Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
2020-10-25 15:37:51 +01:00
Anders Jenbo
35ca35e813
Books are present on all floors of the crypt
2020-10-17 22:18:38 +02:00
Anders Jenbo
f434bd6504
Add hellfire bugfix
2020-10-14 11:29:55 +02:00
Anders Jenbo
749cda49f1
Implement loading of hellfire object files
2020-10-14 09:31:05 +02:00
Anders Jenbo
f33e2fa4b7
Add hellfire AllObjects data
...
This should fix books not appearing in the crypt
2020-10-14 06:47:27 +02:00
Anders Jenbo
8ecb56952f
Correct right L2DOOR not having oTrapFlag enabled
2020-10-14 06:08:36 +02:00
Anders Jenbo
e226b918a0
Clean up enum usage
2020-09-19 14:22:34 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Anders Jenbo
10be0c66e0
Correct ObjTypeConv
2020-04-13 20:32:05 +02:00
Anders Jenbo
8c3ec91232
Use enums in the ObjTypeConv map
2020-04-13 19:36:07 +02:00
Anders Jenbo
054458845a
Fix CLang builds
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Possibly the type of ObjDataStruct should be changed to byte
2020-04-06 10:45:05 +02:00
Anders Jenbo
a291939a7d
Value types
2020-04-06 05:43:20 +02:00
Anders Jenbo
187a021b30
More documentation from sanctuary/notes ( #2026 )
2020-03-30 11:31:36 +02:00
Anders Jenbo
d6f70c56ce
Format files
2020-03-01 22:48:17 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
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Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
c1f9e8293e
Correct new line encoding
...
_asm.cpp and _render.cpp is still incorrectly encoded
2019-07-06 16:48:37 +02:00
galaxyhaxz
610580625e
Split data from files
2019-04-29 01:40:44 +02:00