Files
scummvm/backends/platform/wince/module.mk
T
Max Horn d22ebd358d BUILD: Unify how MODULE_DIRS is computed for backends
This should help avoid situations where MODULE_DIRS is not set to a
complete list of build dirs (which causes troubles with the automatic
header dependency detection logic).

On the long run, we should replace the relevant code by a macro or also
use rules.mk for this (with yet another if/else case add to it).

svn-id: r51467
2010-07-29 13:03:21 +00:00

35 lines
810 B
Makefile

MODULE := backends/platform/wince
MODULE_OBJS := \
CEActionsPocket.o \
CEDevice.o \
CEScaler.o \
CEActionsSmartphone.o \
CELauncherDialog.o \
wince-sdl.o \
CEgui/GUIElement.o \
CEgui/Panel.o \
CEgui/SDL_ImageResource.o \
CEgui/ItemAction.o \
CEgui/PanelItem.o \
CEgui/Toolbar.o \
CEgui/ItemSwitch.o \
CEgui/PanelKeyboard.o \
CEgui/ToolbarHandler.o \
CEkeys/EventsBuffer.o \
../../../gui/Actions.o \
../../../gui/Key.o \
../../../gui/KeysDialog.o \
../sdl/sdl.o \
../sdl/graphics.o \
../sdl/events.o \
../sdl/hardwarekeys.o \
missing/missing.o \
PocketSCUMM.o \
smartLandScale.o
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
OBJS := $(MODULE_OBJS) $(OBJS)
MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))