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477 lines
17 KiB
C++
477 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "glk/tads/os_frob_tads.h"
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#include "common/file.h"
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#include "common/memstream.h"
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namespace Glk {
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namespace TADS {
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static osfildef *openForReading(const char *fname) {
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Common::File f;
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if (f.open(fname))
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return f.readStream(f.size());
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Common::InSaveFile *save = g_system->getSavefileManager()->openForLoading(fname);
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return save;
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}
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static osfildef *openForWriting(const char *fname) {
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return g_system->getSavefileManager()->openForSaving(fname, false);
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}
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int osfacc(const char *fname) {
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return Common::File::exists(fname) ? 1 : 0;
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}
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osfildef *osfoprt(const char *fname, os_filetype_t typ) {
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return openForReading(fname);
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}
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osfildef *osfoprtv(const char *fname, os_filetype_t typ) {
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return openForReading(fname);
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}
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osfildef *osfopwt(const char *fname, os_filetype_t typ) {
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return openForWriting(fname);
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}
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osfildef *osfoprwt(const char *fname, os_filetype_t typ) {
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warning("ScummVM files can't be opened for both reading and writing simultaneously");
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return openForWriting(fname);
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}
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osfildef *osfoprwtt(const char *fname, os_filetype_t typ) {
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warning("ScummVM files can't be opened for both reading and writing simultaneously");
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return openForWriting(fname);
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}
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osfildef *osfopwb(const char *fname, os_filetype_t typ) {
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return openForWriting(fname);
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}
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osfildef *osfoprs(const char *fname, os_filetype_t typ) {
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return openForReading(fname);
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}
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osfildef *osfoprb(const char *fname, os_filetype_t typ) {
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return openForReading(fname);
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}
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osfildef *osfoprbv(const char *fname, os_filetype_t typ) {
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return openForReading(fname);
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}
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osfildef *osfoprwb(const char *fname, os_filetype_t typ) {
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warning("ScummVM files can't be opened for both reading and writing simultaneously");
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return openForWriting(fname);
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}
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osfildef *osfoprwtb(const char *fname, os_filetype_t typ) {
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warning("ScummVM files can't be opened for both reading and writing simultaneously");
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return openForWriting(fname);
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}
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osfildef *osfdup(osfildef *orig, const char *mode) {
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Common::SeekableReadStream *rs = dynamic_cast<Common::SeekableReadStream *>(orig);
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int32 currPos = rs->pos();
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rs->seek(0);
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osfildef *result = rs->readStream(rs->size());
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rs->seek(currPos);
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return result;
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}
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void os_settype(const char *f, os_filetype_t typ) {
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// No implementation
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}
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char *osfgets(char *buf, size_t count, osfildef *fp) {
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Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(fp);
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char *ptr = buf;
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char c;
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while (!rs->eos() && --count > 0) {
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c = rs->readByte();
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if (c == '\n' || c == '\0')
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break;
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*ptr++ = c;
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}
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*ptr++ = '\0';
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return buf;
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}
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int osfputs(const char *str, osfildef *fp) {
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return dynamic_cast<Common::WriteStream *>(fp)->write(str, strlen(str)) == strlen(str) ? 0 : -1;
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}
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void os_fprintz(osfildef *fp, const char *str) {
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dynamic_cast<Common::WriteStream *>(fp)->write(str, strlen(str));
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}
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void os_fprint(osfildef *fp, const char *str, size_t len) {
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Common::String s(str, str + MIN(len, strlen(str)));
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dynamic_cast<Common::WriteStream *>(fp)->write(s.c_str(), s.size());
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}
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int osfwb(osfildef *fp, const void *buf, size_t bufl) {
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return dynamic_cast<Common::WriteStream *>(fp)->write(buf, bufl) == bufl ? 0 : 1;
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}
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int osfflush(osfildef *fp) {
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return dynamic_cast<Common::WriteStream *>(fp)->flush() ? 0 : 1;
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}
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int osfgetc(osfildef *fp) {
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return dynamic_cast<Common::ReadStream *>(fp)->readByte();
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}
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int osfrb(osfildef *fp, void *buf, size_t bufl) {
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return dynamic_cast<Common::ReadStream *>(fp)->read(buf, bufl) == bufl ? 0 : 1;
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}
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size_t osfrbc(osfildef *fp, void *buf, size_t bufl) {
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return dynamic_cast<Common::ReadStream *>(fp)->read(buf, bufl);
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}
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long osfpos(osfildef *fp) {
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return dynamic_cast<Common::SeekableReadStream *>(fp)->pos();
