* Convert player.cpp functions to C
* Convert capture.cpp functions to C
2018-12-14 01:53:22 +01:00
Anders Jenbo b4fe143e29 Add player_weapon_type 2018-12-07 23:54:39 +01:00
Anders Jenbo ef28a74db5 Correct var names in StartPlrHit (#484)
* Correct var names in StartPlrHit

* Clean up RespawnDeadItem

* Update Source/player.cpp

Co-Authored-By: AJenbo <anders@jenbo.dk>
2018-11-28 16:36:01 +01:00
Anders Jenbo 9edeecb3bb Consisten use of structs 2018-11-26 14:19:27 +01:00
Anders Jenbo d69ed419db Correct style 2018-11-26 14:14:55 +01:00
Anders Jenbo f31942d801 Level 16 message bug 2018-11-08 20:58:31 +01:00
Anders Jenbo 04b19f604d Monster.cpp (#443)
* Clean up MAI_Golum

* Clean up MAI_Garbud

* Clean up MAI_Lachdanan

* Clean up DeleteMonsterList

* Clean up FreeMonsters

* Define enums for resistance

* Correct AddPanelString input

* Correct pinfoflag type

* Define monster_goal

* apply enum to _pIFlags

* Correct DeleteMonsterList

* Add TODO for possible bug fix.
2018-10-31 15:26:03 +01:00
Anders Jenbo e340ce2241 Monster.cpp (#442)
* Clean M_UpdateLeader

* Clean up M_DoRSpAttack

* Add definition for mFlags

Fixes #416
2018-10-27 20:47:43 +02:00
Anders Jenbo b1f6d3698f Update style to use tabs 2018-10-25 22:53:04 +02:00
Anders Jenbo 6576954831 Clean up types used in gamemenu.cpp 2018-10-21 03:50:52 +02:00
Anders Jenbo c24569205d Format compleated files 2018-10-19 03:02:43 +02:00
Anders Jenbo f1c8439c64 Change setlvlnum to BYTE 2018-10-18 20:14:58 +02:00
Andrew Dunstan 1430acc47f msg.cpp cleanup part #0 2018-10-18 02:37:33 +02:00
Anders Jenbo 48a1035d4a Remove unused varialbes 2018-10-12 11:04:23 +02:00
Anders Jenbo 4fa5baf291 Apply enum to _pSplLvl 2018-10-11 16:08:47 +02:00
squidcc 3f7055387d fix _px/_py being used instead of _pxoff/_pyoff (#397) 2018-10-08 14:17:37 +02:00
Anders Jenbo 4d8ceea32d Types (#395)
* Apply plr_class

* Apply attribute_id

* NetSendCmd*(BOOL)
2018-10-08 14:17:05 +02:00
Anders Jenbo 411fa9f24a Add enumds for _pgfxnum and fully use inv_body_loc (#392)
* Add enumds for _pgfxnum and fully use inv_body_loc

* _iIdentified is BOOL

* _pgfxnum
2018-10-07 11:04:22 +02:00
Robin Eklind 7515655efb Run format.sh 2018-10-06 22:52:58 +02:00
Anders Jenbo 46897e9c6e Correct a couple of values (#389) 2018-10-06 16:46:52 +02:00
Anders Jenbo 744e225618 Clean up player.cpp (#387) 2018-10-06 00:33:58 +02:00
squidcc 7c1d00d15c Finish cleaning player.cpp (#365)
* clean RespawnDeadItem
clean PM_ChangeLightOffset
Clean PlrDeadItem (exact)

* fix typo in PlrDeadItem

* Fix PM_ChangeLightOff (exact)

* Fix remaning issues with RespawnDeadItem
2018-10-05 19:42:03 +02:00
Anders Jenbo f269f4561b PlaySFX_priv, stream_play (#371)
* PlaySFX_priv, stream_play

* Fix build warnings in player.cpp

* Clean up FreeMonsterSnd

* Added more enums and defines for sound and effects.
2018-10-02 00:02:12 +02:00