Files
SwiftAudioPlayer/Source/Engine/SAAudioAvailabilityRange.swift
T

67 lines
2.3 KiB
Swift

//
// SAAudioAvailabilityRange.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-02-18.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
//Think of it as the grey buffer line from youtube
public struct SAAudioAvailabilityRange {
let startingNeedle: Needle
let durationLoadedByNetwork: Duration
let predictedDurationToLoad: Duration
let isPlayable: Bool
public var bufferingProgress: Double {
get {
return (startingNeedle + durationLoadedByNetwork) / predictedDurationToLoad
}
}
public var startingBufferTimePositon: Double {
get {
return startingNeedle
}
}
public var totalDurationBuffered: Double {
get {
return durationLoadedByNetwork
}
}
public var isReadyForPlaying: Bool {
get {
return isPlayable
}
}
public func contains(_ needle: Double) -> Bool {
return needle >= startingNeedle && (needle - startingNeedle) < durationLoadedByNetwork
}
public func isCompletelyBuffered() -> Bool {
return startingNeedle + durationLoadedByNetwork >= predictedDurationToLoad
}
}