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scummvm/engines/icb/common/px_linkeddatafile.cpp
T

67 lines
2.1 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1999-2000 Revolution Software Ltd.
* This code is based on source code created by Revolution Software,
* used with permission.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/icb/common/px_rccommon.h"
#include "engines/icb/common/px_rcutypes.h"
#include "engines/icb/common/px_assert.h"
#include "engines/icb/common/px_string.h"
#include "engines/icb/common/px_common.h"
#include "engines/icb/common/px_clu_api.h"
#include "engines/icb/common/px_linkeddatafile.h"
namespace ICB {
// get NUMBER given HASH (does the search) - hashs must be ordered for this binary search to succeed.
uint32 _linked_data_file::Fetch_item_number_by_hash(const uint32 hash) {
int32 top, bottom;
int32 i;
uint32 current;
if (!number_of_items)
return PX_LINKED_DATA_FILE_ERROR;
top = number_of_items - 1;
i = top >> 1;
bottom = 0;
for (;;) {
current = list[i].name_hash_value;
if (hash == current)
return i;
else if (top == bottom)
return PX_LINKED_DATA_FILE_ERROR;
else if (hash > current) {
bottom = i + 1;
i = (top + bottom) >> 1;
} else {
top = i;
i = (top + bottom) >> 1;
}
}
}
} // End of namespace ICB