mirror of
https://github.com/diasurgical/DevilutionX.git
synced 2026-05-21 05:40:35 +00:00
696 lines
26 KiB
CMake
696 lines
26 KiB
CMake
cmake_minimum_required(VERSION 3.22)
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foreach(_policy CMP0135 CMP0141)
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if(POLICY ${_policy})
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cmake_policy(SET ${_policy} NEW)
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set(CMAKE_POLICY_DEFAULT_${_policy} NEW)
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endif()
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endforeach()
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# Projects added via `add_subdirectory` or `FetchContent` may have a lower
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# `cmake_minimum_required` than we set here. Set policies that we require
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# to their new value so that they still apply.
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set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
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set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
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if(IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/dist")
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message("-- Detected a source distribution with the required FetchContent dependencies and devilutionx.mpq included")
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set(SRC_DIST ON)
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add_subdirectory(dist)
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endif()
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if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
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message(WARNING [[In-source build detected, please eg. create a new directory and use `cmake ..`]])
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endif()
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include(CMakeDependentOption)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake")
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake/finders")
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include(functions/genex)
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# Options required by `VcPkgManifestFeatures`, which must be included before the `project` call.
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option(USE_SDL1 "Use SDL1.2 instead of SDL2" OFF)
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option(NONET "Disable network support" OFF)
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cmake_dependent_option(PACKET_ENCRYPTION "Encrypt network packets" ON "NOT NONET" OFF)
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# The gettext[tools] package takes a very long time to install
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if(CMAKE_TOOLCHAIN_FILE MATCHES "vcpkg.cmake$")
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option(USE_GETTEXT_FROM_VCPKG "Add vcpkg dependency for gettext[tools] for compiling translations" OFF)
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endif()
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option(BUILD_TESTING "Build tests." ON)
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# These must be included after the options above but before the `project` call.
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include(VcPkgManifestFeatures)
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# Set up the `project` before the rest of the options so that:
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#
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# 1. Properties such as `TARGET_SUPPORTS_SHARED_LIBS` are defined.
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# 2. Toolchain file is evaluated, required for `Platforms.cmake`,
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# which can override the options.
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file(STRINGS "VERSION" VERSION_STR)
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if(NOT "${VERSION_STR}" STREQUAL "")
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string(REGEX MATCH "([0-9]+\\.[0-9]+\\.[0-9]+).*" VERSION_PREFIX ${VERSION_STR})
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set(VERSION_NUM ${CMAKE_MATCH_1})
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endif()
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if(NOT VERSION_SUFFIX)
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# For versions with a suffix, e.g. "1.5.0-dev", include
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# the build type and the git hash.
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set(VERSION_SUFFIX "-$<CONFIG>")
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if(VERSION_PREFIX MATCHES "-")
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if(NOT GIT_COMMIT_HASH)
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include(functions/git)
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get_git_commit_hash(GIT_COMMIT_HASH)
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endif()
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if(GIT_COMMIT_HASH)
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set(VERSION_SUFFIX "${VERSION_SUFFIX}-${GIT_COMMIT_HASH}")
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endif()
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else()
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# For versions without a suffix, e.g. "1.5.0" rather than "1.5.0-dev",
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# only include the build type if it is a debug build.
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set(VERSION_SUFFIX "$<$<CONFIG:Debug>:$<CONFIG>>")
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endif()
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endif()
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project(DevilutionX
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VERSION ${VERSION_NUM}
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LANGUAGES C CXX)
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set(PROJECT_VERSION_WITH_SUFFIX "${VERSION_PREFIX}${VERSION_SUFFIX}")
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# Platform definitions can override options and we want `cmake_dependent_option` to see the effects.
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# Note that a few options are still defined before this because they're needed by `VcPkgManifestFeatures.cmake`.
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include(Platforms)
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# This built-in CMake module adds a BUILD_TESTING option (ON by default).
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# Must be included in the top-level `CMakeLists.txt` after calling `project`.
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# Because we must include `VcPkgManifestFeatures` before the `project` call,
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# we add a BUILD_TESTING option ourselves above as well.
