7 Commits

Author SHA1 Message Date
cuu 19276110a5 fix bug dosbox on rom_list_page and remove scalesmooth on sec level icons 2018-06-20 22:06:31 +08:00
cuu b98223b731 fix fav display bug on dosbox 2018-06-20 22:06:31 +08:00
cuu 7ec97f3e12 add dosbox on fav 2018-06-20 22:06:31 +08:00
cuu 7569c9968d add dosbox 2018-06-20 22:06:31 +08:00
cuu 99197302df Move back to 10_Settings 2018-06-20 22:06:31 +08:00
cuu b52c811687 change load modules checking in Settings list_page 2018-06-20 22:06:31 +08:00
cuu 43c040cfbb develop branch commit 2018-06-20 22:06:31 +08:00
10 changed files with 3216 additions and 43 deletions
+1
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@@ -1,4 +1,5 @@
*.pyc *.pyc
retroarch-core-options.cfg retroarch-core-options.cfg
*.lpl *.lpl
*.swp
@@ -0,0 +1,256 @@
# -*- coding: utf-8 -*-
import pygame
#import math
import subprocess
#from beeprint import pp
from libs.roundrects import aa_round_rect
#import gobject
#from wicd import misc
## local UI import
from UI.constants import Width,Height,ICON_TYPES
from UI.page import Page,PageSelector
from UI.label import Label
from UI.fonts import fonts
from UI.util_funcs import midRect
from UI.keys_def import CurKeys
from UI.scroller import ListScroller
from UI.icon_pool import MyIconPool
from UI.icon_item import IconItem
from UI.multilabel import MultiLabel
class InfoPageListItem(object):
_PosX = 0
_PosY = 0
_Width = 0
_Height = 20
_Labels = {}
_Icons = {}
_Fonts = {}
_LinkObj = None
def __init__(self):
self._Labels = {}
self._Icons = {}
self._Fonts = {}
def SetSmallText(self,text):
l = MultiLabel()
l.SetCanvasHWND(self._Parent._CanvasHWND)
l.Init(text,self._Fonts["small"])
self._Labels["Small"] = l
#if self._Labels["Small"]._Width > self._Width:
# self._Width = self._Labels["Small"]._Width
if self._Labels["Small"]._Height >= self._Height:
self._Height = self._Labels["Small"]._Height+10
def Init(self,text):
#self._Fonts["normal"] = fonts["veramono12"]
l = Label()
l._PosX = 10
l.SetCanvasHWND(self._Parent._CanvasHWND)
l.Init(text,self._Fonts["normal"])
self._Labels["Text"] = l
def Draw(self):
self._Labels["Text"]._PosY = self._PosY
self._Labels["Text"].Draw()
if "Small" in self._Labels:
self._Labels["Small"]._PosX = self._Labels["Text"]._Width + 16
self._Labels["Small"]._PosY = self._PosY
self._Labels["Small"].Draw()
class HelloWorldPage(Page):
_FootMsg = ["Nav.","","","Back",""]
_MyList = []
_ListFontObj = fonts["varela13"]
_AList = {}
_Scrolled = 0
_BGwidth = 320
_BGheight = 240-24-20
_DrawOnce = False
_Scroller = None
def __init__(self):
Page.__init__(self)
self._Icons = {}
def HelloWorld(self):
hello = {}
hello["key"] = "helloworld"
hello["label"] = "HelloWorld "
hello["value"] = "GameShell"
self._AList["hello"] = hello
def GenList(self):
self._MyList = []
start_x = 0
start_y = 10
last_height = 0
for i,u in enumerate( ["hello"] ):
if u not in self._AList:
continue
v = self._AList[u]
li = InfoPageListItem()
li._Parent = self
li._PosX = start_x
li._PosY = start_y + last_height
li._Width = Width
li._Fonts["normal"] = self._ListFontObj
li._Fonts["small"] = fonts["varela12"]
if self._AList[u]["label"] != "":
li.Init( self._AList[u]["label"] )
else:
li.Init( self._AList[u]["key"] )
li._Flag = self._AList[u]["key"]
li.SetSmallText( self._AList[u]["value"] )
last_height += li._Height
self._MyList.append(li)
def Init(self):
if self._Screen != None:
if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
self._HWND = self._Screen._CanvasHWND
self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
self._PosX = self._Index*self._Screen._Width
self._Width = self._Screen._Width ## equal to screen width
self._Height = self._Screen._Height
"""
bgpng = IconItem()
bgpng._ImgSurf = MyIconPool._Icons["about_bg"]
bgpng._MyType = ICON_TYPES["STAT"]
bgpng._Parent = self
bgpng.Adjust(0,0,self._BGwidth,self._BGheight,0)
