Files
scummvm/engines/pink/objects/pages/pda_page.cpp
T
Filippos Karapetis d486799ea7 PINK: Simplify and fix PDAPage object creation
Avoid mixing objects on the stack and heap. This simplifies the code,
and fixes crashes when changing pages in the PDA
2020-02-29 02:21:42 +02:00

37 lines
1.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "pink/pda_mgr.h"
#include "pink/objects/actors/actor.h"
#include "pink/objects/pages/pda_page.h"
#include "pink/pink.h"
namespace Pink {
PDAPage::PDAPage(const Common::String& name, PinkEngine *vm) {
_name = name;
_resMgr.init(vm, this);
init();
}
} // End of namespace Pink