14 Commits

Author SHA1 Message Date
Anders Jenbo d835d0d783 Correct hellfire/spawn Elemental spell levels 2021-06-06 00:31:31 +02:00
Anders Jenbo 7e04c63977 Merge branch 'hellfire' of github.com:diasurgical/devilution 2020-10-11 23:53:07 +02:00
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 2020-07-06 05:43:25 +02:00
Anders Jenbo cc0f92d45b Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-06 06:09:30 +02:00
Anders Jenbo bb9315db92 Correct shareware data
This fixes the intro music being played to frequently in the menu, and
makes sure that some spells are not avalible.
2020-04-06 05:43:20 +02:00
Anders Jenbo cab3ebddf5 Avoid some arrays being of predefined size
This makes it easier to change the array size via content
2020-04-06 05:43:20 +02:00
Anders Jenbo b040c04a18 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-04 07:56:06 +02:00
Anders Jenbo 3c276a3cd3 Add documentation
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo 20621a0642 add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo c62a9086b7 [hellfire] Fix broken data 2019-12-15 06:52:17 +01:00
Anders Jenbo 5fa0c5781b Backport cleanups from Hellfire branch 2019-12-15 06:14:57 +01:00
Anders Jenbo ad74e68ade [hellfire] missile data 2019-09-20 10:53:06 +02:00
Anders Jenbo c1f9e8293e Correct new line encoding
_asm.cpp and _render.cpp is still incorrectly encoded
2019-07-06 16:48:37 +02:00
galaxyhaxz 610580625e Split data from files 2019-04-29 01:40:44 +02:00