This commit is contained in:
qndel
2020-10-22 17:26:24 +02:00
committed by GitHub
parent 51ca45e0d6
commit 36dba1cc1c
5 changed files with 66 additions and 66 deletions
+37 -37
View File
@@ -282,11 +282,11 @@ void FreeObjectGFX()
DIABOOL RndLocOk(int xp, int yp)
{
if (dMonster[xp][yp])
if (dMonster[xp][yp] != 0)
return FALSE;
if (dPlayer[xp][yp])
if (dPlayer[xp][yp] != 0)
return FALSE;
if (dObject[xp][yp])
if (dObject[xp][yp] != 0)
return FALSE;
if (dFlags[xp][yp] & BFLAG_POPULATED)
return FALSE;
@@ -1971,10 +1971,10 @@ void Obj_Door(int i)
} else {
dx = object[i]._ox;
dy = object[i]._oy;
dok = !dMonster[dx][dy];
dok = dok HFAND !dItem[dx][dy];
dok = dok HFAND !dDead[dx][dy];
dok = dok HFAND !dPlayer[dx][dy];
dok = dMonster[dx][dy] == 0;
dok = dok HFAND (dItem[dx][dy] == 0);
dok = dok HFAND (dDead[dx][dy] == 0);
dok = dok HFAND (dPlayer[dx][dy] == 0);
object[i]._oSelFlag = 2;
object[i]._oVar4 = dok ? 1 : 2;
object[i]._oMissFlag = TRUE;
@@ -2022,7 +2022,7 @@ void Obj_FlameTrap(int i)
x = object[i]._ox - 2;
y = object[i]._oy;
for (j = 0; j < 5; j++) {
if (dPlayer[x][y] || dMonster[x][y])
if (dPlayer[x][y] != 0 || dMonster[x][y] != 0)
object[i]._oVar4 = 1;
x++;
}
@@ -2030,7 +2030,7 @@ void Obj_FlameTrap(int i)
x = object[i]._ox;
y = object[i]._oy - 2;
for (k = 0; k < 5; k++) {
if (dPlayer[x][y] || dMonster[x][y])
if (dPlayer[x][y] != 0 || dMonster[x][y] != 0)
object[i]._oVar4 = 1;
y++;
}
@@ -2082,7 +2082,7 @@ void Obj_Trap(int i)
dy = object[oti]._oy;
for (y = dy - 1; y <= object[oti]._oy + 1; y++) {
for (x = object[oti]._ox - 1; x <= object[oti]._ox + 1; x++) {
if (dPlayer[x][y]) {
if (dPlayer[x][y] != 0) {
dx = x;
dy = y;
}
@@ -2542,9 +2542,9 @@ void OperateL1RDoor(int pnum, int oi, DIABOOL sendflag)
if (!deltaload)
PlaySfxLoc(IS_CRCLOS, xp, object[oi]._oy);
}
BOOLEAN dok = !dMonster[xp][yp];
dok = dok && !dItem[xp][yp];
dok = dok && !dDead[xp][yp];
BOOLEAN dok = dMonster[xp][yp] == 0;
dok = dok && dItem[xp][yp] == 0;
dok = dok && dDead[xp][yp] == 0;
if (dok) {
#else
if (!deltaload)
@@ -2650,9 +2650,9 @@ void OperateL1LDoor(int pnum, int oi, DIABOOL sendflag)
if (!deltaload)
PlaySfxLoc(IS_CRCLOS, xp, object[oi]._oy);
}
BOOLEAN dok = !dMonster[xp][yp];
dok = dok && !dItem[xp][yp];
dok = dok && !dDead[xp][yp];
BOOLEAN dok = dMonster[xp][yp] == 0;
dok = dok && dItem[xp][yp] == 0;
dok = dok && dDead[xp][yp] == 0;
if (dok) {
#else
if (!deltaload)
@@ -2723,9 +2723,9 @@ void OperateL2RDoor(int pnum, int oi, DIABOOL sendflag)
if (!deltaload)
PlaySfxLoc(IS_DOORCLOS, object[oi]._ox, yp);
dok = !dMonster[xp][yp];
dok = dok HFAND !dItem[xp][yp];