self._Icons["bg"] = bgpng
"""
self.HelloWorld()
self.GenList()
self._Scroller = ListScroller()
self._Scroller._Parent = self
self._Scroller._PosX = self._Width - 10
self._Scroller._PosY = 2
self._Scroller.Init()
self._Scroller.SetCanvasHWND(self._HWND)
def ScrollDown(self):
dis = 10
if abs(self._Scrolled) < (self._BGheight - self._Height)/2 + 0:
self._PosY -= dis
self._Scrolled -= dis
def ScrollUp(self):
dis = 10
if self._PosY < 0:
self._PosY += dis
self._Scrolled += dis
def OnLoadCb(self):
self._Scrolled = 0
self._PosY = 0
self._DrawOnce = False
def OnReturnBackCb(self):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
def KeyDown(self,event):
if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Up"]:
self.ScrollUp()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Down"]:
self.ScrollDown()
self._Screen.Draw()
self._Screen.SwapAndShow()
def Draw(self):
if self._DrawOnce == False:
self.ClearCanvas()
#self._Ps.Draw()
if "bg" in self._Icons:
self._Icons["bg"].NewCoord(self._Width/2,self._Height/2 + (self._BGheight - Height)/2 + self._Screen._TitleBar._Height)
self._Icons["bg"].Draw()
for i in self._MyList:
i.Draw()
self._DrawOnce = True
if self._HWND != None:
self._HWND.fill((255,255,255))
self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
self._Scroller.UpdateSize(self._BGheight,abs(self._Scrolled)*3)
self._Scroller.Draw()
class APIOBJ(object):
_Page = None
def __init__(self):
pass
def Init(self,main_screen):
self._Page = HelloWorldPage()
self._Page._Screen = main_screen
self._Page._Name ="HelloWorld"
self._Page.Init()
def API(self,main_screen):
if main_screen !=None:
main_screen.PushPage(self._Page)
main_screen.Draw()
main_screen.SwapAndShow()
OBJ = APIOBJ()
def Init(main_screen):
OBJ.Init(main_screen)
def API(main_screen):
OBJ.API(main_screen)
+8 -5
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@@ -10,7 +10,7 @@ from UI.constants import Width,Height
from UI.page import Page,PageSelector from UI.page import Page,PageSelector
from UI.label import Label from UI.label import Label
from UI.fonts import fonts from UI.fonts import fonts
from UI.util_funcs import midRect from UI.util_funcs import midRect,FileExists
from UI.keys_def import CurKeys from UI.keys_def import CurKeys
from UI.scroller import ListScroller from UI.scroller import ListScroller
@@ -82,13 +82,14 @@ class ListPage(Page):
["","Storage",""], ["","Storage",""],
["","Update", ""], ["","Update", ""],
["","About", "About"], ["","About", "About"],
["","PowerOFF","Power off"]] ["","PowerOFF","Power off"],
["","HelloWorld","HelloWorld"],]
start_x = 0 start_x = 0
start_y = 0 start_y = 0
sys.path.append(myvars.basepath)# add self as import path
sys.path.append(myvars.basepath)# add self as import path
for i,v in enumerate(alist): for i,v in enumerate(alist):
li = ListItem() li = ListItem()
li._Parent = self li._Parent = self
@@ -102,13 +103,15 @@ class ListPage(Page):
else: else:
li.Init(v[1]) li.Init(v[1])
if v[1] == "Wifi" or v[1] == "Sound" or v[1] == "Brightness" or v[1] == "Storage" or v[1] == "Update" or v[1] == "About" or v[1] == "PowerOFF": #if v[1] == "Wifi" or v[1] == "Sound" or v[1] == "Brightness" or v[1] == "Storage" or v[1] == "Update" or v[1] == "About" or v[1] == "PowerOFF" or v[1] == "HelloWorld":
if FileExists(myvars.basepath+"/"+ v[1]):
li._LinkObj = __import__(v[1]) li._LinkObj = __import__(v[1])
init_cb = getattr(li._LinkObj,"Init",None) init_cb = getattr(li._LinkObj,"Init",None)
if init_cb != None: if init_cb != None:
if callable(init_cb): if callable(init_cb):
li._LinkObj.Init(self._Screen) li._LinkObj.Init(self._Screen)
self._MyList.append(li)
self._MyList.append(li)
self._Scroller = ListScroller() self._Scroller = ListScroller()
self._Scroller._Parent = self self._Scroller._Parent = self
Binary file not shown.
