diff --git a/documentation/customization/index.md b/documentation/customization/index.md
index 2bea1c0..821b298 100644
--- a/documentation/customization/index.md
+++ b/documentation/customization/index.md
@@ -13,7 +13,7 @@ Here are the main routes by which you can bend Sparkle's behavior to your will:
| Key | Type | Value |
| --- | ---- | ----- | ------- |
| `SUFeedURL` | String | The URL of your appcast, e.g. `https://example.com/appcast.xml`. It's recommended to always set it in Info.plist, even if you change it later programmatically. |
-| `SUEnableAutomaticChecks` | Boolean | Setting to `YES` enables checking for updates (but not installation) by default, without asking your users for permission first.
By default, if it's not set to any value, users will be prompted for permission before the first update check.
Setting to `NO` disables update checks, but can be overridden by setting [automaticallyChecksForUpdates](http://127.0.0.1:4000/documentation/api-reference/Classes/SPUUpdater.html#/c:objc(cs)SPUUpdater(py)automaticallyChecksForUpdates). |
+| `SUEnableAutomaticChecks` | Boolean | Setting to `YES` enables checking for updates (but not installation) by default, without asking your users for permission first.
By default, if it's not set to any value, users will be prompted for permission before the first update check.
Setting to `NO` disables update checks, but can be overridden by setting [automaticallyChecksForUpdates](/documentation/api-reference/Classes/SPUUpdater.html#/c:objc(cs)SPUUpdater(py)automaticallyChecksForUpdates). |
| `SUPublicEDKey` | String | The base64-encoded public EdDSA key. Use Sparkle's `generate_keys` tool to get it. |
| `SUEnableSystemProfiling` | Boolean | Default: `NO`. Enables anonymous system profiling. See [System Profiling](/documentation/system-profiling) for more. |
| `SUScheduledCheckInterval` | Number | The number of seconds between updates. The default is `86400` (1 day). Setting to 0 disables updates.
**Note:** this has a minimum bound of 1 hour in order to keep you from accidentally overloading your servers. |