17 Commits

Author SHA1 Message Date
Gleb Mazovetskiy ec329e645c Fix all "no-write-strings" warnings 2020-10-25 15:37:51 +01:00
Anders Jenbo 35ca35e813 Books are present on all floors of the crypt 2020-10-17 22:18:38 +02:00
Anders Jenbo f434bd6504 Add hellfire bugfix 2020-10-14 11:29:55 +02:00
Anders Jenbo 749cda49f1 Implement loading of hellfire object files 2020-10-14 09:31:05 +02:00
Anders Jenbo f33e2fa4b7 Add hellfire AllObjects data
This should fix books not appearing in the crypt
2020-10-14 06:47:27 +02:00
Anders Jenbo 8ecb56952f Correct right L2DOOR not having oTrapFlag enabled 2020-10-14 06:08:36 +02:00
Anders Jenbo e226b918a0 Clean up enum usage 2020-09-19 14:22:34 +02:00
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 2020-07-06 05:43:25 +02:00
Anders Jenbo 10be0c66e0 Correct ObjTypeConv 2020-04-13 20:32:05 +02:00
Anders Jenbo 8c3ec91232 Use enums in the ObjTypeConv map 2020-04-13 19:36:07 +02:00
Anders Jenbo 054458845a Fix CLang builds
Possibly the type of ObjDataStruct should be changed to byte
2020-04-06 10:45:05 +02:00
Anders Jenbo a291939a7d Value types 2020-04-06 05:43:20 +02:00
Anders Jenbo 187a021b30 More documentation from sanctuary/notes (#2026) 2020-03-30 11:31:36 +02:00
Anders Jenbo d6f70c56ce Format files 2020-03-01 22:48:17 +01:00
Anders Jenbo 20621a0642 add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo c1f9e8293e Correct new line encoding
_asm.cpp and _render.cpp is still incorrectly encoded
2019-07-06 16:48:37 +02:00
galaxyhaxz 610580625e Split data from files 2019-04-29 01:40:44 +02:00