Robin Eklind
3c92fec81b
multi: add BUGFIX for multi_mon_seeds
2023-02-12 22:29:05 +01:00
FluffyQuack
e3d1b19761
A bunch of comments explaining how variables are used. Mainly for structs.h, but a tiny bit for movement code and game loop as well.
2021-01-19 03:44:47 +01:00
Anders Jenbo
78eca7c892
[hellfire] NetInit
2021-01-11 19:02:15 +01:00
Anders Jenbo
5bb5d842d3
[hellfire] multi_process_network_packets
2021-01-11 11:52:25 +01:00
Anders Jenbo
3a8dab462e
[hellfire] multi_send_msg_packet
2021-01-11 11:39:06 +01:00
Anders Jenbo
043d15db66
[hellfire] PackPlayer and frinds
2021-01-01 01:34:54 +01:00
Anders Jenbo
c19a15471b
Reorder multi.cpp
2020-11-04 11:02:27 +01:00
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
2020-10-25 15:37:51 +01:00
qndel
36dba1cc1c
cleanup ( #2127 )
2020-10-22 17:26:24 +02:00
qndel
fd5b12710f
some defines
2020-10-12 14:16:39 +02:00
qndel
09c085b78e
minor cleanup
2020-10-12 00:08:59 +02:00
Anders Jenbo
7e04c63977
Merge branch 'hellfire' of github.com:diasurgical/devilution
2020-10-11 23:53:07 +02:00
pionere
92cc9d589c
Apply another bunch defines
2020-10-11 06:42:13 +02:00
pionere
f0a51ccf65
use defs instead of literals
2020-10-11 06:37:14 +02:00
Anders Jenbo
fdd7254d3e
Clean up multi_handle_events
2020-09-25 06:51:14 +02:00
Anders Jenbo
8272a37aea
Add connection state and player state enums
2020-09-25 06:47:11 +02:00
Anders Jenbo
aada50ec59
Use correct size of gameInitInfo
2020-09-24 20:35:53 +02:00
qndel
166029c95b
apply enums
2020-09-01 07:00:49 +02:00
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
2020-04-08 20:16:32 +02:00
Anders Jenbo
e6e0ebe15a
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-07 03:46:20 +02:00
Anders Jenbo
f1c216e688
Make player struct x/y fields match monster struct
2020-04-07 03:26:38 +02:00
Anders Jenbo
b040c04a18
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-04 07:56:06 +02:00
Anders Jenbo
187a021b30
More documentation from sanctuary/notes ( #2026 )
2020-03-30 11:31:36 +02:00
galaxyhaxz
c632e2d1d0
Names and bug fixes ( #1974 )
2020-03-12 04:32:53 +01:00
galaxyhaxz
71565b9c02
Several updates [enums+names] ( #2002 )
...
* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <mewmew@users.noreply.github.com >
Co-authored-by: Robin Eklind <mewmew@users.noreply.github.com >
2020-03-11 21:27:40 -05:00
Anders Jenbo
0383f9abcd
Add documentation to more files
2020-03-02 02:29:28 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
galaxyhaxz
6743f3b7ba
Fix hellfire hive/crypt
2020-01-17 22:37:53 +01:00
galaxyhaxz
6605e1de5e
Fix variable 'gbSelectProvider'
2020-01-17 21:07:10 +01:00
Anders Jenbo
7369deba1b
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2019-12-25 20:25:56 +01:00
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
2019-12-22 23:57:10 +01:00
Anders Jenbo
85ab626437
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2019-12-15 02:22:17 +01:00
Anders Jenbo
3e7d352fde
Format files
2019-10-21 20:04:14 +02:00
qndel
57f1fcce4c
some enums ( #1816 )
2019-10-20 20:40:35 +02:00
Anders Jenbo
babddf2921
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2019-10-08 00:35:03 +02:00
Anders Jenbo
683a50527d
Correct missmatched bool types
2019-10-04 09:26:26 +02:00
Anders Jenbo
80a90fe82f
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2019-09-20 20:17:16 +02:00
Robin Eklind
0b7fca12af
multi: use sizeof(sgGameInitInfo) for initdatabytes
2019-09-19 03:32:40 +02:00
Anders Jenbo
d26fe48942
[hellfire] Correct player structure and related functions
2019-09-04 22:20:54 +02:00
galaxyhaxz
4658959f44
DRLG_L5 cleanups (Crypt support) ( #1491 )
2019-09-02 21:05:38 +02:00
Anders Jenbo
83e62ea8a1
[hellfire] Set up build intergration
2019-08-30 09:55:44 +02:00
galaxyhaxz
f13512bbb8
Clean multi_send_zero_packet right
2019-08-16 14:06:22 +02:00
Anders Jenbo
68d51e7d27
Implementing Spawned Shareware version
2019-08-12 16:04:20 +02:00
Martin Hauke
6fc09ea8a6
Fix some typos
2019-07-23 14:33:42 +02:00
Anders Jenbo
5ab9f4609a
Clean up signedness
2019-07-21 00:57:53 +02:00
Anders Jenbo
e2bff090d6
Come up with names for all remaning arguments
2019-07-21 00:57:53 +02:00
Robin Eklind
105a583ce0
Use TRUE and FALSE enums for setlevel.
...
Also simplify if conditions to make
use of boolean values.
(If the cleanup4 PR ends up increasing
inserts/deletions, then this commit is
probably at fault.)
2019-07-17 20:42:26 +02:00
Robin Eklind
983d2d6769
Make _pLvlChanging into a boolean.
...
_pLvlChanging is only ever used in boolean contexts.
2019-07-17 12:24:07 +02:00
Robin Eklind
9b6e866878
Update Source/multi.cpp
...
Co-Authored-By: Anders Jenbo <anders@jenbo.dk >
2019-07-16 22:38:59 +02:00
Robin Eklind
98ac9ebaf3
multi: use name from PSX for InitLevelType
2019-07-16 14:10:40 +02:00