Files
scummvm/engines/petka/interfaces/sequence.h
T

53 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PETKA_SEQUENCE_H
#define PETKA_SEQUENCE_H
#include "audio/mixer.h"
#include "petka/interfaces/interface.h"
namespace Petka {
class InterfaceSequence : public Interface {
public:
InterfaceSequence();
void start(int id) override;
void stop() override;
void onLeftButtonDown(Common::Point p) override;
private:
void removeObjects();
void playSound(int id, Audio::Mixer::SoundType type);
private:
int _fxId;
int _musicId;
};
} // End of namespace Petka
#endif