Anders Jenbo
adf5f8f504
Clean up hellfire related code
2021-01-31 13:37:42 +01:00
Anders Jenbo
38dbcf7641
Format source
2020-12-02 00:52:38 +01:00
Anders Jenbo
3d0f92f19d
Reorder gamemenu.h
2020-11-02 19:32:00 +01:00
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
2020-10-25 15:37:51 +01:00
Anders Jenbo
18bec27121
Hellfire clean ups
2020-04-26 22:34:30 +02:00
Anders Jenbo
c27a0a8c35
Fix bad merge
2020-04-10 10:23:11 +02:00
Anders Jenbo
30f4f1d71b
Add struct for CornerStone
2020-04-10 10:08:55 +02:00
Anders Jenbo
f066b57cd0
Merge master in to hellfire
2020-04-09 02:14:08 +02:00
Anders Jenbo
2ec7c78eae
Format source
2020-04-08 22:28:53 +02:00
Anders Jenbo
834420c0ef
Correct hellfire menu
2020-04-08 22:01:15 +02:00
Anders Jenbo
630655d9e4
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-08 21:58:34 +02:00
Anders Jenbo
cee695c890
Clean up menu structures
2020-04-08 21:54:31 +02:00
Anders Jenbo
edcd92e012
Misc clean ups that missed last round
2020-04-08 21:47:32 +02:00
Anders Jenbo
be1a3f1503
Clean up gamemenu_on
2020-04-08 20:34:37 +02:00
Anders Jenbo
6704657e71
Apply sematic codestyle
2020-04-08 20:34:29 +02:00
Anders Jenbo
1340192b59
Correct array sizes
2020-04-08 20:34:27 +02:00
Anders Jenbo
7db4ed749a
Apply more enums, defines and types
2020-04-08 20:18:11 +02:00
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
2020-04-08 20:16:32 +02:00
Anders Jenbo
b040c04a18
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-04 07:56:06 +02:00
Anders Jenbo
187a021b30
More documentation from sanctuary/notes ( #2026 )
2020-03-30 11:31:36 +02:00
galaxyhaxz
f89204e7dd
Fix function/var names (effects/sound)
2020-03-24 00:22:36 -05:00
Anders Jenbo
0383f9abcd
Add documentation to more files
2020-03-02 02:29:28 +01:00
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
galaxyhaxz
81ff8e6287
Metallic hydrogen neural array
2020-02-28 16:35:57 -06:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
qndel
4c62272715
[hellfire] fix jog menu
2020-01-17 16:17:25 +01:00
Anders Jenbo
5a469e7b97
Merge branch 'master' into hellfire
2020-01-13 00:02:47 +01:00
Anders Jenbo
cee06d07a7
Correct spelling of color
2020-01-10 11:13:47 +01:00
Anders Jenbo
458899dff7
[hellfire] Remove the color_cycling option
2020-01-09 23:58:25 +01:00
Anders Jenbo
3777219600
[hellfire] jogging menu options
2020-01-09 23:58:25 +01:00
Anders Jenbo
2f6801b524
[hellfire] PM_ChangeOffset
2020-01-09 20:40:18 +01:00
qndel
ba3537d655
[hellfire] gamemenu_music_volume bin exact ( #1903 )
2020-01-03 00:16:04 +01:00
Anders Jenbo
de02a0e870
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-01-02 23:59:21 +01:00
qndel
6dd9e0dffd
gamemenu_gamma cleanup
2020-01-02 15:31:18 +01:00
Anders Jenbo
85ab626437
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2019-12-15 02:22:17 +01:00
galaxyhaxz
67fedd9e99
Fix unknown struct field and drawpanflag
2019-10-31 22:57:15 +01:00
qndel
7956bf81da
[hellfire] gamemenu_save_game / gamemenu_load_game bin exact ( #1772 )
2019-10-07 23:04:22 +02:00
qndel
5125bfd4fa
[hellfire] gamemenu_new_game bin exact
2019-09-18 02:16:54 +02:00
Robin Eklind
2c18133c3d
s/sp/sg/
2019-08-18 07:46:30 +02:00
Robin Eklind
bc93e9523a
use names from assert for sgSingleMenu and sgMultiMenu
...
Infer name of spOptionsMenu from PSX debug data:
struct OMENUITEM MemcardLoadOptionsMenu[4]
struct OMENUITEM MemcardSaveOptionsMenu[4]
Use "sp" prefix for spOptionsMenu to conform with assert
information.
2019-08-18 07:46:30 +02:00
Robin Eklind
7ff591bd18
s/OptionMenu/OptionsMenu
...
As per the PSX debug info:
struct OMENUITEM MemcardLoadOptionsMenu[4]
struct OMENUITEM MemcardSaveOptionsMenu[4]
2019-08-18 07:46:30 +02:00
Robin Eklind
5e7abe4239
gamemenu: rename sgFooMenu to FooMenu
...
Rationale described in sanctuary/notes@c316cef7b7
as included below:
Note, the names of SingleMenu, MultiMenu and OptionsMenu
are inferred from the PSX debug names:
struct OMENUITEM GameMenu[8]
struct OMENUITEM GameOverMenu[3]
struct OMENUITEM GameSpeedMenu[4]
struct OMENUITEM InfoMenu[2]
struct OMENUITEM MainMenu[9]
struct OMENUITEM MemcardGameMenu[6]
struct OMENUITEM MemcardLoadGameMenu[4]
struct OMENUITEM MemcardLoadGameOverMenu[4]
struct OMENUITEM MemcardLoadOptionsMenu[4]
struct OMENUITEM MemcardSaveGameMenu[4]
struct OMENUITEM MemcardSaveOptionsMenu[4]
struct OMENUITEM MonstViewMenu[3]
struct OMENUITEM QuitMenu[4]
struct OMENUITEM SoundMenu[6]
2019-08-18 07:46:30 +02:00
Anders Jenbo
457b9186da
Clean up gmenu_draw_menu_item
2019-06-22 14:28:13 +02:00
Anders Jenbo
daec57bc38
More descriptive names for the menu slider functions
2019-05-13 20:47:39 +02:00
Anders Jenbo
7b2607c9f8
Clean up gamemenu.cpp
2019-05-02 00:16:46 +01:00
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
2019-04-21 17:20:38 +02:00
Robin Eklind
5a82f6eb02
gamemenu_color_cycling bin exact ( #900 )
2019-04-10 16:30:56 +02:00
galaxyhaxz
4e01e03711
Cleanup default calling conventions
2019-04-09 12:04:00 +02:00
galaxyhaxz
eb1758f86a
Fix broken game menu
2019-04-09 03:30:22 +02:00
Anders Jenbo
d0e3835ea1
Clean up gamemenu_enable_single ( #526 )
2018-12-30 13:17:08 +01:00