Files
Gleb Mazovetskiy 112e113201 Optimize DoCrawl
Benchmark:

```
cmake -S. -Bbuild-reld -G Ninja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBUILD_TESTING=ON
cmake --build build-reld --target crawl_benchmark && build-reld/crawl_benchmark
```

Before:

```
------------------------------------------------------
Benchmark            Time             CPU   Iterations
------------------------------------------------------
BM_Crawl/1        3.53 ns         3.53 ns    198384032
BM_Crawl/4        54.3 ns         54.2 ns     12907171
BM_Crawl/16        733 ns          732 ns       955101
BM_Crawl/20       1142 ns         1141 ns       613766
```

After:

```
------------------------------------------------------
Benchmark            Time             CPU   Iterations
------------------------------------------------------
BM_Crawl/1        1.36 ns         1.36 ns    453018506
BM_Crawl/4        5.59 ns         5.59 ns    124244505
BM_Crawl/16        102 ns          101 ns      6577269
BM_Crawl/20        147 ns          147 ns      4684004
```
2024-08-07 23:40:28 +01:00

48 lines
1.5 KiB
C++

#include "crawl.hpp"
#include <type_traits>
#include <function_ref.hpp>
#include "engine/displacement.hpp"
namespace devilution {
bool DoCrawl(unsigned radius, tl::function_ref<bool(Displacement)> function)
{
return DoCrawl(radius, radius, function);
}
bool DoCrawl(unsigned minRadius, unsigned maxRadius, tl::function_ref<bool(Displacement)> function)
{
for (int r = static_cast<int>(minRadius); r <= static_cast<int>(maxRadius); ++r) {
if (!function(Displacement { 0, r })) return false;
if (r == 0) continue;
if (!function(Displacement { 0, -r })) return false;
for (int x = 1; x < r; ++x) {
if (!function(Displacement { -x, r })) return false;
if (!function(Displacement { x, r })) return false;
if (!function(Displacement { -x, -r })) return false;
if (!function(Displacement { x, -r })) return false;
}
if (r > 1) {
const int d = r - 1;
if (!function(Displacement { -d, d })) return false;
if (!function(Displacement { d, d })) return false;
if (!function(Displacement { -d, -d })) return false;
if (!function(Displacement { d, -d })) return false;
}
if (!function(Displacement { -r, 0 })) return false;
if (!function(Displacement { r, 0 })) return false;
for (int y = 1; y < r; ++y) {
if (!function(Displacement { -r, y })) return false;
if (!function(Displacement { r, y })) return false;
if (!function(Displacement { -r, -y })) return false;
if (!function(Displacement { r, -y })) return false;
}
}
return true;
}
} // namespace devilution