142 lines
5.0 KiB
Swift
142 lines
5.0 KiB
Swift
//
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// AudioDiskEngine.swift
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// SwiftAudioPlayer
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//
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// Created by Tanha Kabir on 2019-01-29.
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// Copyright © 2019 Tanha Kabir, Jon Mercer
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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import Foundation
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import AVFoundation
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class AudioDiskEngine: AudioEngine {
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var audioFormat: AVAudioFormat?
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var audioSampleRate: Float = 0
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var audioLengthSamples: AVAudioFramePosition = 0
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var seekFrame: AVAudioFramePosition = 0
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var currentPosition: AVAudioFramePosition = 0
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var audioFile: AVAudioFile?
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var currentFrame: AVAudioFramePosition {
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guard let lastRenderTime = playerNode.lastRenderTime,
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let playerTime = playerNode.playerTime(forNodeTime: lastRenderTime) else {
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return 0
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}
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return playerTime.sampleTime
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}
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var audioLengthSeconds: Float = 0
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init(withSavedUrl url: AudioURL, delegate:AudioEngineDelegate?) {
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Log.info(url.key)
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do {
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audioFile = try AVAudioFile(forReading: url)
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} catch {
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Log.monitor(error.localizedDescription)
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}
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super.init(url: url, delegate: delegate, engineAudioFormat: audioFile?.processingFormat ?? AudioEngine.defaultEngineAudioFormat)
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if let file = audioFile {
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Log.debug("Audio file exists")
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audioLengthSamples = file.length
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audioFormat = file.processingFormat
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audioSampleRate = Float(audioFormat?.sampleRate ?? 44100)
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audioLengthSeconds = Float(audioLengthSamples) / audioSampleRate
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duration = Duration(audioLengthSeconds)
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bufferedSeconds = SAAudioAvailabilityRange(startingNeedle: 0, durationLoadedByNetwork: duration, predictedDurationToLoad: duration, isPlayable: true)
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} else {
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Log.monitor("Could not load downloaded file with url: \(url)")
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}
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doRepeatedly(timeInterval: 0.2) { [weak self] in
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guard let self = self else { return }
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self.updateIsPlaying()
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self.updateNeedle()
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}
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scheduleAudioFile()
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}
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private func scheduleAudioFile() {
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guard let audioFile = audioFile else { return }
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playerNode.scheduleFile(audioFile, at: nil, completionHandler: nil)
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}
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private func updateNeedle() {
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guard engine.isRunning else { return }
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currentPosition = currentFrame + seekFrame
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currentPosition = max(currentPosition, 0)
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currentPosition = min(currentPosition, audioLengthSamples)
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if currentPosition >= audioLengthSamples {
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playerNode.stop()
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if state == .resumed {
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state = .suspended
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}
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playingStatus = .ended
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}
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guard audioSampleRate != 0 else {
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Log.error("Missing audio sample rate in update needle timer function!")
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return
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}
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needle = Double(Float(currentPosition)/audioSampleRate)
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}
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override func seek(toNeedle needle: Needle) {
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guard let audioFile = audioFile else {
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Log.error("did not have audio file when trying to seek")
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return
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}
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let playing = playerNode.isPlaying
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self.needle = needle // to tick while paused
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seekFrame = AVAudioFramePosition(Float(needle) * audioSampleRate)
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seekFrame = max(seekFrame, 0)
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seekFrame = min(seekFrame, audioLengthSamples)
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currentPosition = seekFrame
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playerNode.stop()
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if currentPosition < audioLengthSamples {
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playerNode.scheduleSegment(audioFile, startingFrame: seekFrame, frameCount: AVAudioFrameCount(audioLengthSamples - seekFrame), at: nil, completionHandler: nil)
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if playing {
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playerNode.play()
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}
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}
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}
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override func invalidate() {
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super.invalidate()
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//Nothing to invalidate for disk
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}
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}
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