@@ -0,0 +1,8 @@
ROM=/home/cpi/games/DOSBOX
ROM_SO=/home/cpi/apps/emulators/dosbox_libretro.so
EXT=GAMESHELL.BAT
FILETYPE=dir
LAUNCHER=retroarch -L
TITLE=DOS games
SO_URL=http://buildbot.libretro.com/nightly/linux/armhf/latest/dosbox_libretro.so.zip
RETRO_CONFIG=/home/cpi/apps/launcher/Menu/GameShell/20_Retro\ Games/DOSBOX/retroarch.cfg
File diff suppressed because it is too large Load Diff
+20 -12
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@@ -122,18 +122,18 @@ class FavListPage(Page):
for i ,v in enumerate(files_path): for i ,v in enumerate(files_path):
dirmap = {} dirmap = {}
#if os.path.isdir(v): if os.path.isdir(v) and self._Emulator["FILETYPE"] == "dir": ## like DOSBOX
# continue gameshell_bat = self._Emulator["EXT"][0]
# dir_base_name = os.path.basename(v) if FileExists(v+"/"+gameshell_bat):
# if dir_base_name == ".Trash" or dir_base_name == ".Fav": stats = os.stat(v)
# pass if stats.st_gid != self._Parent._FavGID: ## only favs
# else: continue
# dirmap["directory"] = v
# ret.append(dirmap)
if os.path.isfile(v): dirmap["gamedir"] = v.decode("utf8")
ret.append(dirmap)
if os.path.isfile(v) and self._Emulator["FILETYPE"] == "file":
stats = os.stat(v) stats = os.stat(v)
if stats.st_gid != self._Parent._FavGID: if stats.st_gid != self._Parent._FavGID: ## only favs
continue continue
bname = os.path.basename(v) ### filter extension bname = os.path.basename(v) ### filter extension
if len(bname)> 1: if len(bname)> 1:
@@ -190,6 +190,9 @@ class FavListPage(Page):
li.Init(v["directory"]) li.Init(v["directory"])
elif "file" in v: elif "file" in v:
li.Init(v["file"]) li.Init(v["file"])
elif "gamedir" in v:
li.Init(v["gamedir"])
else: else:
li.Init("NoName") li.Init("NoName")
@@ -307,11 +310,16 @@ class FavListPage(Page):
self._Screen._MsgBox.SetText("Launching...") self._Screen._MsgBox.SetText("Launching...")
