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The game is completable but 3 arcade sequences at the end of Minotaur, Medusa and Troy quests. Probably full of bugs but I already publish it for consideration
55 lines
1.1 KiB
Makefile
55 lines
1.1 KiB
Makefile
MODULE := engines/hadesch
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MODULE_OBJS = \
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metaengine.o \
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pod_file.o \
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tag_file.o \
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pod_image.o \
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video.o \
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hadesch.o \
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baptr.o \
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rooms/olympus.o \
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rooms/walloffame.o \
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rooms/argo.o \
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rooms/crete.o \
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rooms/minos.o \
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rooms/daedalus.o \
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rooms/seriphos.o \
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rooms/medisle.o \
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rooms/troy.o \
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rooms/quiz.o \
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rooms/minotaur.o \
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rooms/catacombs.o \
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rooms/priam.o \
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rooms/athena.o \
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rooms/volcano.o \
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rooms/riverstyx.o \
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rooms/hadesthrone.o \
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rooms/credits.o \
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rooms/intro.o \
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rooms/ferry.o \
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rooms/options.o \
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rooms/monster.o \
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rooms/monster/projectile.o \
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rooms/monster/typhoon.o \
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rooms/monster/cyclops.o \
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rooms/monster/illusion.o \
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rooms/medusa.o \
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rooms/trojan.o \
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gfx_context.o \
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ambient.o \
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herobelt.o \
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hotzone.o \
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table.o \
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persistent.o
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DETECT_OBJS += $(MODULE)/detection.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_HADESCH), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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