Commit Graph

29 Commits

Author SHA1 Message Date
Anders Jenbo 26d7327b1f Cleanup (#1200)
* Clean up effects.cpp
* Clean up monster.cpp
* Clean up codec.cpp
2019-05-21 00:34:42 +01:00
Anders Jenbo f006952465 Apply sfx_flag to sgSFX 2019-05-13 18:55:04 +01:00
qndel d2f12de6b8 sound_stop bin exact (#1172) 2019-05-13 02:12:29 +01:00
qndel b94b79f8e2 RndSFX bin exact 2019-05-13 02:06:41 +01:00
galaxyhaxz 7fcbc7319c Fix merged function sound_update 2019-05-12 22:37:11 +01:00
galaxyhaxz 540892ff9d Preliminary support for fixed header files 2019-04-21 17:20:38 +02:00
galaxyhaxz 4e01e03711 Cleanup default calling conventions 2019-04-09 12:04:00 +02:00
galaxyhaxz 5238265702 Implement assert support (#791) 2019-03-29 21:26:37 -05:00
Anders Jenbo fda317a24e Clean up storm/sound_update (#663) 2019-03-18 11:23:24 +09:00
Max Desiatov 269aa345bd Fix downstream 64-bit builds 2019-03-08 03:07:21 +01:00
Anders Jenbo 841f5af199 Compile effects.cpp and wave.cpp as C (#530)
* Correct SFileReadFile signature

* Compile as C

Source/effects.cpp
Source/wave.cpp

* Make diabloui.h C frindly
2018-12-30 19:22:40 +01:00
Anders Jenbo b5f69dccdc C compatability from d-p (#519) 2018-12-29 17:54:22 +01:00
galaxyhaxz 24285a220f WinMain+Direct file access from HDD (#456) 2018-11-09 16:22:56 -06:00
Anders Jenbo 0fb5c0bf9c Additional tab indentation 2018-10-27 17:38:40 +02:00
Anders Jenbo b1f6d3698f Update style to use tabs 2018-10-25 22:53:04 +02:00
Anders Jenbo 596f244f50 Align structured data tables 2018-10-23 19:28:22 +02:00
Anders Jenbo 87ef2f91e7 Format mostly cleaned files 2018-10-22 01:56:10 +02:00
Anders Jenbo 8e2d0df643 Clean up some bools 2018-10-18 20:32:44 +02:00
Anders Jenbo 46897e9c6e Correct a couple of values (#389) 2018-10-06 16:46:52 +02:00
Anders Jenbo 226fbc68b0 effects_cleanup_sfx & stream_update (#375)
* effects_cleanup_sfx & stream_update

* effects_play_sound

* effect_is_playing, PlaySFX, PlaySfxLoc & effects_play_sound
2018-10-06 14:28:04 +02:00
Anders Jenbo f269f4561b PlaySFX_priv, stream_play (#371)
* PlaySFX_priv, stream_play

* Fix build warnings in player.cpp

* Clean up FreeMonsterSnd

* Added more enums and defines for sound and effects.
2018-10-02 00:02:12 +02:00
Anders Jenbo 5df6a0d771 Sound.cpp (#353)
* Clean up of sound.cpp
* Fix builds that don't support max()
2018-10-01 03:31:39 +02:00
Anders Jenbo afbe7a5ffa sfx_stop, InitMonsterSND, FreeEffects, PlayEffect and calc_snd_position 2018-10-01 01:03:17 +02:00
galaxyhaxz 38b498ac4b Add 'const' to data to match original binary (#200) 2018-09-09 15:40:23 -05:00
galaxyhaxz fa64b2148d Add defines [W.I.P] (#160) 2018-08-15 22:13:15 -05:00
galaxyhaxz a336c38226 Fix random(idx,v) calls (#157) 2018-08-10 22:45:32 -05:00
galaxyhaxz 49a6f4f9fc Add include guards, prepare for XRef (#28)
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz bb01c6f084 Remove the "fear factor" (#21)
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz dde68ff89e Add files via upload 2018-06-06 21:25:54 -05:00