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}
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int osfseek(osfildef *fp, long pos, int mode) {
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return dynamic_cast<Common::SeekableReadStream *>(fp)->seek(pos, mode);
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}
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void osfcls(osfildef *fp) {
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delete fp;
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}
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int osfdel(const char *fname) {
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return g_system->getSavefileManager()->removeSavefile(fname) ? 0 : 1;
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}
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int os_rename_file(const char *oldname, const char *newname) {
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return g_system->getSavefileManager()->renameSavefile(oldname, newname);
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}
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bool os_locate(const char *fname, int flen, const char *arg0, char *buf, size_t bufsiz) {
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Common::String name = !flen ? Common::String(fname) : Common::String(fname, fname + flen);
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if (!Common::File::exists(fname))
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return false;
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strncpy(buf, name.c_str(), bufsiz - 1);
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buf[bufsiz - 1] = '\0';
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return true;
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}
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osfildef *os_create_tempfile(const char *fname, char *buf) {
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strcpy(buf, "tmpfile");
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return new Common::MemoryReadWriteStream(DisposeAfterUse::YES);
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}
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int osfdel_temp(const char *fname) {
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// Temporary files in ScummVM are just memory streams, so there isn't a file to delete
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return 0;
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}
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void os_get_tmp_path(char *buf) {
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strcpy(buf, "");
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}
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int os_gen_temp_filename(char *buf, size_t buflen) {
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error("TODO: If results from this are being passed to file open methods, will need to do further work");
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}
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/* ------------------------------------------------------------------------ */
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void os_set_pwd(const char *dir) {
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// No implementation
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}
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void os_set_pwd_file(const char *filename) {
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// No implementation
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}
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bool os_mkdir(const char *dir, int create_parents) {
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// Unsupported
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return false;
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}
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bool os_rmdir(const char *dir) {
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// Unsupported
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return false;
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}
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/* ------------------------------------------------------------------------ */
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void os_defext(char *fname, const char *ext) {
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if (!strchr(fname, '.'))
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strcat(fname, ext);
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}
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void os_addext(char *fname, const char *ext) {
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strcat(fname, ext);
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}
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void os_remext(char *fname) {
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char *p = strchr(fname, '.');
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if (p)
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*p = '\0';
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}
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bool os_file_names_equal(const char *a, const char *b) {
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return !strcmp(a, b);
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}
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const char *os_get_root_name(const char *buf) {
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return buf;
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}
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bool os_is_file_absolute(const char *fname) {
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return false;
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}
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void os_get_path_name(char *pathbuf, size_t pathbuflen, const char *fname) {
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strcpy(pathbuf, "");
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}
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void os_build_full_path(char *fullpathbuf, size_t fullpathbuflen,
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const char *path, const char *filename) {
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strcpy(fullpathbuf, filename);
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}
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void os_combine_paths(char *fullpathbuf, size_t pathbuflen,
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const char *path, const char *filename) {
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strcpy(fullpathbuf, filename);
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}
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bool os_get_abs_filename(char *result_buf, size_t result_buf_size,
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const char *filename) {
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strcpy(result_buf, filename);
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return true;
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}
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bool os_get_rel_path(char *result_buf, size_t result_buf_size,
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const char *basepath, const char *filename) {
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strcpy(result_buf, filename);
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return true;
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}
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bool os_is_file_in_dir(const char *filename, const char *path,
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bool include_subdirs, bool match_self) {
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assert(!include_subdirs && !match_self);
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return Common::File::exists(filename);
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}
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/* ------------------------------------------------------------------------ */
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/*
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* Convert an OS filename path to URL-style format. This isn't a true URL
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* conversion; rather, it simply expresses a filename in Unix-style
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* notation, as a series of path elements separated by '/' characters.
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* Unlike true URLs, we don't use % encoding or a scheme prefix (file://,
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* etc).
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*
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* The result path never ends in a trailing '/', unless the entire result
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* path is "/". This is for consistency; even if the source path ends with
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* a local path separator, the result doesn't.