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include(CTest)
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# Debugging / profiling options
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DEBUG_OPTION(ASAN "Enable address sanitizer")
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DEBUG_OPTION(UBSAN "Enable undefined behaviour sanitizer")
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option(TSAN "Enable thread sanitizer (not compatible with ASAN=ON)" OFF)
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DEBUG_OPTION(DEBUG "Enable debug mode in engine")
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option(GPERF "Build with GPerfTools profiler" OFF)
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cmake_dependent_option(GPERF_HEAP_FIRST_GAME_ITERATION "Save heap profile of the first game iteration" OFF "GPERF" OFF)
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option(ENABLE_CODECOVERAGE "Instrument code for code coverage (only enabled with BUILD_TESTING)" OFF)
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# Packaging options
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RELEASE_OPTION(CPACK "Configure CPack")
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option(MACOSX_STANDALONE_APP_BUNDLE "Generate a portable app bundle to use on other devices (requires sudo)" OFF)
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option(WIN_NSIS "Generate an NSIS installer" OFF)
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# Network options
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cmake_dependent_option(DISABLE_TCP "Disable TCP multiplayer option" OFF "NOT NONET" ON)
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cmake_dependent_option(DISABLE_ZERO_TIER "Disable ZeroTier multiplayer option" OFF "NOT NONET" ON)
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# Graphics options
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if(NOT USE_SDL1)
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set(DEVILUTIONX_DISPLAY_TEXTURE_FORMAT "SDL_PIXELFORMAT_RGB888" CACHE STRING "Texture format for DevilutionX textures when using the GPU renderer")
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mark_as_advanced(DEVILUTIONX_DISPLAY_TEXTURE_FORMAT)
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endif()
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if(USE_SDL1)
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# SDL_image in SDL1 does not support PNG, making PCX the only option.
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set(DEVILUTIONX_SCREENSHOT_FORMAT "DEVILUTIONX_SCREENSHOT_FORMAT_PCX")
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else()
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set(DEVILUTIONX_SCREENSHOT_FORMAT "DEVILUTIONX_SCREENSHOT_FORMAT_PNG" CACHE STRING "Screenshot format")
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set_property(CACHE DEVILUTIONX_SCREENSHOT_FORMAT PROPERTY STRINGS "DEVILUTIONX_SCREENSHOT_FORMAT_PNG;DEVILUTIONX_SCREENSHOT_FORMAT_PCX")
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mark_as_advanced(DEVILUTIONX_SCREENSHOT_FORMAT)
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endif()
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# Sound options
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option(NOSOUND "Disable sound support" OFF)
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option(DEVILUTIONX_RESAMPLER_SPEEX "Build with Speex resampler" ON)
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cmake_dependent_option(DEVILUTIONX_RESAMPLER_SDL "Build with SDL resampler" ON "NOT USE_SDL1" OFF)
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if(DEVILUTIONX_RESAMPLER_SPEEX)
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list(APPEND _resamplers Speex)
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endif()
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if(DEVILUTIONX_RESAMPLER_SDL)
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list(APPEND _resamplers SDL)
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endif()
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list(GET _resamplers 0 _default_resampler)
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set(DEVILUTIONX_DEFAULT_RESAMPLER ${_default_resampler} CACHE STRING "Default resampler")
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set_property(CACHE DEVILUTIONX_DEFAULT_RESAMPLER PROPERTY STRINGS ${_resamplers})
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# Optimization / link options
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option(DISABLE_LTO "Disable link-time optimization (by default enabled in release mode)" OFF)
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option(PIE "Generate position-independent code" OFF)
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cmake_dependent_option(DEVILUTIONX_DISABLE_RTTI "Disable RTTI" ON "NONET" OFF)
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cmake_dependent_option(DEVILUTIONX_DISABLE_EXCEPTIONS "Disable exceptions" ON "DISABLE_ZERO_TIER" OFF)
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RELEASE_OPTION(DEVILUTIONX_STATIC_CXX_STDLIB "Link C++ standard library statically (if available)")
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option(DEVILUTIONX_PROFILE_GENERATE "Build a binary that generates the profile for PGO" OFF)
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option(DEVILUTIONX_PROFILE_USE "Build with PGO using the given profile file" OFF)
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set(DEVILUTIONX_PROFILE_DIR "" CACHE STRING "Directory where the profile is stored")
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include(MoldLinker)
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# Memory / performance trade-off options
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option(UNPACKED_MPQS "Expect MPQs to be unpacked and the data converted with devilutionx-mpq-tools" OFF)
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option(UNPACKED_SAVES "Uses unpacked save files instead of MPQ .sv/.hsv files" OFF)
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option(DISABLE_STREAMING_MUSIC "Disable streaming music (to work around broken platform implementations)" OFF)
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mark_as_advanced(DISABLE_STREAMING_MUSIC)
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option(DISABLE_STREAMING_SOUNDS "Disable streaming sounds (to work around broken platform implementations)" OFF)
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mark_as_advanced(DISABLE_STREAMING_SOUNDS)
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set(STREAM_ALL_AUDIO_MIN_FILE_SIZE "" CACHE STRING "If set, stream all the audio files larger than this size")
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mark_as_advanced(STREAM_ALL_AUDIO_MIN_FILE_SIZE)
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option(DEVILUTIONX_PALETTE_TRANSPARENCY_BLACK_16_LUT "Whether to use a lookup table for transparency blending with black. This improves performance of blending transparent black overlays, such as quest dialog background, at the cost of 128 KiB of RAM." ON)
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mark_as_advanced(DEVILUTIONX_PALETTE_TRANSPARENCY_BLACK_16_LUT)
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# Additional features
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option(DISABLE_DEMOMODE "Disable demo mode support" OFF)
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option(DISCORD_INTEGRATION "Build with Discord SDK for rich presence support" OFF)
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option(SCREEN_READER_INTEGRATION "Build with screen reader support" OFF)
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mark_as_advanced(SCREEN_READER_INTEGRATION)
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# If both UNPACKED_MPQS and UNPACKED_SAVES are enabled, we completely remove MPQ support.
