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Gleb Mazovetskiy d3248e969a Untangle more dependencies
This allows us to make `clx_render_benchmark` and
`text_render_integration_test` standalone.
2025-07-20 14:11:36 +01:00

23 lines
476 B
C++

#include "game_mode.hpp"
#include <function_ref.hpp>
#include "options.h"
namespace devilution {
namespace {
void OptionSharewareChanged()
{
gbIsSpawn = *GetOptions().GameMode.shareware;
}
const auto OptionChangeHandlerShareware = (GetOptions().GameMode.shareware.SetValueChangedCallback(OptionSharewareChanged), true);
} // namespace
bool gbRunGame;
bool gbIsSpawn;
bool gbIsHellfire;
bool gbVanilla;
bool forceHellfire;
} // namespace devilution