Files
SwiftAudioEx/Example/SwiftAudio/ViewController.swift
T
2021-08-12 11:40:21 +02:00

164 lines
5.5 KiB
Swift

//
// ViewController.swift
// SwiftAudio
//
// Created by Jørgen Henrichsen on 03/11/2018.
// Copyright (c) 2018 Jørgen Henrichsen. All rights reserved.
//
import UIKit
import SwiftAudioEx
import AVFoundation
import MediaPlayer
class ViewController: UIViewController {
@IBOutlet weak var playButton: UIButton!
@IBOutlet weak var slider: UISlider!
@IBOutlet weak var imageView: UIImageView!
@IBOutlet weak var remainingTimeLabel: UILabel!
@IBOutlet weak var elapsedTimeLabel: UILabel!
@IBOutlet weak var titleLabel: UILabel!
@IBOutlet weak var artistLabel: UILabel!
@IBOutlet weak var loadIndicator: UIActivityIndicatorView!
@IBOutlet weak var errorLabel: UILabel!
private var isScrubbing: Bool = false
private let controller = AudioController.shared
private var lastLoadFailed: Bool = false
override func viewDidLoad() {
super.viewDidLoad()
controller.player.event.stateChange.addListener(self, handleAudioPlayerStateChange)
controller.player.event.secondElapse.addListener(self, handleAudioPlayerSecondElapsed)
controller.player.event.seek.addListener(self, handleAudioPlayerDidSeek)
controller.player.event.updateDuration.addListener(self, handleAudioPlayerUpdateDuration)
controller.player.event.didRecreateAVPlayer.addListener(self, handleAVPlayerRecreated)
controller.player.event.fail.addListener(self, handlePlayerFailure)
updateMetaData()
handleAudioPlayerStateChange(data: controller.player.playerState)
}
@IBAction func togglePlay(_ sender: Any) {
if !controller.audioSessionController.audioSessionIsActive {
try? controller.audioSessionController.activateSession()
}
if lastLoadFailed, let item = controller.player.currentItem {
lastLoadFailed = false
errorLabel.isHidden = true
try? controller.player.load(item: item, playWhenReady: true)
}
else {
controller.player.togglePlaying()
}
}
@IBAction func previous(_ sender: Any) {
try? controller.player.previous()
}
@IBAction func next(_ sender: Any) {
try? controller.player.next()
}
@IBAction func startScrubbing(_ sender: UISlider) {
isScrubbing = true
}
@IBAction func scrubbing(_ sender: UISlider) {
controller.player.seek(to: Double(slider.value))
}
@IBAction func scrubbingValueChanged(_ sender: UISlider) {
let value = Double(slider.value)
elapsedTimeLabel.text = value.secondsToString()
remainingTimeLabel.text = (controller.player.duration - value).secondsToString()
}
func updateTimeValues() {
self.slider.maximumValue = Float(self.controller.player.duration)
self.slider.setValue(Float(self.controller.player.currentTime), animated: true)
self.elapsedTimeLabel.text = self.controller.player.currentTime.secondsToString()
self.remainingTimeLabel.text = (self.controller.player.duration - self.controller.player.currentTime).secondsToString()
}
func updateMetaData() {
if let item = controller.player.currentItem {
titleLabel.text = item.getTitle()
artistLabel.text = item.getArtist()
item.getArtwork({ (image) in
self.imageView.image = image
})
}
}
func setPlayButtonState(forAudioPlayerState state: AudioPlayerState) {
playButton.setTitle(state == .playing ? "Pause" : "Play", for: .normal)
}
func setErrorMessage(_ message: String) {
self.loadIndicator.stopAnimating()
errorLabel.isHidden = false
errorLabel.text = message
}
// MARK: - AudioPlayer Event Handlers
func handleAudioPlayerStateChange(data: AudioPlayer.StateChangeEventData) {
print(data)
DispatchQueue.main.async {
self.setPlayButtonState(forAudioPlayerState: data)
switch data {
case .loading:
self.loadIndicator.startAnimating()
self.updateMetaData()
self.updateTimeValues()
case .buffering:
self.loadIndicator.startAnimating()
case .ready:
self.loadIndicator.stopAnimating()
self.updateMetaData()
self.updateTimeValues()
case .playing, .paused, .idle:
self.loadIndicator.stopAnimating()
self.updateTimeValues()
}
}
}
func handleAudioPlayerSecondElapsed(data: AudioPlayer.SecondElapseEventData) {
if !isScrubbing {
DispatchQueue.main.async {
self.updateTimeValues()
}
}
}
func handleAudioPlayerDidSeek(data: AudioPlayer.SeekEventData) {
isScrubbing = false
}
func handleAudioPlayerUpdateDuration(data: AudioPlayer.UpdateDurationEventData) {
DispatchQueue.main.async {
self.updateTimeValues()
}
}
func handleAVPlayerRecreated() {
try? controller.audioSessionController.set(category: .playback)
}
func handlePlayerFailure(data: AudioPlayer.FailEventData) {
if let error = data as NSError? {
if error.code == -1009 {
lastLoadFailed = true
DispatchQueue.main.async {
self.setErrorMessage("Network disconnected. Please try again...")
}
}
}
}
}