b34a264aec
* add extra data for queuing and change order of clearing mediaInfo * make SAPlayer the only source for mediaInfo Co-authored-by: @dylancom Co-authored-by: @dezinezync
41 lines
1.7 KiB
Swift
41 lines
1.7 KiB
Swift
//
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// SAPlayerDelegate.swift
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// SwiftAudioPlayer
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//
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// Created by Tanha Kabir on 2019-01-29.
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// Copyright © 2019 Tanha Kabir, Jon Mercer
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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import Foundation
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import CoreMedia
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protocol SAPlayerDelegate: AnyObject, LockScreenViewProtocol {
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var mediaInfo: SALockScreenInfo? { get set }
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var skipForwardSeconds: Double { get set }
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var skipBackwardSeconds: Double { get set }
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func startAudioDownloaded(withSavedUrl url: AudioURL)
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func startAudioStreamed(withRemoteUrl url: AudioURL, bitrate: SAPlayerBitrate)
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func clearEngine()
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func playEngine()
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func pauseEngine()
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func seekEngine(toNeedle needle: Needle) //TODO ensure that engine cleans up out of bounds
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}
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