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if(UNPACKED_MPQS AND UNPACKED_SAVES)
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set(SUPPORTS_MPQ OFF)
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else()
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set(SUPPORTS_MPQ ON)
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endif()
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# By default, devilutionx.mpq is built only if smpq is installed and MPQ support is enabled.
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if(SUPPORTS_MPQ AND NOT UNPACKED_MPQS)
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if(NOT DEFINED BUILD_ASSETS_MPQ AND NOT SRC_DIST)
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find_program(SMPQ smpq)
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elseif(BUILD_ASSETS_MPQ)
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find_program(SMPQ smpq REQUIRED)
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endif()
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if(SMPQ)
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set(_has_smpq ON)
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else()
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set(_has_smpq OFF)
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endif()
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option(BUILD_ASSETS_MPQ "If true, assets are packaged into devilutionx.mpq." ${_has_smpq})
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else()
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set(BUILD_ASSETS_MPQS OFF)
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endif()
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# === Option overrides ===
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# TSAN is not compatible with ASAN.
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if(TSAN)
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set(ASAN OFF)
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endif()
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if(MSVC AND NOT CMAKE_BUILD_TYPE STREQUAL "Debug" AND NOT DISABLE_LTO)
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# Work around MSVC + CMake bug when LTO is enabled.
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# See https://github.com/diasurgical/devilutionX/issues/3778
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# and https://gitlab.kitware.com/cmake/cmake/-/issues/23035
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set(BUILD_TESTING OFF)
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endif()
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# Note: `CMAKE_CROSSCOMPILING` is only available after the `project` call.
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if(CMAKE_CROSSCOMPILING)
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set(BUILD_TESTING OFF)
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endif()
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if(DISABLE_DEMOMODE)
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# Testing requires demomode.
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set(BUILD_TESTING OFF)
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endif()
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if(BUILD_TESTING)
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# When tests are enabled, we build a shared devilutionx_so library, which needs to be PIC to link.
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set(PIE ON)
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endif()
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# Recalculate the dependent options that are defined before `include(Platforms)`:
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if(NONET)
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# PACKET_ENCRYPTION is defined before `Platforms.cmake` is included.
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# This means that if a `Platforms.cmake` sets NONET to OFF, PACKET_ENCRYPTION will not automatically
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# reflect that.
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set(PACKET_ENCRYPTION OFF)
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endif()
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# === End of option overrides ===
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if(PIE)
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set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
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endif()
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find_program(CCACHE_PROGRAM ccache)
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if(CCACHE_PROGRAM)
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set(CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
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set(CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
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endif()
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if(DEVILUTIONX_DISABLE_RTTI)
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if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti")
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elseif(MSVC)
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string(REGEX REPLACE "/GR" "/GR-" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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endif()
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endif()
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if(DEVILUTIONX_DISABLE_EXCEPTIONS)
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if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions")
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elseif(MSVC)
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string(REGEX REPLACE "/EHsc" "/EHs-c-" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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endif()
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endif()
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# Remove unused symbols in non-debug mode.
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# This is useful even with LTO (-84 KiB with MinSizeRel).
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#
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# PS4 toolchain crashes in `create-fself` when linking with these flags, so we exclude it:
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# https://github.com/PacBrew/ps4-openorbis/issues/8
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if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang" AND NOT PS4)
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add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-ffunction-sections;-fdata-sections>")
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if(APPLE)
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add_link_options("$<$<NOT:$<CONFIG:Debug>>:LINKER:-dead_strip>")
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else()
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add_link_options("$<$<NOT:$<CONFIG:Debug>>:LINKER:--gc-sections,--as-needed>")
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endif()
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endif()
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if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
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# -fipa-pta and -fdevirtualize-at-ltrans improve performance.