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*
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* If the local file system syntax uses '/' characters as ordinary filename
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* characters, these must be replaced with some other suitable character in
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* the result, since otherwise they'd be taken as path separators when the
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* URL is parsed. If possible, the substitution should be reversible with
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* respect to os_cvt_dir_url(), so that the same URL read back in on this
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* same platform will produce the same original filename. One particular
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* suggestion is that if the local system uses '/' to delimit what would be
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* a filename extension on other platforms, replace '/' with '.', since
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* this will provide reversibility as well as a good mapping if the URL is
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* read back in on another platform.
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*
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* The local equivalents of "." and "..", if they exist, are converted to
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* "." and ".." in the URL notation.
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*
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* Examples:
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*
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*. Windows: images\rooms\startroom.jpg -> images/rooms/startroom.jpg
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*. Windows: ..\startroom.jpg -> ../startroom.jpg
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*. Mac: :images:rooms:startroom.jpg -> images/rooms/startroom.jpg
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*. Mac: ::startroom.jpg -> ../startroom.jpg
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*. VMS: [.images.rooms]startroom.jpg -> images/rooms/startroom.jpg
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*. VMS: [-.images]startroom.jpg -> ../images/startroom.jpg
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*. Unix: images/rooms/startroom.jpg -> images/rooms/startroom.jpg
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*. Unix: ../images/startroom.jpg -> ../images/startroom.jpg
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*
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* If the local name is an absolute path in the local file system (e.g.,
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* Unix /file, Windows C:\file), translate as follows. If the local
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* operating system uses a volume or device designator (Windows C:, VMS
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* SYS$DISK:, etc), make the first element of the path the exact local
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* syntax for the device designator: /C:/ on Windows, /SYS$DISK:/ on VMS,
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* etc. Include the local syntax for the device prefix. For a system like
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* Unix with a unified file system root ("/"), simply start with the root
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* directory. Examples:
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*
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*. Windows: C:\games\deep.gam -> /C:/games/deep.gam
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*. Windows: C:games\deep.gam -> /C:./games/deep.gam
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*. Windows: \\SERVER\DISK\games\deep.gam -> /\\SERVER/DISK/games/deep.gam
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*. Mac OS 9: Hard Disk:games:deep.gam -> /Hard Disk:/games/deep.gam
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*. VMS: SYS$DISK:[games]deep.gam -> /SYS$DISK:/games/deep.gam
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*. Unix: /games/deep.gam -> /games/deep.gam
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*
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* Rationale: it's effectively impossible to create a truly portable
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* representation of an absolute path. Operating systems are too different
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* in the way they represent root paths, and even if that were solvable, a
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* root path is essentially unusable across machines anyway because it
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* creates a dependency on the contents of a particular machine's disk. So
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* if we're called upon to translate an absolute path, we can forget about
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* trying to be truly portable and instead focus on round-trip fidelity -
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* i.e., making sure that applying os_cvt_url_dir() to our result recovers
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* the exact original path, assuming it's done on the same operating
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* system. The approach outlined above should achieve round-trip fidelity
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* when a local path is converted to a URL and back on the same machine,
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* since the local URL-to-path converter should recognize its own special
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* type of local absolute path prefix. It also produces reasonable results
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* on other platforms - see the os_cvt_url_dir() comments below for
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* examples of the decoding results for absolute paths moved to new
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* platforms. The result when a device-rooted absolute path is encoded on
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* one machine and then decoded on another will generally be a local path
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* with a root on the default device/volume and an outermost directory with
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* a name based on the original machine's device/volume name. This
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* obviously won't reproduce the exact original path, but since that's
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* impossible anyway, this is probably as good an approximation as we can
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* create.
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*
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* Character sets: the input could be in local or UTF-8 character sets.
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* The implementation shouldn't care, though - just treat bytes in the
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* range 0-127 as plain ASCII, and everything else as opaque. I.e., do not
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* quote or otherwise modify characters outside the 0-127 range.
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*/
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void os_cvt_dir_url(char *result_buf, size_t result_buf_size,
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const char *src_path);
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/*
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* Convert a URL-style path into a filename path expressed in the local
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* file system's syntax. Fills in result_buf with a file path, constructed
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* using the local file system syntax, that corresponds to the path in
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* src_url expressed in URL-style syntax. Examples:
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*
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* images/rooms/startroom.jpg ->
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*. Windows -> images\rooms\startroom.jpg
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*. Mac OS 9 -> :images:rooms:startroom.jpg
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*. VMS -> [.images.rooms]startroom.jpg
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*
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* The source format isn't a true URL; it's simply a series of path
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* elements separated by '/' characters. Unlike true URLs, our input
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* format doesn't use % encoding and doesn't have a scheme (file://, etc).