dok = dok HFAND !dDead[xp][yp];
dok = dMonster[xp][yp] == 0;
dok = dok HFAND (dItem[xp][yp] == 0);
dok = dok HFAND (dDead[xp][yp] == 0);
if (dok) {
if (pnum == myplr && sendflag)
NetSendCmdParam1(TRUE, CMD_CLOSEDOOR, oi);
@@ -2768,9 +2768,9 @@ void OperateL2LDoor(int pnum, int oi, BOOL sendflag)
if (!deltaload)
PlaySfxLoc(IS_DOORCLOS, object[oi]._ox, yp);
dok = !dMonster[xp][yp];
dok = dok HFAND !dItem[xp][yp];
dok = dok HFAND !dDead[xp][yp];
dok = dMonster[xp][yp] == 0;
dok = dok HFAND (dItem[xp][yp] == 0);
dok = dok HFAND (dDead[xp][yp] == 0);
if (dok) {
if (pnum == myplr && sendflag)
NetSendCmdParam1(TRUE, CMD_CLOSEDOOR, oi);
@@ -2814,9 +2814,9 @@ void OperateL3RDoor(int pnum, int oi, DIABOOL sendflag)
if (!deltaload)
PlaySfxLoc(IS_DOORCLOS, object[oi]._ox, yp);
dok = !dMonster[xp][yp];
dok = dok HFAND !dItem[xp][yp];
dok = dok HFAND !dDead[xp][yp];
dok = dMonster[xp][yp] == 0;
dok = dok HFAND (dItem[xp][yp] == 0);
dok = dok HFAND (dDead[xp][yp] == 0);
if (dok) {
if (pnum == myplr && sendflag)
NetSendCmdParam1(TRUE, CMD_CLOSEDOOR, oi);
@@ -2860,9 +2860,9 @@ void OperateL3LDoor(int pnum, int oi, DIABOOL sendflag)
if (!deltaload)
PlaySfxLoc(IS_DOORCLOS, object[oi]._ox, yp);
dok = !dMonster[xp][yp];
dok = dok HFAND !dItem[xp][yp];
dok = dok HFAND !dDead[xp][yp];
dok = dMonster[xp][yp] == 0;
dok = dok HFAND (dItem[xp][yp] == 0);
dok = dok HFAND (dDead[xp][yp] == 0);
if (dok) {
if (pnum == myplr && sendflag)
NetSendCmdParam1(TRUE, CMD_CLOSEDOOR, oi);
@@ -2884,14 +2884,14 @@ void MonstCheckDoors(int m)
mx = monster[m]._mx;
my = monster[m]._my;
if (dObject[mx - 1][my - 1]
|| dObject[mx][my - 1]
|| dObject[mx + 1][my - 1]
|| dObject[mx - 1][my]
|| dObject[mx + 1][my]
|| dObject[mx - 1][my + 1]
|| dObject[mx][my + 1]
|| dObject[mx + 1][my + 1]) {
if (dObject[mx - 1][my - 1] != 0
|| dObject[mx][my - 1] != 0
|| dObject[mx + 1][my - 1] != 0
|| dObject[mx - 1][my] != 0
|| dObject[mx + 1][my] != 0
|| dObject[mx - 1][my + 1] != 0
|| dObject[mx][my + 1] != 0
|| dObject[mx + 1][my + 1] != 0) {
for (i = 0; i < nobjects; ++i) {
oi = objectactive[i];
if ((object[oi]._otype == OBJ_L1LDOOR || object[oi]._otype == OBJ_L1RDOOR) && object[oi]._oVar4 == 0) {
@@ -3908,7 +3908,7 @@ void OperateShrine(int pnum, int i, int sType)
if (j > MAXDUNX * 112)
break;
lv = dPiece[xx][yy];
} while (nSolidTable[lv] || dObject[xx][yy] || dMonster[xx][yy]);
} while (nSolidTable[lv] || dObject[xx][yy] != 0 || dMonster[xx][yy] != 0);
AddMissile(plr[pnum]._px, plr[pnum]._py, xx, yy, plr[pnum]._pdir, MIS_RNDTELEPORT, -1, pnum, 0, 2 * leveltype);
if (pnum != myplr)
return;