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add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-fipa-pta;-fdevirtualize-at-ltrans>")
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endif()
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if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
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add_compile_options("$<$<BOOL:${DEVILUTIONX_PROFILE_GENERATE}>:-fprofile-generate>")
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add_link_options("$<$<BOOL:${DEVILUTIONX_PROFILE_GENERATE}>:-fprofile-generate>")
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add_compile_options("$<$<BOOL:${DEVILUTIONX_PROFILE_USE}>:-fprofile-use>")
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add_link_options("$<$<BOOL:${DEVILUTIONX_PROFILE_USE}>:-fprofile-use>")
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add_compile_options("$<$<BOOL:${DEVILUTIONX_PROFILE_DIR}>:-fprofile-dir=${DEVILUTIONX_PROFILE_DIR};-fprofile-prefix-path=${CMAKE_CURRENT_BINARY_DIR}>")
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add_link_options("$<$<BOOL:${DEVILUTIONX_PROFILE_DIR}>:-fprofile-dir=${DEVILUTIONX_PROFILE_DIR};-fprofile-prefix-path=${CMAKE_CURRENT_BINARY_DIR}>")
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endif()
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if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
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# u8path() function is deprecated but there is no sensible alternative and it might even get un-deprecated.
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add_definitions(-D_SILENCE_CXX20_U8PATH_DEPRECATION_WARNING)
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if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.25")
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# This enables Edit & Continue support, see https://learn.microsoft.com/en-us/cpp/build/cmake-projects-in-visual-studio#edit-and-continue-for-cmake-projects
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set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$<$<CONFIG:Debug>:EditAndContinue>") # Sets /ZI compiler option, see https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_DEBUG_INFORMATION_FORMAT.html
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add_link_options("$<$<CONFIG:Debug>:/INCREMENTAL>")
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endif()
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endif()
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# Not a genexp because CMake doesn't support it
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# https://gitlab.kitware.com/cmake/cmake/-/issues/20546
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if(NOT DISABLE_LTO)
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# LTO if supported:
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include(CheckIPOSupported)
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check_ipo_supported(RESULT is_ipo_supported OUTPUT lto_error)
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if(is_ipo_supported)
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set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON)
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set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO ON)
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set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL ON)
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endif()
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endif()
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if(GPERF)
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set(DEVILUTIONX_STATIC_CXX_STDLIB OFF)
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if(GPERF_HEAP_FIRST_GAME_ITERATION)
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set(GPERF_HEAP_MAIN ON)
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endif()
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# Compile with information about file and line numbers for everything
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# even in non-Debug build types.
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if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
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add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-g2>")
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elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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# Use the more size-efficient `-gmlt` option on clang.
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add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-gmlt>")
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endif()
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endif()
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set(CMAKE_CXX_STANDARD 20)
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# On some platforms, such as DJGPP,
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# `-std=c++20` defines `__STRICT_ANSI__` which disables
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# all POSIX extensions, so we need to use `-std=gnu++20` instead.
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set(CMAKE_CXX_EXTENSIONS ON)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # for clang-tidy
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set(CMAKE_THREAD_PREFER_PTHREAD ON)
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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if(NOT TARGET_PLATFORM STREQUAL "dos")
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find_package(Threads REQUIRED)
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endif()
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# Dependencies must be included after Platforms.
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include(Dependencies)
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add_subdirectory(Source)
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set(BIN_TARGET devilutionx)
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if(NINTENDO_3DS)
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set(BIN_TARGET ${BIN_TARGET}.elf)
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elseif(TARGET_PLATFORM STREQUAL "dos")
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set(BIN_TARGET devx)
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endif()
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if(ANDROID)
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add_library(${BIN_TARGET} SHARED Source/main.cpp)
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elseif(UWP_LIB)
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set(BIN_TARGET libdevilutionx)
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else()
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add_executable(${BIN_TARGET}
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WIN32
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MACOSX_BUNDLE
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Source/main.cpp
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Packaging/windows/devilutionx.exe.manifest
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Packaging/windows/devilutionx.rc
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Packaging/apple/LaunchScreen.storyboard)
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if(CMAKE_STRIP AND NOT DEVILUTIONX_DISABLE_STRIP)
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add_custom_command(
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TARGET ${BIN_TARGET} POST_BUILD
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COMMAND $<$<OR:$<CONFIG:Release>,$<CONFIG:MinSizeRel>>:${CMAKE_STRIP}>
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ARGS $<TARGET_FILE:${BIN_TARGET}>)
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endif()
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endif()
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if(TARGET_PLATFORM STREQUAL "dos")
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# Allow multiple definitions for math stubs in DJGPP
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set_target_properties(${BIN_TARGET} PROPERTIES
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LINK_FLAGS "-Wl,--allow-multiple-definition -static"
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)
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target_link_libraries(${BIN_TARGET} PRIVATE m)
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endif()
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if(NOT UWP_LIB)
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target_link_dependencies(${BIN_TARGET} PRIVATE libdevilutionx)
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endif()
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if(GPERF)
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target_link_libraries(${BIN_TARGET} PUBLIC ${GPERFTOOLS_LIBRARIES})
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endif()
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# Must be included after `BIN_TARGET` and `libdevilutionx` are defined.