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* (Any % in the source is treated as an ordinary character and left as-is,
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* even if it looks like a %XX sequence. Anything that looks like a scheme
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* prefix is left as-is, with any // treated as path separators.
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*
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* images/file%20name.jpg ->
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*. Windows -> images\file%20name.jpg
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*
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* file://images/file.jpg ->
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*. Windows -> file_\\images\file.jpg
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*
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* Any characters in the path that are invalid in the local file system
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* naming rules are converted to "_", unless "_" is itself invalid, in
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* which case they're converted to "X". One exception is that if '/' is a
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* valid local filename character (rather than a path separator as it is on
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* Unix and Windows), it can be used as the replacement for the character
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* that os_cvt_dir_url uses as its replacement for '/', so that this
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* substitution is reversible when a URL is generated and then read back in
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* on this same platform.
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*
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* images/file:name.jpg ->
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*. Windows -> images\file_name.jpg
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*. Mac OS 9 -> :images:file_name.jpg
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*. Unix -> images/file:name.jpg
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*
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* The path elements "." and ".." are specifically defined as having their
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* Unix meanings: "." is an alias for the preceding path element, or the
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* working directory if it's the first element, and ".." is an alias for
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* the parent of the preceding element. When these appear as path
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* elements, this routine translates them to the appropriate local
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* conventions. "." may be translated simply by removing it from the path,
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* since it reiterates the previous path element. ".." may be translated
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* by removing the previous element - HOWEVER, if ".." appears as the first
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* element, it has to be retained and translated to the equivalent local
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* notation, since it will have to be applied later, when the result_buf
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* path is actually used to open a file, at which point it will combined
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* with the working directory or another base path.
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*
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*. /images/../file.jpg -> [Windows] file.jpg
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*. ../images/file.jpg ->
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*. Windows -> ..\images\file.jpg
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*. Mac OS 9 -> ::images:file.jpg
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*. VMS -> [-.images]file.jpg
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*
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* If the URL path is absolute (starts with a '/'), the routine inspects
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* the path to see if it was created by the same OS, according to the local
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* rules for converting absolute paths in os_cvt_dir_url() (see). If so,
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* we reverse the encoding done there. If it doesn't appear that the name
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* was created by the same operating system - that is, if reversing the
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* encoding doesn't produce a valid local filename - then we create a local
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* absolute path as follows. If the local system uses device/volume
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* designators, we start with the current working device/volume or some
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* other suitable default volume. We then add the first element of the
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* path, if any, as the root directory name, applying the usual "_" or "X"
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* substitution for any characters that aren't allowed in local names. The
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* rest of the path is handled in the usual fashion.
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*
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*. /images/file.jpg ->
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*. Windows -> \images\file.jpg
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*. Unix -> /images/file.jpg
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*
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*. /c:/images/file.jpg ->
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*. Windows -> c:\images\file.jpg
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*. Unix -> /c:/images/file.jpg
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*. VMS -> SYS$DISK:[c__.images]file.jpg
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*
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*. /Hard Disk:/images/file.jpg ->
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*. Windows -> \Hard Disk_\images\file.jpg
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*. Unix -> SYS$DISK:[Hard_Disk_.images]file.jpg
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*
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* Note how the device/volume prefix becomes the top-level directory when
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* moving a path across machines. It's simply not possible to reconstruct
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* the exact original path in such cases, since device/volume syntax rules
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* have little in common across systems. But this seems like a good
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* approximation in that (a) it produces a valid local path, and (b) it
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* gives the user a reasonable basis for creating a set of folders to mimic
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* the original source system, if they want to use that approach to port
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|
* the data rather than just changing the paths internally in the source
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|
* material.
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|
*
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* Character sets: use the same rules as for os_cvt_dir_url().
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|
*/
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|
void os_cvt_url_dir(char *result_buf, size_t result_buf_size,
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const char *src_url);
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} // End of namespace TADS
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} // End of namespace Glk
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