Files
SwiftAudioPlayer/Source/SAPlayerPresenter.swift
T

243 lines
7.7 KiB
Swift

//
// SAPlayerPresenter.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
import MediaPlayer
class SAPlayerPresenter {
weak var delegate: SAPlayerDelegate?
var shouldPlayImmediately = false //for auto-play
var needle: Needle?
var duration: Duration?
private var key: String?
private var isPlaying: SAPlayingStatus = .buffering
private var urlKeyMap: [Key: URL] = [:]
var durationRef: UInt = 0
var needleRef: UInt = 0
var playingStatusRef: UInt = 0
var audioQueue: [SAAudioQueueItem] = []
init(delegate: SAPlayerDelegate?) {
self.delegate = delegate
delegate?.setLockScreenControls(presenter: self)
durationRef = AudioClockDirector.shared.attachToChangesInDuration(closure: { [weak self] (duration) in
guard let self = self else { throw DirectorError.closureIsDead }
self.delegate?.updateLockscreenPlaybackDuration(duration: duration)
self.duration = duration
self.delegate?.setLockScreenInfo(withMediaInfo: self.delegate?.mediaInfo, duration: duration)
})
needleRef = AudioClockDirector.shared.attachToChangesInNeedle(closure: { [weak self] (needle) in
guard let self = self else { throw DirectorError.closureIsDead }
self.needle = needle
self.delegate?.updateLockscreenElapsedTime(needle: needle)
})
playingStatusRef = AudioClockDirector.shared.attachToChangesInPlayingStatus(closure: { [weak self] (isPlaying) in
guard let self = self else { throw DirectorError.closureIsDead }
if(isPlaying == .paused && self.shouldPlayImmediately) {
self.shouldPlayImmediately = false
self.handlePlay()
}
// solves bug nil == owningEngine || GetEngine() == owningEngine where too many
// ended statuses were notified to cause 2 engines to be initialized and causes an error.
// TODO don't need guard
guard isPlaying != self.isPlaying else { return }
self.isPlaying = isPlaying
if(self.isPlaying == .ended) {
self.playNextAudioIfExists()
}
})
}
func getUrl(forKey key: Key) -> URL? {
return urlKeyMap[key]
}
func addUrlToKeyMap(_ url: URL) {
urlKeyMap[url.key] = url
}
func handleClear() {
delegate?.clearEngine()
AudioClockDirector.shared.resetCache()
needle = nil
duration = nil
key = nil
delegate?.mediaInfo = nil
delegate?.clearLockScreenInfo()
}
func handlePlaySavedAudio(withSavedUrl url: URL) {
resetCacheForNewAudio(url: url)
delegate?.startAudioDownloaded(withSavedUrl: url)
}
func handlePlayStreamedAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate) {
resetCacheForNewAudio(url: url)
delegate?.startAudioStreamed(withRemoteUrl: url, bitrate: bitrate)
}
private func resetCacheForNewAudio(url: URL) {
self.key = url.key
urlKeyMap[url.key] = url
AudioClockDirector.shared.setKey(url.key)
AudioClockDirector.shared.resetCache()
}
func handleQueueStreamedAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo?, bitrate: SAPlayerBitrate) {
audioQueue.append(SAAudioQueueItem(loc: .remote, url: url, mediaInfo: mediaInfo, bitrate: bitrate))
}
func handleQueueSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo?) {
audioQueue.append(SAAudioQueueItem(loc: .saved, url: url, mediaInfo: mediaInfo))
}
func handleRemoveFirstQueuedItem() -> URL? {
guard audioQueue.count != 0 else { return nil }
return audioQueue.remove(at: 0).url
}
func handleClearQueued() -> [URL] {
guard audioQueue.count != 0 else { return [] }
let urls = audioQueue.map { item in
return item.url
}
audioQueue = []
return urls
}
func handleStopStreamingAudio() {
delegate?.clearEngine()
AudioClockDirector.shared.resetCache()
}
}
//MARK:- Used by outside world including:
// SPP, lock screen, directors
extension SAPlayerPresenter {
func handlePause() {
delegate?.pauseEngine()
self.delegate?.updateLockscreenPaused()
}
func handlePlay() {
delegate?.playEngine()
self.delegate?.updateLockscreenPlaying()
}
func handleTogglePlayingAndPausing() {
if isPlaying == .playing {
handlePause()
} else if isPlaying == .paused {
handlePlay()
}
}
func handleSkipForward() {
guard let forward = delegate?.skipForwardSeconds else { return }
handleSeek(toNeedle: (needle ?? 0) + forward)
}
func handleSkipBackward() {
guard let backward = delegate?.skipForwardSeconds else { return }
handleSeek(toNeedle: (needle ?? 0) - backward)
}
func handleSeek(toNeedle needle: Needle) {
delegate?.seekEngine(toNeedle: needle)
}
func handleAudioRateChanged(rate: Float) {
delegate?.updateLockscreenChangePlaybackRate(speed: rate)
}
func handleScrubbingIntervalsChanged() {
delegate?.updateLockscreenSkipIntervals()
}
}
//MARK:- For lock screen
extension SAPlayerPresenter {
func getIsPlaying() -> Bool {
return isPlaying == .playing
}
}
//MARK:- AVAudioEngineDelegate
extension SAPlayerPresenter: AudioEngineDelegate {
func didError() {
Log.monitor("We should have handled engine error")
}
}
//MARK:- Autoplay
extension SAPlayerPresenter {
func playNextAudioIfExists() {
Log.info("looking foor next audio in queue to play")
guard audioQueue.count > 0 else {
Log.info("no queued audio")
return
}
let nextAudioURL = audioQueue.removeFirst()
Log.info("getting ready to play \(nextAudioURL)")
AudioQueueDirector.shared.changeInQueue(url: nextAudioURL.url)
handleClear()
delegate?.mediaInfo = nextAudioURL.mediaInfo
switch nextAudioURL.loc {
case .remote:
handlePlayStreamedAudio(withRemoteUrl: nextAudioURL.url, bitrate: nextAudioURL.bitrate)
break
case .saved:
handlePlaySavedAudio(withSavedUrl: nextAudioURL.url)
break
}
shouldPlayImmediately = true
}
}