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include(Assets)
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include(Mods)
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if(EMSCRIPTEN)
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target_link_options(${BIN_TARGET} PRIVATE --preload-file assets)
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endif()
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if(NOT USE_SDL1 AND NOT UWP_LIB)
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target_link_libraries(${BIN_TARGET} PUBLIC ${SDL2_MAIN})
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endif()
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if(BUILD_TESTING)
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add_subdirectory(test)
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endif()
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include(functions/set_relative_file_macro)
|
|
set_relative_file_macro(${BIN_TARGET})
|
|
|
|
if(APPLE)
|
|
set(MACOSX_BUNDLE_GUI_IDENTIFIER com.diasurgical.devilutionx)
|
|
set(MACOSX_BUNDLE_COPYRIGHT Unlicense)
|
|
set(MACOSX_BUNDLE_BUNDLE_NAME devilutionx)
|
|
set(MACOSX_BUNDLE_DISPLAY_NAME DevilutionX)
|
|
set(MACOSX_BUNDLE_INFO_STRING ${PROJECT_VERSION})
|
|
set(MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION})
|
|
set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION})
|
|
set(MACOSX_BUNDLE_LONG_VERSION_STRING "Version ${PROJECT_VERSION}")
|
|
if(IOS)
|
|
set(MACOSX_BUNDLE_REQUIRED_PLATFORM IPhoneOS)
|
|
set_target_properties(${BIN_TARGET} PROPERTIES XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
|
|
set(CMAKE_OSX_DEPLOYMENT_TARGET "9.0")
|
|
elseif(DARWIN_MAJOR_VERSION GREATER_EQUAL 17)
|
|
set(MACOSX_BUNDLE_REQUIRED_PLATFORM Carbon)
|
|
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13.0")
|
|
endif()
|
|
if(DARWIN_MAJOR_VERSION VERSION_LESS 9)
|
|
# Finder on OSX Tiger can only handle icns files with up to 128x128 icons.
|
|
set(_icon_file AppIcon_128)
|
|
else()
|
|
set(_icon_file AppIcon)
|
|
endif()
|
|
target_sources(${BIN_TARGET} PRIVATE "Packaging/apple/${_icon_file}.icns")
|
|
set_source_files_properties("./Packaging/apple/${_icon_file}.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
|
|
set_target_properties(${BIN_TARGET} PROPERTIES MACOSX_BUNDLE_ICON_FILE "${_icon_file}.icns")
|
|
set_target_properties(${BIN_TARGET} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Packaging/apple/Info.plist")
|
|
|
|
install (TARGETS ${BIN_TARGET} DESTINATION ./)
|
|
|
|
if(MACOSX_STANDALONE_APP_BUNDLE)
|
|
install(CODE "
|
|
include(BundleUtilities)
|
|
fixup_bundle(${CMAKE_BINARY_DIR}/${MACOSX_BUNDLE_BUNDLE_NAME}.app \"\" \"\")
|
|
"
|
|
COMPONENT Runtime)
|
|
endif()
|
|
|
|
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
|
|
if(COREFOUNDATION_LIBRARY)
|
|
target_link_libraries(libdevilutionx PUBLIC "${COREFOUNDATION_LIBRARY}")