self._Screen._MsgBox.Draw() self._Screen._MsgBox.Draw()
self._Screen.SwapAndShow() self._Screen.SwapAndShow()
print("Run ",cur_li._Path) if self._Emulator["FILETYPE"] == "dir":
path = cur_li._Path +"/"+self._Emulator["EXT"][0]
else:
path = cur_li._Path
print("Run ",path)
# check ROM_SO exists # check ROM_SO exists
if FileExists(self._Emulator["ROM_SO"]): if FileExists(self._Emulator["ROM_SO"]):
escaped_path = CmdClean( cur_li._Path) escaped_path = CmdClean( path)
custom_config = "" custom_config = ""
if self._Emulator["RETRO_CONFIG"] != "" and len(self._Emulator["RETRO_CONFIG"]) > 5: if self._Emulator["RETRO_CONFIG"] != "" and len(self._Emulator["RETRO_CONFIG"]) > 5:
+26 -12
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@@ -133,16 +133,19 @@ class RomListPage(Page):
for i ,v in enumerate(files_path): for i ,v in enumerate(files_path):
dirmap = {} dirmap = {}
#if os.path.isdir(v): if os.path.isdir(v) and self._Emulator["FILETYPE"] == "dir": ## like DOSBOX
# dir_base_name = os.path.basename(v) gameshell_bat = self._Emulator["EXT"][0]
# if dir_base_name == ".Trash" or dir_base_name == ".Fav":
# pass
# else:
# dirmap["directory"] = v
# ret.append(dirmap)
if os.path.isfile(v):
stats = os.stat(v) stats = os.stat(v)
if stats.st_gid == self._Parent._FavGID: if stats.st_gid == self._Parent._FavGID: ##skip fav roms
continue
if FileExists(v+"/"+gameshell_bat):
dirmap["gamedir"] = v.decode("utf8")
ret.append(dirmap)
if os.path.isfile(v) and self._Emulator["FILETYPE"] == "file":
stats = os.stat(v)
if stats.st_gid == self._Parent._FavGID: ##skip fav roms
continue continue
bname = os.path.basename(v) ### filter extension bname = os.path.basename(v) ### filter extension
@@ -199,6 +202,8 @@ class RomListPage(Page):
li.Init(v["directory"]) li.Init(v["directory"])
elif "file" in v: elif "file" in v:
li.Init(v["file"]) li.Init(v["file"])
elif "gamedir" in v:
li.Init(v["gamedir"])
else: else:
li.Init("NoName") li.Init("NoName")
@@ -336,16 +341,25 @@ class RomListPage(Page):
self._Screen._MsgBox.SetText("Launching...") self._Screen._MsgBox.SetText("Launching...")
self._Screen._MsgBox.Draw() self._Screen._MsgBox.Draw()
self._Screen.SwapAndShow() self._Screen.SwapAndShow()
print("Run ",cur_li._Path)
if self._Emulator["FILETYPE"] == "dir":
path = cur_li._Path +"/"+self._Emulator["EXT"][0]
else:
path = cur_li._Path
print("Run ",path)
# check ROM_SO exists # check ROM_SO exists
if FileExists(self._Emulator["ROM_SO"]): if FileExists(self._Emulator["ROM_SO"]):
escaped_path = CmdClean( cur_li._Path) if self._Emulator["FILETYPE"] == "dir":
escaped_path = CmdClean(path)
else:
escaped_path = CmdClean(path)
custom_config = "" custom_config = ""
if self._Emulator["RETRO_CONFIG"] != "" and len(self._Emulator["RETRO_CONFIG"]) > 5: if self._Emulator["RETRO_CONFIG"] != "" and len(self._Emulator["RETRO_CONFIG"]) > 5:
custom_config = " -c " + self._Emulator["RETRO_CONFIG"] custom_config = " -c " + self._Emulator["RETRO_CONFIG"]
cmdpath = " ".join( (self._Emulator["LAUNCHER"],self._Emulator["ROM_SO"], custom_config, escaped_path)) cmdpath = " ".join( (self._Emulator["LAUNCHER"],self._Emulator["ROM_SO"], custom_config, escaped_path))
pygame.event.post( pygame.event.Event(RUNEVT, message=cmdpath)) pygame.event.post( pygame.event.Event(RUNEVT, message=cmdpath))
return return
+1
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@@ -406,6 +406,7 @@ class MainScreen(object):
obj["ROM"] = "" obj["ROM"] = ""
obj["ROM_SO"] ="" obj["ROM_SO"] =""
obj["EXT"] = [] obj["EXT"] = []
obj["FILETYPE"] = "file"
obj["LAUNCHER"] = "" obj["LAUNCHER"] = ""
obj["TITLE"] = "Game" obj["TITLE"] = "Game"
obj["SO_URL"] = "" obj["SO_URL"] = ""
+16 -14
View File
