Commit Graph

112 Commits

Author SHA1 Message Date
Cesar Canassa e538acb248 📝 Fixes Doxygen warnings (#4904) 2022-07-07 12:51:24 +02:00
Anders Jenbo 72656b3011 Move path and palette to the engine folder 2022-06-24 16:34:20 +02:00
Anders Jenbo 99181fd709 Move more files to the engine folder 2022-06-24 11:08:15 +02:00
DakkJaniels 1b83d68dc7 remove two includes that didn't need to be added. 2022-05-10 15:59:18 +02:00
DakkJaniels 1fb712c63a fix clang formatting 2022-05-10 15:59:18 +02:00
DakkJaniels 3f9b385a1d revised for date/time stamps instead. 2022-05-10 15:59:18 +02:00
DakkJaniels 1d4f91c9e1 add parenthesis to max 2022-05-10 15:59:18 +02:00
DakkJaniels dd3da0a639 change to std::numeric_limits 2022-05-10 15:59:18 +02:00
DakkJaniels c4d5068e3e Take up to 4.29B screenshots 2022-05-10 15:59:18 +02:00
Gleb Mazovetskiy 7de6a25b41 Remove (un)lock_buf
We do not seem to render from multiple threads, so these calls are
unnecessary.
2022-03-26 22:27:54 +00:00
Anders Jenbo 1409e604f5 Reduce string conversions 2022-03-20 11:04:15 +01:00
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq
libmpq is a much simpler alternative to StormLib for reading MPQ archives.

We use our own fork of libmpq: https://github.com/diasurgical/libmpq

Impact:

* DevilutionX is now a lot more portable. Unlike StormLib, libmpq only
  needs platform-specific code for Windows.
* Locks around file access **removed** (instead we duplicate the file descriptor for streamed audio only).
* RAM usage is **300 KiB** lower than StormLib.
* Stripped release linux_x86_64 binary is **32 KiB** smaller.
* Amiga build now hangs instead of crashing.
2021-11-06 23:51:42 +00:00
Anders Jenbo 7169882b1f Implement new font rendering 2021-09-12 01:37:28 +02:00
BC Ko 68a971f160 documentation cleanup: capture 2021-08-30 13:51:42 +02:00
Vladimir Olteanu ef5af325d6 Make CaptureFile return ofstream 2021-08-17 17:48:49 +02:00
Anders Jenbo ef6275caac Clean up private function names 2021-07-12 17:59:22 -07:00
Anders Jenbo bc51e1616d 🎨 Apply clang-tidy 2021-07-08 08:14:03 -07:00
Anders Jenbo 20262e4569 🚚 Move local symbols in to anon namespace 2021-07-08 08:14:03 -07:00
Anders Jenbo 903d4bd2e1 Scope all for loops
This caused 7 of the loops to be rewriteen using range by clang-tidy
2021-07-08 08:14:03 -07:00
Anders Jenbo 4eabc6024b Apply various cleanups via Android Studio 2021-07-03 18:27:17 -07:00
Gleb Mazovetskiy cb0dae8590 🚚 Rename CelOutputBuf to Surface and extract 2021-07-03 05:33:32 -07:00
Anders Jenbo f0e5bd819b 💚 Fix debug builds
This the change from 8e07ef8fe5.
2021-06-27 20:48:39 +02:00
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 2021-06-27 17:34:32 +02:00
Anders Jenbo f167bd4dfb Clang-tidy: llvm-include-order 2021-06-27 01:45:49 +02:00
Anders Jenbo f99ef2c195 A couple of clean ups suggested by Android Studio/Clang Tidy 2021-06-18 16:17:46 +02:00
Gleb Mazovetskiy 1181cc68ac 🎉 Remove buffer padding
The padding is no longer needed
2021-05-11 07:57:08 +02:00
Gleb Mazovetskiy 59dd42692f 🚚 Move render.cpp to engine/render/dun_render.cpp 2021-05-06 21:30:06 +02:00
Gleb Mazovetskiy f33f7ae7eb 💨 Do not zero-initalize arrays we write to
`std::make_unique<T[]>(size)` always zero-initalizes the array.

C++20 has `std::make_unique_for_overwrite` to avoid that, while
older C++ versions can use the approach applied here.
2021-05-02 05:52:11 +02:00
Vladimir Olteanu af50ed7302 Fix memleak in CapturePix (#1762) 2021-04-30 08:02:02 +02:00
thebigMuh ad8f342db0 Adding constness 2021-04-26 23:30:02 +02:00
Jmgr d4f62870b8 Remove globals from paths.h
Fix for Vita

Update to use free functions

Use std::optional to allow setting empty paths

Change header inclusion order

Co-authored-by: Gleb Mazovetskiy <glex.spb@gmail.com>

Use std::optional to allow setting empty paths

Apply clang-format

Temporary commit
2021-04-25 22:26:37 +02:00
Jmgr 1b7e0d2cb3 Migrate existing log entries 2021-04-25 02:39:42 +02:00
Anders Jenbo f004c78824 🧹 performance-unnecessary-value-param 2021-04-22 00:08:19 +02:00
Anders Jenbo f8e3672469 ♻️Fully apply clang-tidy rules to a few files 2021-04-20 19:39:38 +02:00
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 2021-04-19 16:02:05 +02:00
Anders Jenbo 8c821e98d3 🚚 Restructure files 2021-04-16 03:57:22 +02:00
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
Anders Jenbo 6e1a106a38 🚚 Move header we implement into the project 2021-04-16 01:04:54 +02:00
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 2021-04-09 15:13:02 +02:00
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
Anders Jenbo 630e507f63 🚚 Apply namespace 2021-04-06 15:21:25 +02:00
Anders Jenbo 6f1498d315 🚚 Move structures to there respective headers 2021-04-06 12:41:00 +02:00
Gleb Mazovetskiy 70d1d633bd Get rid of SCREEN_X / SCREEN_Y
GlobalOutputBuffer() now returns a clipped subregion
2021-03-17 23:37:58 +01:00
Gleb Mazovetskiy b6db4d02da Clean up CapturePix 2021-03-14 15:13:27 +01:00
Gleb Mazovetskiy d6f73b576c Fix screenshotting
Broken by https://github.com/diasurgical/devilutionX/commit/afa3a6bf27ac82cc3e288d5fe24a3613ff87d641
2021-03-14 15:13:27 +01:00
Anders Jenbo cb1016a6d9 🚨 Fix a handful of warnings from Clang 2021-03-14 05:40:10 +01:00
Gleb Mazovetskiy cd59a1c323 Completely replace gpBuffer with CelOutputBuffer
`CelOutputBuffer` now contains an `SDL_Surface` and an `SDL_Rect`.

We now have access to SDL surface manipulation functions.

`gpBuffer` and `gpBufEnd` are completely gone 🧹

This results in some FPS loss (250 -> 195) recovered in a subsequent
commit.
2021-03-13 05:13:26 +01:00
Gleb Mazovetskiy afa3a6bf27 Migrate capture.cpp away from gpBuffer 2021-03-13 02:26:11 +01:00
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 2021-03-06 05:56:47 +01:00
Anders Jenbo 61b2d0de95 Merge branch 'master' of github.com:diasurgical/devilution 2020-12-16 02:24:39 +01:00