|
|
target_compile_definitions(libdevilutionx PRIVATE USE_COREFOUNDATION)
|
|
endif()
|
|
|
|
set(MACOSX_BUNDLE_LONG_VERSION_STRING "Version ${PROJECT_VERSION}")
|
|
set(CPACK On)
|
|
endif()
|
|
|
|
if(NINTENDO_SWITCH)
|
|
nx_generate_nacp (${BIN_TARGET}.nacp
|
|
NAME "DevilutionX"
|
|
AUTHOR "Devilution Team"
|
|
VERSION "${PROJECT_VERSION}"
|
|
)
|
|
|
|
file(MAKE_DIRECTORY "${DEVILUTIONX_ASSETS_OUTPUT_DIRECTORY}")
|
|
nx_create_nro(${BIN_TARGET}
|
|
NACP ${BIN_TARGET}.nacp
|
|
ICON "${PROJECT_SOURCE_DIR}/Packaging/switch/icon.jpg"
|
|
ROMFS ${DEVILUTIONX_ASSETS_OUTPUT_DIRECTORY}
|
|
)
|
|
endif()
|
|
|
|
if(VITA)
|
|
set(VITA_APP_NAME "devilutionX")
|
|
set(VITA_TITLEID "DVLX00001")
|
|
set(VITA_VERSION "01.00")
|
|
set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d PARENTAL_LEVEL=1")
|
|
set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d ATTRIBUTE2=12")
|
|
vita_create_self(devilutionx.self devilutionx UNSAFE)
|
|
if(BUILD_ASSETS_MPQ OR SRC_DIST)
|
|
vita_create_vpk(devilutionx.vpk ${VITA_TITLEID} devilutionx.self
|
|
VERSION ${VITA_VERSION}
|
|
NAME ${VITA_APP_NAME}
|
|
FILE Packaging/vita/sce_sys sce_sys
|
|
FILE ${DEVILUTIONX_MPQ} devilutionx.mpq
|
|
)
|
|
else()
|
|
vita_create_vpk(devilutionx.vpk ${VITA_TITLEID} devilutionx.self
|
|
VERSION ${VITA_VERSION}
|
|
NAME ${VITA_APP_NAME}
|
|
FILE Packaging/vita/sce_sys sce_sys
|
|
FILE assets assets
|
|
${VITA_TRANSLATIONS_LIST}
|
|
)
|
|
endif()
|
|
|
|
endif()
|
|
|
|
if(PS4)
|
|
add_custom_command(
|
|
TARGET devilutionx_mpq POST_BUILD
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${DEVILUTIONX_MPQ} "${PROJECT_SOURCE_DIR}/Packaging/ps4/")
|
|
add_self(${BIN_TARGET})
|
|
add_pkg(${BIN_TARGET} "${PROJECT_SOURCE_DIR}/Packaging/ps4"
|
|
"DVLX00001" "DevilutionX" "${PROJECT_VERSION}")
|
|
endif()
|
|
|
|
if(NINTENDO_3DS)
|
|
set(APP_TITLE "DevilutionX")
|
|
set(APP_DESCRIPTION "DevilutionX port for 3DS")
|
|
set(APP_AUTHOR "Diasurgical Team")
|
|
set(APP_ICON "${PROJECT_SOURCE_DIR}/Packaging/ctr/icon.png")
|
|
set(APP_BANNER "${PROJECT_SOURCE_DIR}/Packaging/ctr/banner.png")
|
|
set(APP_AUDIO "${CMAKE_BINARY_DIR}/banner_audio.wav")
|
|
set(APP_RSF "${PROJECT_SOURCE_DIR}/Packaging/ctr/template.rsf")
|
|
set(APP_VERSION ${PROJECT_VERSION})
|
|
|
|
find_program(FFMPEG ffmpeg)
|
|
if(FFMPEG)
|
|
add_custom_command(OUTPUT ${APP_AUDIO}
|
|
COMMAND ${FFMPEG} -y -ss 3.3 -t 3 -i "${PROJECT_SOURCE_DIR}/Packaging/resources/shareware-startup.wav" -af "afade=t=in:st=0:d=0.1,afade=t=out:st=2.9:d=0.1" ${APP_AUDIO}
|
|
DEPENDS ${PROJECT_SOURCE_DIR}/Packaging/resources/shareware-startup.wav
|
|
VERBATIM)
|
|
else()
|
|
add_custom_command(OUTPUT ${APP_AUDIO}
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/Packaging/ctr/audio_silent.wav ${APP_AUDIO}
|
|
DEPENDS ${PROJECT_SOURCE_DIR}/Packaging/ctr/audio_silent.wav
|
|
VERBATIM)
|
