import Foundation import UIKit import Display import AsyncDisplayKit import ComponentFlow import ComponentDisplayAdapters import TelegramPresentationData import AnimatedTextComponent import ButtonComponent import EdgeEffect import MultilineTextComponent public final class BottomButtonPanelComponent: Component { let theme: PresentationTheme let title: String let label: String? let icon: AnyComponentWithIdentity? let isEnabled: Bool let insets: UIEdgeInsets let action: () -> Void public init( theme: PresentationTheme, title: String, label: String?, icon: AnyComponentWithIdentity? = nil, isEnabled: Bool, insets: UIEdgeInsets, action: @escaping () -> Void ) { self.theme = theme self.title = title self.label = label self.icon = icon self.isEnabled = isEnabled self.insets = insets self.action = action } public static func ==(lhs: BottomButtonPanelComponent, rhs: BottomButtonPanelComponent) -> Bool { if lhs.theme !== rhs.theme { return false } if lhs.title != rhs.title { return false } if lhs.label != rhs.label { return false } if lhs.icon != rhs.icon { return false } if lhs.isEnabled != rhs.isEnabled { return false } if lhs.insets != rhs.insets { return false } return true } public class View: UIView { private let edgeEffectView: EdgeEffectView private let actionButton = ComponentView() private var component: BottomButtonPanelComponent? override public init(frame: CGRect) { self.edgeEffectView = EdgeEffectView() self.edgeEffectView.isUserInteractionEnabled = false super.init(frame: frame) self.addSubview(self.edgeEffectView) } required public init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } func update(component: BottomButtonPanelComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment, transition: ComponentTransition) -> CGSize { self.component = component let topInset: CGFloat = 8.0 let bottomInset: CGFloat if component.insets.bottom == 0.0 { bottomInset = topInset } else { bottomInset = component.insets.bottom + 10.0 } let buttonHeight: CGFloat = 52.0 let height: CGFloat = topInset + buttonHeight + bottomInset let edgeEffectFrame = CGRect(origin: CGPoint(), size: CGSize(width: availableSize.width, height: height)) transition.setFrame(view: self.edgeEffectView, frame: edgeEffectFrame) self.edgeEffectView.update(content: component.theme.list.blocksBackgroundColor, blur: true, alpha: 1.0, rect: edgeEffectFrame, edge: .bottom, edgeSize: edgeEffectFrame.height, transition: transition) var buttonTitleVStack: [AnyComponentWithIdentity] = [] buttonTitleVStack.append(AnyComponentWithIdentity(id: AnyHashable(0), component: AnyComponent(AnimatedTextComponent( font: Font.with(size: 18.0, weight: .semibold, traits: .monospacedNumbers), color: component.theme.list.itemCheckColors.foregroundColor, items: [ AnimatedTextComponent.Item(id: AnyHashable("title"), content: .text(component.title)) ], noDelay: true, blur: false )))) if let label = component.label { buttonTitleVStack.append(AnyComponentWithIdentity(id: AnyHashable(1), component: AnyComponent(AnimatedTextComponent( font: Font.with(size: 11.0, weight: .semibold, traits: .monospacedNumbers), color: component.theme.list.itemCheckColors.foregroundColor.withAlphaComponent(0.7), items: [ AnimatedTextComponent.Item(id: AnyHashable("label"), content: .text(label)) ], noDelay: true, blur: false )))) } var buttonTitleContent: AnyComponent = AnyComponent(VStack(buttonTitleVStack, spacing: 1.0)) if let icon = component.icon { buttonTitleContent = AnyComponent(HStack([ icon, AnyComponentWithIdentity(id: "_title", component: buttonTitleContent) ], spacing: 7.0)) } let actionButtonSize = self.actionButton.update( transition: transition, component: AnyComponent(ButtonComponent( background: ButtonComponent.Background( style: .glass, color: component.theme.list.itemCheckColors.fillColor, foreground: component.theme.list.itemCheckColors.foregroundColor, pressedColor: component.theme.list.itemCheckColors.fillColor.withMultipliedAlpha(0.9) ), content: AnyComponentWithIdentity( id: 0, component: buttonTitleContent ), isEnabled: component.isEnabled, displaysProgress: false, action: { [weak self] in guard let self else { return } self.component?.action() } )), environment: {}, containerSize: CGSize(width: availableSize.width - component.insets.left - component.insets.right, height: buttonHeight) ) if let actionButtonView = self.actionButton.view { if actionButtonView.superview == nil { self.addSubview(actionButtonView) } transition.setFrame(view: actionButtonView, frame: CGRect(origin: CGPoint(x: component.insets.left, y: topInset), size: actionButtonSize)) } return CGSize(width: availableSize.width, height: height) } } public func makeView() -> View { return View(frame: CGRect()) } public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment, transition: ComponentTransition) -> CGSize { return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition) } }