@@ -117,7 +117,9 @@ class Page(object):
rows = int( (self._IconNumbers * icon_width)/Width + 1) rows = int( (self._IconNumbers * icon_width)/Width + 1)
if rows < 1: if rows < 1:
rows = 1 rows = 1
cnt = 0
cnt = 0
for i in range(0,rows): for i in range(0,rows):
for j in range(0,cols): for j in range(0,cols):
start_x = icon_width/2 + j*icon_width start_x = icon_width/2 + j*icon_width
@@ -184,8 +186,8 @@ class Page(object):
it = self._Icons[0] it = self._Icons[0]
it._Parent = self it._Parent = self
it._Index = 0 it._Index = 0
it.Adjust(start_x,start_y,icon_width-6,icon_height-6,0) it.Adjust(start_x,start_y,icon_width,icon_height,0)
it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height)) #it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
elif self._IconNumbers == 2: elif self._IconNumbers == 2:
start_x = (self._Width - self._PageIconMargin - self._IconNumbers*icon_width) / 2 + icon_width/2 start_x = (self._Width - self._PageIconMargin - self._IconNumbers*icon_width) / 2 + icon_width/2
@@ -195,17 +197,16 @@ class Page(object):
it = self._Icons[i] it = self._Icons[i]
it._Parent = self it._Parent = self
it._Index = i it._Index = i
it.Adjust(start_x+i*self._PageIconMargin + i*icon_width,start_y, icon_width-6, icon_height-6,0) it.Adjust(start_x+i*self._PageIconMargin + i*icon_width,start_y, icon_width, icon_height,0)
it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height)) #it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
elif self._IconNumbers > 2: elif self._IconNumbers > 2:
for i in range(0,self._IconNumbers): for i in range(0,self._IconNumbers):
it = self._Icons[i] it = self._Icons[i]
it._Parent = self it._Parent = self
it._Index = i it._Index = i
it.Adjust(start_x+i*self._PageIconMargin + i*icon_width,start_y,icon_width-6,icon_height-6,0) it.Adjust(start_x+i*self._PageIconMargin + i*icon_width,start_y,icon_width,icon_height,0)
#it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
it._ImgSurf = pygame.transform.smoothscale(it._ImgSurf,(it._Width,it._Height))
ps = PageSelector() ps = PageSelector()
ps._IconSurf = MyIconPool._Icons["blueselector"] ps._IconSurf = MyIconPool._Icons["blueselector"]
@@ -231,7 +232,7 @@ class Page(object):
rows = int((self._IconNumbers * icon_width)/self._Width + 1) rows = int((self._IconNumbers * icon_width)/self._Width + 1)
if rows < 1: if rows < 1:
rows = 1 rows = 1
cnt = 0 cnt = 0
for i in range(0,rows): for i in range(0,rows):
for j in range(0,cols): for j in range(0,cols):
start_x = icon_width/2 + j*icon_width start_x = icon_width/2 + j*icon_width
@@ -267,9 +268,9 @@ class Page(object):
it._Parent = self it._Parent = self
it._Index = i it._Index = i
it.Adjust(start_x+i*icon_width,start_y,icon_width,icon_height,0) it.Adjust(start_x+i*icon_width,start_y,icon_width,icon_height,0)
ps = PageSelector()
ps._IconSurf = blueselector_surf
ps = PageSelector()
ps._IconSurf = MyIconPool._Icons["blueselector"]
ps._Parent = self ps._Parent = self
ps.Init(start_x,start_y,92,92,128) ps.Init(start_x,start_y,92,92,128)
self._Ps = ps self._Ps = ps
@@ -362,7 +363,7 @@ class Page(object):
diffa = [] diffa = []
for i in range(0,dff): for i in range(0,dff):
diffa.append(0) diffa.append(0)
all_pieces.extend( diffa) all_pieces.extend( diffa)
return all_pieces return all_pieces
@@ -406,8 +407,9 @@ class Page(object):
if self._Icons[self._PrevIconIndex]._PosY < self._Height/2: if self._Icons[self._PrevIconIndex]._PosY < self._Height/2:
self._Icons[self._PrevIconIndex]._PosY+=data2[i] self._Icons[self._PrevIconIndex]._PosY+=data2[i]
self.DrawIcons()
self._Screen.SwapAndShow() self.DrawIcons()
self._Screen.SwapAndShow()
def IconsEasingLeft(self,icon_ew): def IconsEasingLeft(self,icon_ew):