|
endif()
|
|
|
|
include(Tools3DS)
|
|
add_3dsx_target(${BIN_TARGET})
|
|
add_cia_target(${BIN_TARGET} ${APP_RSF} ${APP_BANNER} ${APP_AUDIO})
|
|
endif()
|
|
|
|
if(NXDK)
|
|
target_link_libraries(${BIN_TARGET} PRIVATE "${NXDK_DIR}/lib/libnxdk_automount_d.lib")
|
|
target_link_options(${BIN_TARGET} PRIVATE "-include:_automount_d_drive")
|
|
|
|
set(_nxdk_pkg_dir "${CMAKE_BINARY_DIR}/pkg")
|
|
set(_xbe_path "${_nxdk_pkg_dir}/default.xbe")
|
|
add_custom_command(
|
|
OUTPUT "${_xbe_path}"
|
|
COMMAND "${CMAKE_COMMAND}" -E make_directory "${_nxdk_pkg_dir}"
|
|
COMMAND "${NXDK_DIR}/tools/cxbe/cxbe" "-OUT:${_xbe_path}" -TITLE:DevilutionX "-Logo:${PROJECT_SOURCE_DIR}/Packaging/xbox_nxdk/xbe_logo.pgm" "${CMAKE_BINARY_DIR}/${BIN_TARGET}.exe"
|
|
DEPENDS "${BIN_TARGET}"
|
|
)
|
|
add_custom_target(nxdk_xbe DEPENDS "${_xbe_path}")
|
|
endif()
|
|
|
|
if(CPACK AND (APPLE OR BUILD_ASSETS_MPQ OR SRC_DIST))
|
|
if(WIN32)
|
|
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
|
set(SDL2_WIN32_DLLS_DIR "${CMAKE_BINARY_DIR}")
|
|
else()
|
|
set(SDL2_WIN32_DLLS_DIR "${SDL2_EXEC_PREFIX}")
|
|
endif()
|
|
set(SDL2_WIN32_LICENSES_DIR "${PROJECT_SOURCE_DIR}/Packaging/resources")
|
|
|
|
file(GLOB SDL2_WIN32_ALL_DLLS
|
|
LIST_DIRECTORIES false
|
|
"${SDL2_WIN32_DLLS_DIR}/*.dll")
|
|
file(GLOB SDL2_WIN32_ALL_LICENSES
|
|
LIST_DIRECTORIES false
|
|
"${SDL2_WIN32_LICENSES_DIR}/LICENSE*.txt"
|
|
"${SDL2_WIN32_LICENSES_DIR}/README*.txt")
|
|
|
|
set(CPACK_PACKAGE_NAME ${project_name})
|
|
if(WIN_NSIS)
|
|
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}_${PROJECT_VERSION}_Installer")
|
|
set(CPACK_GENERATOR "NSIS")
|
|
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${PROJECT_NAME}")
|
|
set(CPACK_NSIS_MUI_ICON "${PROJECT_SOURCE_DIR}/Packaging/windows/icon.ico")
|
|
set(CPACK_NSIS_MUI_UNIICON "${PROJECT_SOURCE_DIR}/Packaging/windows/icon.ico")
|
|
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE.md")
|
|
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
|
|
set(CPACK_PACKAGE_EXECUTABLES "devilutionx" "DevilutionX")
|
|
set(CPACK_NSIS_MUI_FINISHPAGE_RUN "${BIN_TARGET}")
|
|
else()
|
|
set(CPACK_PACKAGE_FILE_NAME "devilutionx")
|
|
set(CPACK_GENERATOR "ZIP")
|
|
endif()
|
|
set(CPACK_STRIP_FILES TRUE)
|
|
install(TARGETS ${BIN_TARGET} DESTINATION .)
|
|
install(FILES "${PROJECT_SOURCE_DIR}/Packaging/windows/README.txt"
|
|
DESTINATION "."
|
|
)
|
|
install(FILES "${DEVILUTIONX_MPQ}"
|
|
DESTINATION "."
|
|
)
|
|
|
|
foreach(_SDL2_WIN32_DLL_PATH ${SDL2_WIN32_ALL_DLLS} ${WIN32_INSTALL_DLLS})
|
|
install(FILES "${_SDL2_WIN32_DLL_PATH}"
|
|
DESTINATION "."
|
|
)
|
|
endforeach()
|
|
|
|
foreach(_SDL2_WIN32_LICENSE_PATH ${SDL2_WIN32_ALL_LICENSES})
|
|
install(FILES "${_SDL2_WIN32_LICENSE_PATH}"
|
|
DESTINATION "LICENSE"
|
|
)
|
|
endforeach()
|
|
|
|
if(DISCORD_SHARED_LIB)
|
|
install(FILES "${DISCORD_SHARED_LIB}"
|
|
DESTINATION "."
|
|
)
|
|
endif()
|
|
|
|
if(SCREEN_READER_INTEGRATION)
|
|
install(FILES "${Tolk_BINARY_DIR}/libTolk.dll"
|
|
DESTINATION "."
|
|
)
|
|
endif()
|
|
|
|
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
|
string(TOLOWER ${PROJECT_NAME} project_name)
|
|
set(CPACK_PACKAGE_NAME ${project_name})
|
|
set(CPACK_GENERATOR "7Z")
|
|
# Common *nix files
|
|
set(CPACK_STRIP_FILES TRUE)
|
|
install(TARGETS ${BIN_TARGET} DESTINATION bin)
|
|
set(desktop_file "${PROJECT_SOURCE_DIR}/Packaging/nix/${project_name}.desktop")
|
|
set(desktop_file_hellfire "${PROJECT_SOURCE_DIR}/Packaging/nix/${project_name}-hellfire.desktop")
|
|
|
|
find_program(DFI desktop-file-install)
|
|
if(DFI)
|
|
execute_process(COMMAND ${DFI} --dir=${CMAKE_BINARY_DIR} ${desktop_file})
|
|
set(desktop_file "${CMAKE_BINARY_DIR}/${project_name}.desktop")
|
|
execute_process(COMMAND ${DFI} --dir=${CMAKE_BINARY_DIR} ${desktop_file_hellfire})
|
|
set(desktop_file_hellfire "${CMAKE_BINARY_DIR}/${project_name}-hellfire.desktop")
|
|
endif()
|
|
|
|
install(FILES "${desktop_file}"
|
|
DESTINATION "share/applications"
|
|
)
|
|
install(FILES "${desktop_file_hellfire}"
|
|
DESTINATION "share/applications"
|
|
)
|
|
install(FILES "${PROJECT_SOURCE_DIR}/Packaging/nix/README.txt"
|
|
DESTINATION "share/diasurgical/${project_name}"
|
|
)
|
|
install(FILES "${DEVILUTIONX_MPQ}"
|
|
DESTINATION "share/diasurgical/${project_name}"
|
|
)
|
|
install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/icon.png"
|
|
DESTINATION "share/icons/hicolor/512x512/apps"
|
|
RENAME "${project_name}.png"
|
|
)
|
|
install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/hellfire.png"
|
|
DESTINATION "share/icons/hicolor/512x512/apps"
|
|
RENAME "${project_name}-hellfire.png"
|
|
)
|
|
install(FILES "${PROJECT_SOURCE_DIR}/Packaging/nix/devilutionx.metainfo.xml"
|
|
DESTINATION "share/metainfo"
|
|
RENAME "${project_name}.metainfo.xml"
|
|
)
|
|
if(DISCORD_SHARED_LIB)
|
|
install(FILES "${DISCORD_SHARED_LIB}" DESTINATION "lib")
|
|
endif()
|
|
|
|
# -G DEB
|
|
set(CPACK_PACKAGE_CONTACT "anders@jenbo.dk")
|
|
if(USE_SDL1)
|
|
set(CPACK_DEBIAN_PACKAGE_DEPENDS "libsdl1.2debian")
|
|
else()
|
|
set(CPACK_DEBIAN_PACKAGE_DEPENDS "libsdl2-2.0-0, libsdl2-image-2.0-0")
|
|
endif()
|
|
set(CPACK_DEBIAN_FILE_NAME DEB-DEFAULT)
|
|
|
|
# -G RPM
|
|
set(CPACK_RPM_FILE_NAME RPM-DEFAULT)
|
|
|
|
find_program(RPMBUILD rpmbuild)
|
|
if(RPMBUILD)
|
|
list(APPEND CPACK_GENERATOR "RPM")
|
|
endif()
|
|
find_program(DPKG dpkg)
|
|
if(DPKG)
|
|
list(APPEND CPACK_GENERATOR "DEB")
|
|
endif()
|
|
|
|
elseif(APPLE)
|
|
set(CPACK_PACKAGE_FILE_NAME "devilutionx")
|
|
set(CPACK_DMG_DISABLE_APPLICATIONS_SYMLINK "ON")
|
|
set(CPACK_STRIP_FILES TRUE)
|
|
set(CPACK_GENERATOR "DragNDrop")
|
|
endif()
|
|
|
|
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
|
|
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
|
|
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
|
|
include(CPack)
|
|
endif()
|
|
|
|
resolve_target_link_dependencies()
|
|
if(UWP_LIB)
|
|
get_target_property(_linked_objects libdevilutionx LINKED_OBJECTS)
|
|
target_sources(libdevilutionx PRIVATE ${_linked_objects})
|
|
endif()
|